Some
of its set
pieces feel more tongue in cheek than the other games (see the ghost ship in No - man's Wharf), but if that means we get to fall hundreds
of feed through a tear in time and space onto a throne room suspended in a chaos realm before taking on an ancient king and his cronies with a litany
of soldier friends at our back — it's
straight up Paradise Lost fan - fiction — then I don't mind some
cheese on occasion.