Sentences with phrase «stick rotating the camera»

Lost Sea is a played from an isometric view, with the left stick controlling movement and the right stick rotating the camera.
Right stick rotates the camera.
The left analog stick rotates the camera and the car very slowly turns in the direction that you point the camera.
The camera stick rotates the camera around X, although it can not zoom in or out.

Not exact matches

The camera can be rotated with the right stick, but it's on a limited axis and, unfortunately, there were a few levels that had bad camera angles throughout.
For example, the virtual gamepad mode supports a «chase camera,» but it needs massive auto - aiming and auto - rotating towards what we «guess» is the user's intended target because there's only «one virtual stick».
Movement is highly responsive: when I first took control of the game's protagonist Marius Titus it reminded me of the first time I took a new car for a test drive — the camera rotates smoothly and swiftly and Maruis's animations are fluid and reactive to every minor exertion of pressure on the analog stick.
Most of the time you can rotate the camera with the right analogue stick, yet sometimes the game takes full control instead, forcing fixed camera angles that are often confusing and downright frustrating.
Now the stick can be pressed down to switch to another mode, which finally makes it possible to rotate the camera around (almost) freely.
You can look around freely by rotating your head, with the controller analog sticks offering small incremental degree camera turn.
The Cue Stick Series features a rotating swing - out arm for any time you want to snap a self - portrait with the Note 7's 5 - megapixel front camera.
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