Without a doubt, though, Organic Panic is a fun little game that'll take you back to
the strategic days of games like Worms, where mayhem and comedy go hand in hand.
- after the remakes
of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version
of Dragon Quest Monsters 2, or a brand new
game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation
of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile
game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect
of the
game, but eventually worked it out - the full
game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form
of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more
strategic features - one
of the items that can be bought with Communication Coins has the same effect with «Key
of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each
day
Dive into the relaxing and refreshing atmosphere
of Swim Out, a
strategic, turn - based puzzle
game, that will transport you to a sunny
day by a swimming pool, river or sea.
I have no doubt that once hundreds
of players on the «Net start tearing the
game apart, they'll eventually find
strategic imbalances in the
game, but after playing skirmishes and multiplayer matches with each
of the races for a couple
of days, they all felt pretty solid to me.