Not exact matches
Don't Look Down tells the
story of Branson's
creation of the world's largest hot air balloon and his cross-ocean voyages designed to help publicize the launch and growth
of Virgin Air.
Given that I accept the evolutionary nature
of the
creation of life, I don't believe literally in the Adam and Eve
story, in the «Tree
of Knowledge» or in the concept
of original sin.
But for one who wants a deeper understanding about God and the nature
of the relationship between Him and His
creation, the origin
story does a good job
of explaining that.
The order and timing
of the
creation week
does not match evolution and the fossil record, a global flood as described is not evident in the geologic record as would be expected, the stopped sun in Joshua's
story would have caused major destruction that would be apparent in archaeology, etc..
How
does the lack
of evidence with Noah's Ark, the birth
of Christ, the
creation story and so forth actually prove that there is no God who wants us to rely on faith instead
of assured knowledge.
I also believe in God, and I respect the Bible as a work
of inspiration, and a source
of inspiration, but I don't believe it is necessarily historical, and I certainly don't believe its
creation stories should be taken literally, since the various
stories conflict with each other.
Unlike Superman whose
creation can actually be traced back to a couple
of young Jewish men in 1938 for the purpose
of providing a sellable fictional
story line to Detective Comics, there is no such evidence in regards to religious belief; especially since in this case being that this is about a God who
does not want to be made known but who would rather have us develop our faith.
In the case
of the
creation story you must read it as if you were a hunter / gatherer (caveman) who
did not have a concept
of time (no watches, no calendars, most likely someone who didn't keep track
of how old he was — think about indigenous peoples who had no contact with western civilization until the 20th century).
The assumption was on the part
of the religious that what we
do not understand must be the work
of a god — except that over the last few centuries we understand more about
creation — big bang, evolution, etc. which shows those
creation stories to be incorrect.
In an especially astute bit
of exegesis, Hays points out that the
story of Jesus walking on the water (6:45 — 52)
does not recall Moses and the Exodus sea - crossing but rather the peerless God
of Job 9:4 — 11, the Lord
of creation who triumphs over chaos.
Even so, myths have a way
of providing insights that transcend the culture which creates them, and the two
stories of creation taken together can
do this for us.
Not only
does this second approach recover neglected women, but also it reinterprets familiar ones, beginning with the primal woman in the
creation story of Genesis 2 - 3.
Evolution
does not deny the existence
of the Christian God or the
story of creation described in the Christian bible.
If someone believes in the
creation story to the extent that they reject scientific inquiry, they're not well - equipped to conduct the research and
do the work needed in the future to benefit and improve the condition
of and ensure the survival
of the earth and its human and animal populations.
Of course, if you just want to say «Goddidit» without any expectation of ever understanding how he possibly could have did it then why not give equal credence to the universe being conjured up my magical pixies, or any of the other, less popular, creation creation storie
Of course, if you just want to say «Goddidit» without any expectation
of ever understanding how he possibly could have did it then why not give equal credence to the universe being conjured up my magical pixies, or any of the other, less popular, creation creation storie
of ever understanding how he possibly could have
did it then why not give equal credence to the universe being conjured up my magical pixies, or any
of the other, less popular, creation creation storie
of the other, less popular,
creation creation stories.
You either believe the
story that some people made up thousands
of years years ago to explain
creation, or you
do not.
And, for goodness sake, quit knocking SANTA (and stop relating this fun
story to the
creation of man)...
did he leave you a bag
of coal when you were a kid?
The
creation stories of the ancient inland Chinese also have nothing to
do with water, again they choose the most natural dominate natural geography, mountains.
To Ken Margo: I am totally agree with you about this evil thing going around the earth... this evil minded people is there everywhere regardless
of faith... that was not what i was trying to say... my point was to be able to recognize the One True God who is Unseen and who has no partners as He is not in need
of any partners but we the
creation is in need
of Him... thats all... I wish I could
do something to stop all these taking place around the earth... I think we human fear the fed laws more than we fear the laws
of our Creator, for example not to associate any partner with Him, taking the life
of others, drug dealing, human trafficking, believing in hereafter and so on... I remember a
story that I was talking with one
of my friends... I was telling him look we all obey the law
of the land so much like for example when we drive and no one moves even an inch when there is a school bus stop to pick / drop kids as it is a fed laws but when it comes to the laws
of our Creator, we don't care... like having physical relationship outside
of marriage and many more... then he said something nice... he said that its because we see the consequence
of breaking the law
of the land but we
do not see the punishment
of hereafter even though it is mentioned very details in Quran, it even gives pictures
of hereafter....
Note that the Judeo Christian, Hindu and Buddist
creations stories do not begin with water... so what important and popular
creation story is
of relevance to you?
If theology is going to reflect wholistically, that is, in terms
of the picture
of current reality, then it must
do so in ways consonant with the new
story of creation.
It
does, however, turn the eyes
of theologians away from heaven and toward the earth; or, more accurately, it causes us to connect the starry heavens with the earth, as the «common»
creation story claims, telling us that everything in the universe, including stars, dirt, robins, black holes, sunsets, plants and human beings, is the product
of an enormous explosion billions
of years ago.
The
stories of creation and
of incarnation not only invite every man to grapple with the Word
of God; they charge him to
do so.
So as I walked through the
Creation Museum, I saw exhibit after exhibit that tried really hard to tell one side
of the
story, and to be honest they
did a pretty fair job.
science has everything to
do with it... as it advances, it has the annoying tendancy to contradict the
creation stories... which calls into question «the word
of god»... which threatens the livelihood
of all who make their living selling god.
The first
creation story in Genesis
does not end with the
creation of humanity.
These biblical
stories, while not being accounts
of actual incidents, nevertheless have a connection with actuality which
stories of the ordinary kind
do not need to have, Thus the
creation story is true only if God is in fact the Creator
of the heavens and the earth and
of man in his image, and the
story of the fall is true only if man is in fact alienated from God and thus actually falling short
of the glory
of his own true nature and destiny.
John Richardson Agreed, I am not arguing against evolution simply saying it
does not change or impact the Bible
story of creation.
A second, linked rumour was that Aronofsky would replace the sin and judgement message
of the
story with an environmental tract, and while his pre-flood humanity's mistreatment
of creation is a pointed nod at modern climate change deniers, it doesn't go further than that.
The
creation stories in Genesis reflect something
of this understanding, as
does the Gospel
of John when it refers to the «logos,» the divine Word which binds and directs the universe.
But perhaps the most fundamental contrast is also here apparent: the J
story proceeds at once to the
creation of man (literally, «formation» for this
story does not use the word «create»).
But Grayling's description
of love is as dull as his
creation story: «What will the sighs
of my heart
do, / If like breath on a mirror they cloud your face?
(1:26 - 30) After that, scripture in Chapter 2 CLEARLY reiterates certain elements
of creation and basically acts as a «How He
Did It», in - depth
story of the
creation of humankind on the earth.
The god I know from the Bible is an abusive jerk who rules through fear and intimidation, and I am glad that I have nothing more to
do with him — and I'm even happier that I've decided to return to the old ways
of my ancestors, because at least we Heathens aren't afraid
of science (and unlike the Talibangelicals, we freely admit that our
story of creation is a myth).
«Your world becomes fantastically complicated if you don't believe in evolution,»» Has old Bill ever read the
creation story in only two chapters (very simple) vs. the ever changing views
of humanistic man?
And this man, who had gone around the world once, and was going to marry Emma Wedgwood,
did not believe a single word
of the biblical
story of creation.
Testosterone plays a key role in the
creation of muscle mass and strong bones but the
story doesn't end there — it actually
does a lot more for your body than optimizing your pumps.
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Told across two sequences, it is a
story that really expresses the humanity that inspired Darwin to
do what he
did and it is this humanity that is the focus
of Creation.
2) create a
Story - line of Memories in a Comic Book Style Creation App inside the AC: HHD game select one of the rooms you designed to create the story - line in, invite the animals you want with Amiibo cards (or a shuffle of random animals if you don't own cards), select your Comic Book page's format & Layout, position and pose yourself and the animals and make them hold one of the unlocked expressions, take picture with the unlocked moving camera and add it in a panel order to your comic book layout, add AC styled dialogue boxes, colorful text and graphic design sound effects, change panel border style, and even draw on
Story - line
of Memories in a Comic Book Style
Creation App inside the AC: HHD game select one
of the rooms you designed to create the
story - line in, invite the animals you want with Amiibo cards (or a shuffle of random animals if you don't own cards), select your Comic Book page's format & Layout, position and pose yourself and the animals and make them hold one of the unlocked expressions, take picture with the unlocked moving camera and add it in a panel order to your comic book layout, add AC styled dialogue boxes, colorful text and graphic design sound effects, change panel border style, and even draw on
story - line in, invite the animals you want with Amiibo cards (or a shuffle
of random animals if you don't own cards), select your Comic Book page's format & Layout, position and pose yourself and the animals and make them hold one
of the unlocked expressions, take picture with the unlocked moving camera and add it in a panel order to your comic book layout, add AC styled dialogue boxes, colorful text and graphic design sound effects, change panel border style, and even draw on top.
Whether it's a question
of faith
of creation, or David struggling with the disdain his creator shows him, it drives the direction
of the
story, but
does so a bit heavy handed.
The
story of Mary Shelley (née Mary Wollestonecraft Godwin) is ripe for the biopic treatment, containing as it
does young love, romantic poets, disgrace, tragedy and events leading up to the
creation of the almighty horror parable, «Frankenstein»; subtitled «or, The Modern Prometheus».
Mind you, the
story - rich Saw franchise doesn't exactly fit that bill, but it's nevertheless the film that led to the
creation of the reductive and disrespectful term.
Body language — Mike Worthington - Williams guide to body styles / Brighton bound — Hundreds
of cars manufactured before the end
of 1904 made the annual pilgrimage from London to Brighton / Almost a Royale — Toby Ross concludes his
story of Jean Pierre Varin's amazing
creation / Lon - life Fiat — Bill Boddy tells the
story of the indestructible Mephistopheles / The Freehollow Flyer — Chris Edwards found the last remaining Gordon England Austin Seven Sunshine Saloon in a barn in America / The last
of the invincibles — The 1935 Show - stand Talbot 110 is alive and well and living in Kent / Swiss engineering Italian workmanship — Tom Threfall describes a rare 1913 Zust forerunner
of the OM / They've been together now for 50 years — Harry Field still has the Morris 10 he bought new in 1937 - and still
does his own maintenance / A good car made badly?
I don't recall what my
stories were about, but I
do recall the slight upward roll
of my teacher's eyes every time I approached her desk, clutching one
of my
creations and telling her that I'd written another book.
«So if we've
done our job well, Frankenstein is less about the technology behind the
story and more about the
story itself, just as the book is less about the
creation of the monster and much more about the what happens next.»
Now, Tracy Chevalier
does for them what she
did so brilliantly for a Vermeer painting in Girl with a Pearl Earring; she conjures up a wholly believable
story of the
creation of a masterpiece and the people involved.
It's always difficult to judge my own
creations, but I
do hope it can still stand on its own feet and tell a
story [outside] the context
of the game.
Contracts and Pursuits are yet another way
of earning XP and even some bonus rewards like new outfits for your character to wear, although far more outfits need to be made available to players so that we don't all look - alike, especially since the game's character
creation tool at the beginning
of the
story is painfully lacking in options.
- after the remakes
of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version
of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the
creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect
of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the
story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form
of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one
of the items that can be bought with Communication Coins has the same effect with «Key
of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still
do StreetPass but don't want to
do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day