Earlier today, The Coalition's Rod Fergusson,
the studio head of the team behind Gears of War 4, tweeted that he'd love to get the Brumak added to Monster Hunter: World.
Not exact matches
A
team under Airbnb's global
head of social impact, Kim Rubey, was already working on a program to house refugee relief workers in Greece, Macedonia and Serbia, but to address the product challenge, Gebbia formed a new
team under his Samara
studio that was ultimately spun out and called the Human
team.
CONVICTION Picked up to series
STUDIO: ABC Studios / The Mark Gordon Company
TEAM: Liz Friedman (w, ep), Liz Friedlander (d, ep), Mark Gordon (ep) LOGLINE: Carter Morrison, the brilliant but ne'er - do - well daughter
of a former president, is blackmailed into taking a job as the
head of Los Angeles» newly created Conviction Integrity Unit.
The
studio was staffed with many members
of the
team that had worked on Sony's PlayStation 2 brawler The Mark
of Kri, a critical darling known for an unusual targeting system where button command prompts appeared above enemy
heads.
Built as either a shot to attain a loftier reputation or as penance for afflicting four goddamned «Shrek» movies upon the populace (perhaps both), Dreamworks Animation's How to Train Your Dragon 2 finds the red -
headed stepchild
studio attempting to go full Pixar and widen the emotional scope
of what has been, to date, probably their strongest effort, but also biting off more than it can chew, turning out a finished product that implies a creative
team that knows the music, but nonetheless struggles to nail the rhythm.
MIND GAMES (formerly INFLUENCE) PICKED UP TO SERIES (MIDSEASON)
STUDIO: 20th Century Fox TV
TEAM: Kyle Killen (w, ep), Don Todd (ep) LOGLINE: Provocative workplace ensemble centers on relationship between two brothers — a bipolar genius in human psychology and a slick ex-con — who
head a unique agency designed to solve their clients» problems using the real science
of human motivation and manipulation.
SAINT FRANCIS (multi-camera) PASSED ON
STUDIO: ABC Studios
TEAM: Chris Moynihan (w, ep), Ron West (ep), Kelly Kulchak (ep) LOGLINE: A blue - collar, no - nonsense Long Island cop and family man butts
heads with the modern, liberal world when his 29 - year - old sister gets pregnant out
of wedlock.
The
head of Genesis design roams the globe to supervise
studio work and lure new designers to his
team.
The styling is the work
of a
team led by Infiniti's
head of design Alfonso Albaisa, a Cuban - American who worked at Nissan's design
studio in San Diego earlier in his career.
Michael Condrey, co-founder and
studio head of Sledgehammer Games added, «Glen and I created this
team with the singular vision
of delivering the best work
of our lives.
The
team consists
of Niv Touboul, art director and
head of the games
studio, lead developer Or Avrahamy, and game designer and analyst Gideon Rimmer, Their fresh creation named Mutation Mash is a crazy puzzle game where you need to match radioactive animals to make new mutants.
Harrison's resume includes 15 years as
head of Sony's network
of game
studios, as well as three years as a senior member
of Microsoft's Xbox
team.
Sonic Boom: Rise
of Lyric exclusively for the Wii U system, is an original game developed by Southern California based
studio Big Red Button Entertainment in collaboration with Sonic
Team and its
head Takashi Iizuka.
«We started from a small apartment just to show our investors from the US that we were able to assemble a
team and start a
studio,» Vogster Entertainment's
head of development Maxim Novikov tells me while he gives me a tour
of their Kyiv
studio.
Dave Stohl,
head of studios at Activision said, «Both Glen and Michael have outstanding reputations in the industry through their work as GM and COO
of Visceral Games, and as the leadership
of the Dead Space development
team.»
«We're incredibly excited to welcome Nick and the Brighton
team into our growing Hangar 13 family,» said Haden Blackman, global
studio head of Hangar 13.
The development
team includes
studio head Tom Flanagan, a retired Army Special Operations veteran with several years
of direct action combat; Art Director Russell Phillips, who formerly shaped the look
of SOCOM: US Navy SEALs for Zipper Interactive; Creative Direction support by David Sears, former Creative Director for SOCOM: US Navy SEALs; Lead Audio Designer Nathan Brenholdt, whose previous work appeared in SOCOM: US Navy SEALs, God
of War, Twisted Metal, Uncharted, and more; and Game Designer Kevin De Respino, formerly
of his own independent
studio, Look At It Games.
Imageepoch's charismatic president Ryoei Mikage, who also
heads one
of the
studio's four
teams, talked with us a about his
studio's rapid growth and console plans — and hints at a possible «million [selling]- class» action RPG targeting Western audiences:
Franco Jam is the culmination
of this — our annual charity in -
studio game jam where
teams go
head - to -
head to create a game within 48hours.
Yosuke Hayashi,
head of the post-Tomonobu Itagaki
Team Ninja, says the
studio's prurient days are behind it.
The latest combatant is Yosuke Hayashi,
head of Team Ninja — the Tecmo
studio responsible for the Ninja Gaiden and Dead or Alive series, among others.
«The long - running success
of Warframe has enabled us to build up a second internal
team to create a wholly different but equally satisfying game concept that we're really excited about,» said Sheldon Carter,
studio head at Digital Extremes.
While Kensuke Tanabe (Metroid Prime) and a special Nintendo
team in Kyoto is
heading Metroid Prime 4, this particular game is being developed at a Western
studio (Mercury Steam) under the supervision
of series co-creator Yoshio Sakamoto.
Double Fine
studio head Tim Shafer has slammed the practise
of studios axing development
teams at the close
of projects.
Some
of our notable entertainment and media attorneys are: John Quinn, General Counsel
of the Academy
of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number
of high profile cases; Kathleen Sullivan, the former Dean
of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who
heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf
of professional sports leagues and
teams, newspapers and publishers; Claude Stern, who has represented a broad array
of leading software developers, videogame manufacturers, online publishers and other media clients in all forms
of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for
studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation
of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one
of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercial litigation.
The Creator
Of The Last Guardian Quits Sony, But Is Still Working On The Game Details are again scant, but it's been reported that Fumito Ueda, head of Team Ico, one of the most respected internal studios work on PlayStation games in Japan, has left his pos
Of The Last Guardian Quits Sony, But Is Still Working On The Game Details are again scant, but it's been reported that Fumito Ueda,
head of Team Ico, one of the most respected internal studios work on PlayStation games in Japan, has left his pos
of Team Ico, one
of the most respected internal studios work on PlayStation games in Japan, has left his pos
of the most respected internal
studios work on PlayStation games in Japan, has left his post.