Not exact matches
All other
games could take a page (or 50) from the subtlety of dialogue and voice acting and
storytelling in the new «God of War.»
It's a
game in the style of «BioShock,» mixing first - person gameplay with horror elements and environmental
storytelling.
Supergiant's
games are notorious for being gorgeous, their use of environment
in storytelling, and killer soundtracks that are custom - created for each
game.
As Tom Bissell, a journalist, former Salon writer and lifelong
gamer, explains
in his new book, «Extra Lives: Why Video Games Matter,» the graphics,
storytelling and interactivity of gaming have all made tremendous leaps forward
in recent years, allowing players to intermingle with nuanced, fleshed - out digital characters
in near - photo - realistic environments.
The majority of our relaxing but engaging days will be spent outdoors on our well - shaded playgrounds
in activities that will include water play, nature walks, arts and crafts, baking, circle
games,
storytelling, child - directed plays for the older children, and romping free play on a summer day.
From 11:30 a.m. to 2 p.m., the Algonquin - Lake
in the Hills Jaycees will offer children's
games,
storytelling and crafts at Historic Village Hall, 2 S. Main St.. Also from 11:30 a.m. to 2 p.m., holiday ornaments will be made and children's activities are planned, sponsored by Make a Child Smile
in the Chamber of Commerce office, 215 S. Main St.
For the
game rich
in storytelling (Gone Home), researchers provided one group of participants the
game developers» instructions and provided a second group of participants instructions to register, memorize, and evaluate various properties of the
game.
«People always wanted
storytelling games,» says Emily Short, an award - winning writer of interactive fiction — text - based adventures where the player has to type
in commands at an on - screen prompt.
«Although the effects regarding theory of mind were relatively small, we were excited to see initial evidence for the short - term enhancement through
in -
game storytelling,» Bormann says.
To test the role of
in -
game storytelling, the researchers randomly assigned participants to play one of two video
games.
«If further research could reveal how exactly
in -
game storytelling affects theory of mind,» he says, «clinicians and software developers could utilize this knowledge to develop tools to aid the treatment of disorders characterized by social - interaction impairments, like autistic disorders.»
Together, the results suggest that
in -
game storytelling contributes to a more immersive and satisfying video
game experience while also fostering skills that are useful to players on a day - to - day basis.
In a world devoid of P.T. — aka Silent Hills, we found Layers of Fear to offer an intriguing take on the horror genre and video
game storytelling.
That's where this
game shines,
in its background
storytelling.
A «post World of Warcraft» action role - playing
game, that blends the God of War combat system with a free roaming world similar to the Elder Scrolls series, resulting
in the end quite derivative
in style and chaotic
in the
storytelling.
The graphics are among the best
in the launch line - up of PlayStation VR, and the
game shows excellent gameplay ideas, and a dynamic
storytelling stitched around the player's movements.
I think people have been so starved of good
storytelling in games recently, that they jumped all over this and proclaimed it GOTY.
The
storytelling is quite disappointing, and story missions are definitely too linear
in many aspects, but secondary quests and thieving
in general are well developed and solid, making this
game an interesting choice for all the stealth fans out there, despite its shortcomings.
Even if you don't care about the poor
storytelling and juvenile understanding of the noir genre, Metropolis is still a supremely bland and uninteresting match - 3
game; one that doesn't integrate the gameplay and narrative together
in a particularly interesting way and yet somehow also wants people to play it four times to experience all the endings.
Dedicated fans of the series will likely get the most out of the experience, with the
game's art,
storytelling, and genuinely likeable cast showing the world of Pokémon
in a great new light, but we'd urge anyone interested to give this one a go.
Square Enix's decision to separate the
game into several episodes and market the
game as a «Season» may interrupt with the
storytelling of the
game, but it also takes the
game back to its roots, putting you
in a sandbox full of opportunities and choices.
What the
game lacks
in mobility and action it makes up for
in storytelling and satisfying object interaction.
But oh - for those many moments where it works, where it pushes
storytelling in FPS
games far beyond what you've ever seen before, where you'll leave the house
in real life (gasp!)
Stranded is an interesting experiment
in storytelling and offers a unique experience that can captivate its audience and it can become the basis for a great full - fledged adventure
game in the future.
Its gameplay,
storytelling, amazingly beautiful pixel art, and compelling soundtrack work
in total harmony to present an utterly satisfying and unique indie
game.
It's a
game that takes many risks, especially
in terms of
storytelling, and manages to succeed more times than not.
It's a pinnacle
in storytelling, an emotional journey and a great
game overall.
But oh - for those many moments where it works, where it pushes
storytelling in FPS
games far beyond
The
storytelling is sloppy, the set - pieces are repetitive - and
in some cases stolen from past
games - while the visuals are dated.
With its charming atmosphere and its great
storytelling, there is no doubt that Gemini Rue is one of the most elegant point - and - click adventures of the year, probably the flagship
in the Wadjeteye
Games» portfolio and one of the best
games made with Adventure
Game Studio.
From the Icelandic voice over that plays as you read the plight of Thora to the painterly vistas of Norse hell and the trials, tribulations and boss battle
in between, it is an artful title that marries slick and simple
game play with poignant
storytelling in a way few
games can.
When it comes to
storytelling, there has never been a Metal Gear
game that's so consistent
in tone, daring
in subject matter, and so captivating
in presentation.
The gameplay,
storytelling, and protagonists
in Metal Gear may shift with each new installment, but Kojima's ability to surprise and enthrall
gamers remains unchanged.»
Then again, Kosinski showed almost no feeling for
storytelling or character
in «Tron: Legacy,» so he'll need to raise his
game before we feel totally confident about this one, but hopefully script polishes from Oscar - winners William Monahan and Michael Arndt will ease the way.
In games like monstrously detailed simulation Dwarf Fortress there are no
storytelling tricks or tropes.
The developer needs powerful hardware to make Red Dead Redemption 2 a proper next - gen open world
game, something that would rival just with CD Projekt RED's The Witcher 3: Wild Hunt
in terms of
storytelling and technology, no one else should be able to do that — at least this is Rockstar Games» vision, and it's a vision we truly respect at this moment.
It contributes, though, to the overall lack of cohesion
in the
game's world, and does nothing to elevate the oddly sub-par
storytelling of the
game.
For the most part, Detective Pikachu lovingly plays with the idea of a gumshoe detective story by way of Pokémon and treads the line between lighthearted fun and campy
storytelling in an entertaining way — which makes all the more sense given that the
game will be getting a movie adaptation with Ryan Reynolds.
Best
Storytelling — Horizon Zero Dawn Best Visual Design — Cuphead Best Audio — The Legend of Zelda Breath of the Wild Best Gaming Performance — Ashly Burch (Aloy
in Horizon Zero Dawn) Best Indie
Game — Friday the 13th The
Game Best Multiplayer
Game — PlayerUnknown's Battlegrounds Studio of the Year — Nintendo EPD Best VR
Game — Resident Evil 7 Esports Play of the Year — Overwatch Esports Team of the Year — Lunatic Hai Esports
Game of the Year — Overwatch Best Streamer / Broadcaster — Markiplier Handheld / Mobile
Game of the Year — Pokemon Sun / Moon Nintendo
Game of the Year — The Legend of Zelda Breath of the Wild Playstation
Game of the Year — Horizon Zero Dawn Xbox
Game of the Year — Cuphead PC
Game of the Year — PlayerUnknown's Battlegrounds The Critics Choice Award — The Legend of Zelda Breath of the Wild Breakthrough Award — Ashly Burch (Aloy
in Horizon Zero Dawn) Hall of Fame — Final Fantasy Most Wanted
Game — The Last of Us 2 Still Playing Award — World of Tanks Outstanding Contribution to the UK Games Industry — Debbie Bestwick MBE (Founder of Team17 — Worms etc) Lifetime Achievement Award — Sid Meier (Civilization etc) Ultimate
Game of the Year — The Legend of Zelda Breath of the Wild
Shot
in full HD across London, Late Shift's cinematic experience blends the line between movies,
games and interactive
storytelling.
Storytelling in video
games can be a hit or miss endeavor, with the best
games nailing the basic tenets of good narrative, and the subpar
games dying under the strain of too much exposition.
I attended the worldwide reveal event
in Los Angeles where I had the chance to go hands - on with both the PC and PS4 builds of the
game, and speak with Treyarch developers regarding changes to gameplay and
storytelling.
Musa Spirited Away Mulholland Drive Ocean's Eleven Donnie Darko Millenium Actress Band Of Brothers The Tailor Of Panama Waking Life Kiss Of The Dragon Ali
In The Bedroom Serendipity Spy
Game From Hell Blow The Fast And The Furious Training Day The Mummy Returns Monster's Ball Lagaan Enigma Scotland, PA Monkeybone See Spot Run Say It Isn't So Driven Sidewalks Of New York Crazy / Beautiful Made The Princess Diaries The Devil's Backbone Rock Star Glitter
Storytelling Shallow Hal Birthday Girl Monsoon Wedding The Cat's Meow Chelsea Walls Atanarjuat The Princess Blade
«With its emotional
storytelling, innovative gameplay, and breathtaking aesthetics, the original Ni no Kuni broke new ground
in the RPG genre and became one of the most beloved and well - received
games of 2013,» said Eric Hartness, Vice President of Marketing at Bandai Namco Entertainment America.
The belief
in the
game's vision and the passion for
storytelling across the team is undeniable.
No matter what Square says about trying to add movie - like elements to their
games to aid
in storytelling, they are obviously
in love with their SGI machines and are determined to put them to use at any cost.
However, there are still plenty of flaws and hindrances that keep this from being a «great» video
game movie, most notably
in its
storytelling.
Assembling a
game cast of collaborators including Ed Helms, Mary Steenburgen and Amber Heard, Bell attempts to subvert new - relationship conventions for a meditation on the merits of longtime commitment,
in the process overworking «he / she drives me crazy but I love him / her anyway» clichés without producing much
in the way of insight,
storytelling or even the effervescent humor that is fast becoming her trademark.
Gorgeous visuals, a compelling story and highly tactical gameplay make Banner Saga a must - play for any strategy fan, any fan of great
storytelling, or really just fans of
games in general.
All the fancy visuals and
storytelling prowess
in the world would not matter were it not for good gameplay and thankfully, Naughty Dog have fine - tuned the formula from their previous
games.