Sentences with phrase «strong shooting off»

He's so strong shooting off the dribble that teams can't duck under the screen.

Not exact matches

The storm clouds were gathering above her head, and I pulled out my camera phone, snapped a quick shot because I couldn't believe how strong she looked, standing high up in the sky, staring off into the gathering darkness, resolute.
Strong individual performances found Oxford claiming 1st (Freddie Williams) and 3rd (Ricardo Schnekenberg) places at Liverpool, and again at the Christmas Cup with Ricardo battling it out to 3rd after a 4 - man shoot - off.
Yesterday evening they could have secured their place if they could have just nicked a goal against a very defensive Israel, but even with a strong longrange shot in the final stages Ramsey could not quite pull it off.
Belinelli has the gold Catch and Shoot badge and strong ratings and hot zones, and could be a productive shooting specialist off the bench.
Los Angeles was just 1 - of - 9 from the three - point line as they were relegated to perimeter shots as a result off the strong Bulls» defense.
His shooting percentage is slightly above his average, and his face - off numbers are very strong, but not better than they were in 2015 - 16.
Hard to imagine his 3 point shot being better percentage wise vs last year Can definitely work on his handle and post moves and defense with another year of development Also while his body is dramatically different than it was, one more year of the shack can't hurt to help him be stronger around the hoop and more explosive off the bounce.
He partly masks his deficiencies with shot blocking, but his court awareness is poor; he rarely shades off his man to offer help, even on the strong side.
Alexandre Lacazette is not the biggest or strongest of strikers and while the likes of Romelu Lukaku at Man United, Alvaro Morata at Chelsea, Salah at Chelsea and Gabriel Jesus at Man City had started the news season like trains, Lacazette's return was not so good and he had missed a great chance to take all three points off Chelsea when he put Ramsey's rebounded shot well wide.
«Both teams got off to a strong start but with numerous turnovers in defence and attack and some great shooting from Chloe and Fran, MMU took the lead at the end of the first quarter, 15 - 10.
Although the most memorable highlight of his debut against Man City was his first half chip shot that hit the post, Welbeck got off to a strong start overall.
The new Memphis trend of timely three point shooting continued with a made Courtney Lee bucket, and another new Memphis trend, an aggressively scoring Mike Conley, hits a floater that had the roof of the Grindhouse ready to pop off as 18,000 + strong waived their Growl Towels in unison while the Thunder called an early timeout to regroup, trailing by 13.
Shaqiri is a very strong bulldog type of build and has an incredible first touch, his vision is superb and I really love the way he moves off the wings for shots on goal (reminds me a lot of Arjen Robben!).
17 - Lacazette stays strong inside the box to hold off a defender and spin to get an instant shot away.
And with Liverpool having the joint second best defensive record in the league, the accusations levied against the defensive work of the side, although some of them are pertinent, seem to have not as much importance in comparison to the issues raised here, although with the slight caveat that there is a noticeable drop off between the two seasons in terms of interceptions from midfield and the forwards, which has lead to Liverpool not being so strong on the counter attack and the fact that the majority of the shots Liverpool have conceded seem to be in the space in front of the defence and behind the midfield.
When the two objects finally collided, the gravitational waves stopped, causing the newly created behemoth to recoil and shoot off in the opposite direction of the strongest waves.
Now, the strong and sultry Williams is back, showing her modeling skills off to the world with her awe - inspiring SI Swim photo shoot.
From the all - star cast, to the historical premise, to Clooney's gilded track record behind the camera, I'd be surprised if it didn't pull off at least five nominations and mostly a lot more — Best Picture, Best Director, Adapted Screenplay, Art Direction, Cinematography, Score, you name it, this has a strong shot.
It is beautifully shot, and Braff does manage to pull a few strong scenes off when he isn't going for obvious laughs.
Built as either a shot to attain a loftier reputation or as penance for afflicting four goddamned «Shrek» movies upon the populace (perhaps both), Dreamworks Animation's How to Train Your Dragon 2 finds the red - headed stepchild studio attempting to go full Pixar and widen the emotional scope of what has been, to date, probably their strongest effort, but also biting off more than it can chew, turning out a finished product that implies a creative team that knows the music, but nonetheless struggles to nail the rhythm.
It was beautifully shot and edited and started off super strong.
We've seen spy shots and teaser photos of the XE that display a strong family resemblance with the XF, especially from the front where the rounded - off Jaguar grille features prominently, flanked by swept - back cat - eye headlights.
Brakes were strong for the majority of our time at Laguna Seca, with them easily scrubbing off speed as we shot up towards the corkscrew and diving into turn two, but the pedal did eventually get a little squishy feeling during our last session on track.
I got a strong House of the Dead / Time Crisis vibe, right down to shooting off - screen or flicking your wrist to reload your weapon.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspeoff more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspeOff the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The slow pace might be a turn - off for a lot of people, but for me it's a refreshing change from the hyperactive nature of most modern games that favor twitch - shooting or a movement style that resembles a squirrel on strong coffee.
The roughly five and a half hour long campaign that follows, starts off with a strong enough premise, but quickly dissolves into an objective to objective shooting gallery, which steadily introduces you to new weapons and equipment along the way.
Crops of test chart images shot handheld in the lab show that detail preservation on the V30 isn't quite as strong as that of the iPhone X in bright light conditions, but it's not far off, and the V30 offers a little more detail compared to the Samsung Note 8 in bright light.
The X power's shot of a pretty well - lit living room setup looks significantly softer and grainier than one that's shot by the Moto G4, and you can tell by the strong purple tint that its white balance is way off.
A strong head shot on your business card or Web site can help bring you more business; a bad photo can turn off potential customers.
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