Sentences with word «storywise»

BC2 is just more enjoyable storywise due to its characters, and multiplayer wise do to the large map battles and such.
It makes sense storywise, but it won't move Luke up the rankings if he wins (big if).
Christopher Markus and Stephen McFeely's screenplay has enough going on storywise to allow for action sequences to pop up regularly without feeling forced, and the Russos shoot them so they're frenetic and fun without being chaotic.
A Cold Day in Hell attempts to cover new ground storywise and features a new location, infusing a decades - old franchise with a fresh spin.
It's a thin enough plot set - up, but the rest of the film is even more threadbare storywise, for the movie is less about Rob's attempt to elude the authorities (who, of course, think he actually took part in the gunfight) than a bunch of «outrageous» tangential sidebars.
SPOILERS (skip ahead next paragraph): Locust likely aren't done with due to the end of 4, at least not storywise.
No offense intended, but why doesn't Frictional Games develop any games that are perfect narrative - and storywise if you so clearly can point out all the shortcomings in modern games?
The campaign that follows isn't all that interesting storywise, though you will have some fun popping headshots off on various types of zombies.
This is a very nice change that fleshes out the storyline of the game much more, to the point where it feels like it is quite important in the grand scheme of things storywise.
The other big difference storywise is that you're not in Silent Hill for two thirds of the game!
Wait, Bad Company 2 «more enjoyable storywise» than Modern Warfare 2?
Storywise, the script doesn't establish any stakes within the story's admittedly twisting, herky - jerky plot.
As for the criticism I agree that the AI can be improved and storywise it
The film starts off on an unexpectedly dark note both in lighting and storywise, the likes of which I would never have expected from the non-offensive, family - friendly Disney corporation.
Storywise, while interesting, SH4 isn't quite as deep as Silent Hill 2, but thankfully not quite as offensive as Silent Hill 3.
The fucking story in the trailer is the same as in the movie, and what's the point of seeing the movie then, when we know how the movie will turn out to be storywise?
There aren't a lot of hidden corners in the film, storywise, and consequently the trailer pulls from a lot of significant moments in the film.
One of them teams Jones with producer Stuart Fenegan and is recommended for those who saw something in the movie that puzzled them and are hoping for a little explanation of how it fits in, storywise.
The sixteenth feature film by those unique and unpredictable filmmakers Joel and Ethan Coen, Inside LLewyn Davis is their first film that, storywise, seems to recall some of their earlier efforts.
Storywise, theirs is standard rom - com fare, and instantly forgettable.
Storywise, you get to play the Musou Mode for the seven unaligned characters from DW3, namely Lu Bu, Diao Chan, Dong Zhuo, Yuan Shao, Zhang Jiao, Meng Huo and Zhu Rong.
TW101 felt good to me storywise and partly, thanks to the innovative mechanics, gameplaywise.
Storywise, Fulci doesn't take any chances.
Storywise, Taichi Zero is classic historical kung fu epic fare, all about the development of certain schools and a culture in transition.
Storywise, Poolhall Junkies doesn't have much to offer; the idea of a young man trying desperately to extricate himself from a certain kind of lifestyle is one of the oldest around.
And storywise that's pretty much it.
Storywise, there isn't much of anything.
Where director Jennifer Yuh Nelson's film has trouble, however, is storywise, as Po goes on a mission to defeat a powerful, and decidedly evil, peacock — who has reasons of his own to fear the panda.
Storywise, Samus reprises her role as a fearless bounty hunter, only this time sent on a mission to exterminate Metroids on their home planet SR388 before the antagonistic Space Pirates can get their grubby claws on them.
Storywise, the game's titular robotic protagonist awakes to find that all of humanity has mysteriously disappeared from the world.
Storywise, Samus travels to planet Aether after a squad of Federation Marines go missing.
And if you guessed that it was only a matter of time before these mad scientists tried their process on themselves, you would also be correct: when an accident in the lab electrocutes Zoe, Frank brings her back, and her «little weirdness» involves telekinesis, mind - reading, and other «crazy psychic shit,» because apparently that's cool and exciting, storywise.
Storywise, there is not much to Love's Labour's Lost.
Storywise, the film moves along in nervy fits and starts, and it's sometimes difficult to tell the generic supporting actors apart.
And yes, i like M: OM gameplay almost entirely, but storywise is a pile of mess from start to finish.
Storywise it's also... interesting but nothing impressive so far besides the awesome prologue.
Storywise, they are not related.
Storywise, explore the Forgotten World of Numbra to uncover your mysterious past and save the land from an imminent threat.
Storywise, Warp Shift tells us about a girl that wanders into the forest to discover what is causing a weird light.
Storywise, Samus travels to planet Aether after a squad of Federation Marines go missing.
Storywise, Samus reprises her role as a fearless bounty hunter, only this time sent on a mission to exterminate Metroids on their home planet SR388 before the antagonistic Space Pirates can get their grubby claws on them.
Storywise, no spoilers, but I'm definitely intrigued.
Storywise, Mortal Kombat X picks up where MK9 left off with Shinnok stepping into the picture after Shao Kahn's demise in the last game.
Storywise, Digimons will be battling an enemy called «Spiral» an organization that is the game's main threat.
Storywise it makes sense she exists.
You'll enjoy it for sure, people always gets surprised when I say that DQX is the best DQ game, storywise that is!
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