Sentences with phrase «strong characters in my games»

If we did that, they would undoubtedly be the strongest characters in the game
Captain America: (Super Jump)-- Captain America is one of the strongest characters in the game.
I'm all about strong characters in my games, so this was disappointing.
Starkers is the son of Estark, and although he is very weak at first, at high levels he is easily the strongest character in the game.

Not exact matches

But the study also notes there was no significant increase in levels of physical aggression after fighting human - looking video game characters, something that suggests social prohibitions against violent acts remain strong.
This game really lacked in storyline and good strong characters.
The last few years of moto gp games have not been the best 2015 was ok but not great but this yrs has gotten a bit better but still has alot to do to be as strong as f1 2016 graphics are good the bikes sound great but the lack of commentary during races sort of makes the last corner over take less fun the main selling point of the game is reliveing rossi's career in the challenge mode its fun to see the video of him talking about it before you try recreate it but its easily cleared in less then an hr and theres some great races left off the list overall it has many different modes now the drift and rally are nice the dirt bike section is fun and the career is your character going through the vr46 riding team to moto gp its fun and id advise fans of motogp to buy it
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
I've actually decided to group these two together, since they have a bit in common: they're both competitive games from Nintendo featuring new characters, and I think 3D fighter Arms has a pretty strong chance of becoming this generation's Splatoon, sharing in the same sort of success the first Splatoon did back on Wii U.
Based on Molly Bloom's memoir Molly's Game: From Hollywood's Elite to Wall Street's Billionaire Boys Club, My High - Stakes Adventure in the World of Underground Poker, the film stars Jessica Chastain as the titular character alongside Idris Elba, Kevin Costner, Michael Cera, Jeremy Strong, Chris O'Dowd, and Bill Camp; watch it below after the official synopsis...
The Alpha titles (Street Fighter ZERO in Japan) not only added new characters and lore to the Street Fighter franchise, but developed and built upon gameplay mechanics that have shaped the series right up to Street Fighter V. For this highlights compilation, LiangHuBBB shows off a gathering of clutch moments and hilarious interactions from Street Fighter Alpha 2 and Street Fighter Alpha 3 — the titles that garnered the strongest competitive followings from the trilogy — that help remind us why these games are still fan favorites in Street Fighter history.
As expected, each of the game's 18 playable characters feature their own set of weak, medium, and strong punches and kicks, as well as special attacks that can be pulled off in typical Street Fighter 2 fashion.
It's a gorgeous game with ludicrously detailed and animated backgrounds that react to the in - game action, even going as far as to show total destruction of a planet if a character lands their strongest super move.
Disney Infinity designer Jeff Bunker spoke to The Mary Sue about adapting the iconic Minnie character, staying true to strong female characters in - game, and kicking butt as The Incredibles «Violet.
Horizon also continues PlayStation's trend of featuring strong female characters in their games, which seemed to take off with 2013's The Last of Us.
«All SoulCalibur characters have strong convictions and complex backgrounds and this is why it is a great honor for the whole SoulCalibur team to welcome Geralt as the guest character in SoulCalibur VI,» said Motohiro Okubo, a SoulCalibur producer, on the monster hunter's inclusion in their upcoming game.
Transformers: War for Cybertron takes players to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able to explore the Transformers war - ravaged home planet in full 3D environments for the first time, armed with a diverse arsenal of high - tech weaponry and the ability to convert instantly from robot to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War for Cybertron allows gamers to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character for competitive head - to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers to fight together as their favorite Autobots or Decepticons against increasing waves of enemies utilizing strong teamwork to survive.
Even as The Place Beyond the Pines careens from one situation to the next, evolving and adapting to its new elements as it goes along, what remains constant is the sense of authenticity in every scene, a mysterious and evocative atmosphere supplanted by earthy cinematography and a moody score, strong empathy for each of its damaged characters, and powerhouse performances from a game cast.
The strong female character in Sorkin's first feature behind the camera is Molly Bloom, a remarkably determined woman who goes from being an Olympic skier to making millions running an exclusive high - stakes poker game, first in Los Angeles then in New York.
Though no other character in the film is nearly so fleshed out, a game supporting cast — including the welcome Michael Stuhlbarg and a pitch - perfect Mark Strong — help balance Chastain's blistering presence.
He's a green oval with flaps (character design is not this game's strong point), who has the highly relatable weakness for eating whatever's in front of him, consequences be damned.
The Special Edition, that comes at a suggested retail price at $ 79.99, will have a physical copy of the game for Nintendo Switch, a three CD - strong Fire Emblem Warriors Original Sound Selection, character art cards on 5 - by -7-inch premium card stock with a slip case to hold them, and a double - sided poster that shows the first Fire Emblem games that the playable characters appeared in — one side in English, with the other in Japanese.
In a new featurette released by Disney Interactive, creator Warren Spector talks about Oswald and the various characters that appear in the game, including a strong female additioIn a new featurette released by Disney Interactive, creator Warren Spector talks about Oswald and the various characters that appear in the game, including a strong female additioin the game, including a strong female addition.
The comments come from current Teachers, Teaching Assistants, SEND co-ordinators, heads of house, inclusion managers and Form Group Tutors...: We used this in small groups in our new class every morning for a week, what a great start, everyone is still buzzing... Builds a strong sense of belonging to something special... your class... Encourages differences and similarities to recognised and valued... Hugely improves our efforts at inclusion... The students quickly came out of their shells and are blossoming... Reveals much of the nature of the students... Gets us buzzing as a group... Encourages participants to take part in their own game and go and find things out from others... brilliant ice breaker game... Helped to resolve a huge problem we had in getting students to gel... Switches the students brains on from the moment go... Helps to break down various barriers... Gives a big boost to developing important life skills... This gives a great insight and a fantastic array of examples, clues and hints as to the characters of each individual in the group... Helps participants learn some things about themselves... Helps participants learn some things about others... Helps you learn about the participants (you can be a player as well on some occasions)... Makes it easy to develop class rules of fairness and cooperation... Builds a sense of purpose... Creates a sense of community and togetherness... Brilliant, just brilliant... our school is buzzing...
There's a strong narrative that runs throughout the game with the ability to play as either Security or Resistance, but it's a class - based system allowing for up to 7 friends to jump in and out of co-op on the fly and with pretty in - depth character customization feature.
- customize the physical portal with Legos if you want - portal allows up to seven figures and objects at once - portal is divided into three sections - sections don't matter at first - when the Wicked Witch stuns characters with a spell, you have to physically move them on the portal to free them - characters placed on the right color on the portal can be transported to a corresponding colored wormhole in the game - portal will grow / fade green color as you're hunting down secret items - the stronger the green glow, the closer you are to the secret - portal allows use of characters and vehicles.
The buffs get better as the bond grows stronger, which is a nice touch in such a character driven game.
As they wrote on the PlayStation Blog, they have attempted to prioritize strong gameplay and well - developed story and characters in order for their relatively small team to deliver the best game possible.
Whenever someone loses in Smash Bros., or any fighting game in general, there's bound to be accusations of some characters being stronger than others.
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Utilizing moves involving her staff and other abilities from Star Fox Adventures, Krystal can contribute more to the roster as another strong female playable character in the next Super Smash Bros game.
Add in strong characters and a compelling story and you have the makings of a top - two Playstation 4 game of the year.
Many of Zoroark's attacks from the games and movie could come into play for his move's list, making for one strong and interesting character to play in the next Super Smash Bros game.
The created character can also be levelled up, getting strong as the game progresses — much like the characters in the anime.
Very well written and a strong point for an age where games are mainly portrayed with strong male characters needing to save the «damsel in distress» so to speak.
There are audio logs to be found once again; filling in plenty of the back story, and, with its strong cast of characters, this intriguing and mysterious storyline is certainly one of the strongest reasons to continue playing the game.
Those who've finished the main story can either play the aforementioned Strong variant of the New Game + mode in which characters start at level 90 or they take their saved characters with their equipment and abilities into Trial Mode, a 100 - stage survival mode where players can really test the capabilities of their characters.
This is to keep things in order and make sense of which characters actually have a strong chance of being playable in the game.
Look I'd like a strong female character in my games, but I don't share the same weird fetish for Cloud that some of my fellow FF friends have.
We knew right from the start that we want the game to evoke strong emotional reactions in the players, making them feel a real connection with the characters.
Another thing that players should expect in Dead Space 2 is a strong delivery of the lines of each character in the game.
Here the animation is smooth and convincing, the detail is strong in the characters and backgrounds, and the entire game does a good job of reminding us that games don't have to be photorealistic to be graphically impressive.
I always thought Kirby was one of the stronger characters in all the games.
Classic Sonic — the strong, silent type — is the best character in the game, aside from Avatar, which is a player - created character, and a first for the series.
The superhero team are conspicuously missing from the Lego Marvel's Avengers 200 - strong character roster (despite being included in earlier game Lego Marvel Superheroes) which suggests a future game may return to focus on them more fully.
This results in the player being able to forge their own path, with the game dynamically adjusting the difficulty of each area depending on how strong your character has become.
Wonder Woman is also one of the strongest characters on the small screen in the game DC Legends, which just released an update tied to the movie on Google Play.
Despite Rockstar's sometimes secretive aura, Houser is very direct and has strong views on GTAV's relationship with the movies («We don't need to hark back to film when technology allows us to produce our own response to real places»), on the lack of playable female characters («The concept of being masculine was so key to this story») and on game conferences like E3 and Gamescom, which he no longer attends («You don't play a videogame in a room with 20,000 people doing the same thing unless you're a lunatic»).
An iconic character from her 10 Tomb Raider video games since her debut in 1996, films (starring Angelina Jolie), novels and comic book series from Top Cow, Croft can be viewed as both a sex symbol and a strong role model for girls.
There are certain special attacks that can only be performed with a combination of characters from both games, including some of the strongest attacks available, which you may need to fight some of the bosses in the True Ending.
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