Sentences with phrase «still challenging gameplay»

Easily understandable and still challenging gameplay makes this fun for everyone, but especially educational for children.

Not exact matches

The pawn system still feels original and fresh, and the challenging gameplay will put even genre veterans to the test.
Certainly not on the challenge or quality level of the stellar puzzle - action blend of Portal 2, Warp still has enough of a puzzle - solving complexity with light action gameplay blended in to be enjoyably entertaining.
The gameplay feels a bit outdated in comparison to newer RTS offerings such as «Company of Heroes,» but the game still utilizes some unique features, such as the reinforcement system, that make it quite challenging.
It could be harder on the investigation - gameplay side of it, making it far from perfect but it's still a very insteresting game to play to have a nice, quiet time, just not as a hardcore challenge of any sorts..
All of these gameplay nuances come together to make an accessible action RPG experience that still has a decent degree of challenge.
For that reason, the remastered version of Lock's Quest, a sleeper hit developed by 5th Cell and originally released in 2008 for the Nintendo DS, still holds up for the most part as a fun and challenging strategy romp thanks to it's solid core gameplay — if you can handle the wonky adapted control setup.
Accessibility is all the rage these days, but from what I played the game still features some high quality challenges and some pretty interesting gameplay.
Not only does it fail to achieve a satisfying crescendo from a gameplay perspective, tasking you with simply battling the same enemies as before in a scenario no more challenging than usual, it also can't bring the story to a climax, either, answering absolutely nothing while still managing to set itself up for a sequel.
Chaos Code: New Sign of Catastrophe may not be the most advanced looking fighting title out there, but it still offers a solid gameplay and sets of challenges that will keep you busy.
I often feel modern games are missing the charm — and the challenge — that Shinobi once offered, so it was a great opportunity to bring that style of gameplay to a new system like the Nintendo 3DS and show that classic game design still has a lot to offer.
Bottomline, this is a fun twin - stick shooter, while grinding is still fun (especially with co-op), it could've been better (unique weapons for legendaries), gameplay is challenging, fun, and ultra satisfying especially when there are tons of enemies on screen.
The driving complaints wouldn't have been as much of an issue if it wasn't that the game ostensibly forces the gameplay down your throat; for example the Riddler challenges (not the trophies which are still pretty much the same as before) have a heavy - weighting towards car time - trials which are often frustrating and unwieldy.
Thoughtful and intricate choreography that is still fun but accessible, a song list that is familiar and current with a depth of gameplay has made this title both challenging for previous Dance Central converts yet still welcoming for newcomers.
After a few levels, you will encounter a boss that makes for a refreshing change to the gameplay, you have to use tactics and strategy on some bosses but most are engaging if not a slightly repetitive but still, the challenge makes the boss fights very enjoyable indeed.
The gameplay is rock solid and levels are challenging without being unfair, the music is incredibly good, and the story is surprisingly deep while still being rooted in comedy.
Levelling and choosing your loadout really change the game from being just a simple score - challenge arcade throwback and turn it into a more modern take on the genre that's more than homage; it's an evolution with modern standards and systems in place, keeping that old school multiplayer score competition while adding in gameplay systems that make sense today, while still throwing in different things to keep the game feeling fresh; it was even discovered that there's a hidden Smash TV style area in the last level, really hammering home the mix of old school charms and new gameplay mentalities.
Though newer games might not know him well, many still fondly remember the challenging gameplay, cool power - ups, iconic soundtrack, and intense boss fights, Mega Man brought to the table.
The gameplay was still challenging and fun though.
The basic gameplay elements are still there but with some changes to help make the game more challenging but still enjoyable.
While the puzzles are a big part of the gameplay, you will still be dealing with enemies at the same time for an added challenge.
Even still, the review ended with a solid 8 out of 10 due to the music, gorgeous visuals, and challenging gameplay, where it states...
It has since been bettered by its successor, Tropical Freeze, but Donkey Kong Country Returns still boasts some ingenious level design, fun gameplay and a strong challenge.
Despite being specifically designed to offer bite - sized challenges that on - average last no longer than a few minutes, constantly repeating missions still develops into an eventual grind that disrupts the enjoyment and flow of the gameplay.
The gameplay itself is easy to learn but still has hidden difficulties, making it a constant challenge for any player.
«So while we've lowered the difficulty curve in the beginning, it's still true that once players have gotten used to that action and have gotten used to the gameplay they'll have more freedom, and with more freedom comes more challenging gameplay that will keep that difficulty up.»
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