Hoffman, who helmed the production, doesn't do much to revolutionise the art of filmmaking, but he undoubtedly succeeds in telling
the story in a seamless fashion, allowing the characters and narrative to take precedence over fancy camerawork.
The compact nature of the
story also means there's a constant chopping and changing of characters which is good
in as much as it lets you experience a lot of the games roster
in a
seamless fashion, but then conversely having only one or two bouts as each fighter before being swapped to the next means you can never really gain any sense of rhythm or familiarity with a combatants move set.