While twin -
stick shooters saw a brief resurgence a few years back, there hasn't really been a truly great one to be proud of having played it.
Not exact matches
Being the first true dual
stick shooter is something we have not
seen before and while some of the critics are complaining of its lackluster graphics and story we need to remember that this is a handheld and not the ps3.
The main problem I
see with this game is that it doesn't offer enough and I can
see it getting lost in the abyss of the many twin -
stick shooters that offer you more.
First
seen during the Nintendo Switch Nindie Showcase way back in February before the console was even launched, frantic twin -
stick shooter NeuroVoider now has a full Nintendo Switch version trailer and a confirmed release date.
This added layer of strategy makes gameplay much more interesting than your average twin
stick shooter and I hope to
see more games with this cool mechanic down the road.
Seeing as Tasty Poison created one of my favorite dual -
stick shooters on the App Store, Pocket RPG [$ 4.99], I'm pretty confident they know what makes for a fun game and will translate that knowhow into the first - person
shooter genre with Neon Shadow.
It's certainly cost - prohibitive, but it's still nice to
see this feature come to the mobile version of this dual -
stick shooter which is on desktop and Playstation systems, making it feature - complete.
A twin -
stick shooter with considerable depth, Dead Nation
sees you fight your way to safety out of a zombie - infested city across a challenging ten level campaign.
Twin
stick shooters are an overcrowded genre so it's great to
see one that has an innovative concept.
November 18, 2014 - Twin
stick shooters are an overcrowded genre so it's great to
see one that has an innovative concept.
December 6, 2014 - It's not every day that you get to
see a Wild West themed competitive online multiplayer twin
stick shooter.
It's not every day that you get to
see a Wild West themed competitive online multiplayer twin
stick shooter.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to
see what they are doing with
shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person
shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to
see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to
shooters on a console... as much as I like playing
shooters with 2
sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best
shooters on... no longer the case by any means)... but with a first person
shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
i love twin
stick shooters but after
seeing how AAC looks specially compared to Helldivers (which is free this month for ps +) i have to go with Broforce with couch co-op is must even if it do nt win im buying it.
It's great to finally have Radiant Silvergun in my XBLA collection but it's always nice to
see any well made and fun arcade
shooter than isn't a dual -
stick bullet fest.
Whilst Iron Crypticle looks like it'd be the perfect set up for another 2D platformer from the outside, it's actually a twin -
stick shooter that
sees you working your way through a giant Crypt as a Knight to save your Kingdom's princess.
I just
see another top - down arcadey dual
stick shooter, and I was burned out on those during the XBLA years.
It's certainly cost - prohibitive, but it's still nice to
see this feature come to the mobile version of this dual -
stick shooter which is on desktop and Playstation systems, making it feature - complete.
But what it does all boil down to though is a fast paced twin
stick shooter that never relents,
seeing you face off against a whole multitude of bad guys.
Fog of war in a dual -
stick shooter is a natural idea, one that I'm surprised I haven't
seen before.
A change in strategy
sees the Livelock release date changed to an undetermined date as the developers aim for a global release of the twin -
stick shooter.
Developed and self published by 10tons, Crimsonland is a top down dual
stick shooter, it has been around a while and is nice to
see GO →
We have
seen various games change their mechanics for sequels, Fallout 1 and 2 were isometric top - down RPGs which become 1st person Action - RPGs, Resident evil went through many stages before becoming first - person in Resident Evil 7, Zelda went from top - down to side - scrolling then back to top - down before hitting 3d... Fear Effect was originally a 3d third - person stealth - action puzzle game yet Fear Effect Sedna has been presented as a fixed - angle top - down isometric twin -
stick shooter style which focuses on stealth, action, puzzles and tactics — that is a lot of characteristics and quite ambitious for a small indie game studio.
Having always been a fan of twin -
stick shooters it pleased me to
see it was implemented so well.
Bloodworks is a simple but very addictive Crimsonland-esque roguelike top down twin
stick shooter that
sees you fighting for survival in a wasteland full of hordes of deadly monsters.
Super Stardust Ultra —
See It On Amazon Super Star Dust Ultra is great twin
stick shooter.
We
see download services not as a repository for re-releases and twin -
stick shooters, but as a platform that could play host to games of all sizes, at all prices.
Given the fact that the PS Vita has two analog
sticks, it should be no surprise that it would be an excellent console for first - person
shooter games, but many
saw that as a failed venture.
This Thursday will
see the release of Asteroids: Gunner, a free - to - play twin -
stick shooter for iOS devices that boasts over 150 levels, three playable ships, and an extensive set of unlockable achievements.
All the right elements are here; the game is a top - down, twin -
stick shooter set on a space station which perfectly describes the action of the original game, except this time you're basically just navigating through an area and shooting aliens in order to reach an exit, unlike the original which
saw you saving the crew of the space station.
Croatian team Ironward has been working hard on its twin -
stick shooter Solstice Chronicles: MIA for quite some time, and soon players all over the world will be able to
see how the game will differ from similar
shooters.
From the outside, it'd be easy to
see Time Recoil as just another twin -
stick shooter.
Score Rush Extended - I had to dig deep into the memory banks for this one, but Score Rush was an Xbox Live Indie twin -
stick vertical
shooter that
saw you powering up almost forever as the enemies got bigger and stronger and more firepower - intensive until the screen was completely saturated in so many bullets that it was almost impossible to keep track of it all.
But when we
saw games like Red Steel (crappy as it was), immediately people thought of light sabers and Master Swords and first - person
shooters where you point at the screen rather than dual analog
sticks.
We've
seen many twin -
stick shooters release on Xbox One in recent years but this one is definitely the craziest.