It has become one of
the studios biggest franchises since the kids have been eating it up and can not get enough.
Not exact matches
The
studio has two more
big Marvel releases (Guardians of the Galaxy 2 and Thor: Ragnarok) as well as a live - action version of Beauty and the Beast, two new movies from Pixar Animation Studios (including Cars 3), and a fifth installment in the Pirates of the Caribbean
franchise (two of the first PotC films grossed more than $ 1 billion apiece).
But for Paramount, the
studio's success will largely be defined by movie ticket sales as well as the number of
big blockbuster and tentpole film
franchises it can churn out.
Its
biggest studio, in Burnaby, is responsible for several of its
biggest sports
franchises, including FIFA and NHL.
Most
big studio fantasies take you out for a joy ride only to hit the same exhausted story and
franchise - expanding beats.
Just on a technical level, the film represents such a
big jump forward for Saulnier that you should expect the
studios to immediately start arguing over which giant soulless
franchise should occupy his time in the near - future.
It will be extremely hard for the
studio to match those figures in 2016, as many of its
biggest franchises are sitting out the year and Universal's planned 21 - film slate doesn't feature any sure - thing blockbuster hits aside from (maybe) a still - untitled Bourne sequel.
What separates «Black Panther» from the Batmans, Spidermans and Iron Mans of the creaky,
big studio superhero genre is that it looks and, more important, feels nothing like the usual bloated
franchise movie that takes no chances and plays by genre rules.
Here are the
studio's
biggest movie and video game
franchises that could be acquired.
Does the
studio have another
big franchise on their hands?
The first, Twilight, was
big enough to ensure the youngest major American movie
studio will get to adapt that hot book
franchise in its entirety.
Based on the 12th novel in James Patterson's long - running series, the
studio is clearly hoping that «Alex Cross» can reboot the film
franchise that stalled out after 2001's «Along Came a Spider,» but surely there was a better option to play Cross than a man whose
biggest claim to fame is dressing up like a fat black woman.
As
studios scrabble around for well - established material that can possibly be spun into a lucrative
big - screen
franchise, the videogame seriesNeed for Speed must have seemed like a no - brainer.
At the top of the list, the billion - dollar
big guns:
franchises, superhero movies, animated kid - flicks and single - serving comedies — the whole high - calorie / low nutritional monoculture diet the
studios would prefer us to subsist on, like docile teenage boys easily distracted by
big bangs and shiny objects.
This is a rather odd message coming from a
big -
studio Hollywood movie designed to kick off a $ 1 billion
franchise.
Apparently the
studio is satisfied enough with Trank's first film, but they want to put things on another level, making the Fantastic Four just as
big as their X-Men
franchise.
The thing cost $ 60 million to make, the
studios likely had their fingers crossed for it to become the next
big YA film
franchise and then...
Big - budget,
studio - produced
franchise films don't get any better than this.
You can hear the rumblings of
big studio heads marching to his door to pitch the next box - office
franchise.
Naturally, we have your back when it comes to breaking down the
big - budget blockbusters and
big - name
studio releases that will be taking over your multiplexes from Memorial Day until Labor Day — but what if you're looking for something besides the latest pop -
franchise installment or A-list star vehicle to see?
That might not seem like major news in this
franchise - happy era, but it's in fact rare; usually a «Mad Max» or «Inside Out» makes its way on to the lineup, as a
studio looks to ride good reviews to a
big international release.
As if the
big news of Disney acquiring Lucasfilms and planning a new
franchise trilogy wasn't enough, the
studio is already putting the plan into motion, locking an Academy Award winning writer to pen «Episode VII.»
Now the
studio is taking its next
big chance with Guardians, which isn't just the start of potentially a new
franchise, but also an incredibly strange world.
He'd done more work than a lot of the other independent directors that made the leap, having made three features (Brick, The Brothers Bloom and Looper) and directed some very well received episodes of Breaking Bad, but it's hard to imagine any of that adequately prepared him for directing the middle chapter of the new trilogy in
biggest franchise in movie history for the
biggest studio on the planet.
Her rather public (but by no means acrimonious) rejection of Disney's offer to direct Black Panther seemed to indicate a desire to eschew
big budget major
studio franchise filmmaking.
Speaking of casting, it's always a treat to see what
big -
studio -
franchise cash can produce in the way of top - flight British (and Irish) actors.
Jeunet was allured by the possibilities of
big studio filmmaking, but Caro was not, and the two went their separate ways, with Jeunet directing the fourth instalment of the Alien
franchise, Alien: Resurrection (1997).
He's a director capable of putting his own stamp on these films even with the pressures and expectations of
big studios and
big franchises are scratching at his door.
The Pitch Perfect
franchise is a
big one for the
studio, and has so far raked in nearly $ 400 million from the first two instalments.
If the noughties are to be remembered for anything in terms of the output of the
big Hollywood
studios, it is likely the concept of the
franchise reboot.
So what else could the
studio do to celebrate and pay tribute to the past three decades of one of the
biggest and most beloved
franchises in gaming?
Plenty (including Wyatt, presumably) must have been nervous about such an untested filmmaker taking on a
big budget property, and an important
franchise for the
studio, but the film proved a surprise smash, and much of the credit (along with Andy Serkis» remarkable performance) must go to Wyatt, who directed the film cleanly but brilliantly, and soon attracted the label of «the next Christopher Nolan.»
Now,
studios don't make
big - budget movies, they make
big - budget universes; now, fans engage with
franchises year - round and absorb every pixel of trailer footage like a sponge; now, joining these
franchises has become a rite of passage for young stars, a career plan; and now, movies don't end when the credits start rolling.
Having baulked at
big - screen
studio pics outside of The X-Files
franchise, David Duchovny goes very commercial (and very Fox Mulder) in the submarine thriller, Phantom.
On the
big screen, successful sequels are still a focus, but movie
studios are also looking for the next
franchise movie, like The Hunger Games or Twilight, plus they are looking for great stories they can produce for a reasonable amount and recoup their investment.
This week saw the launch of a new edition of the seminal Angry Birds
franchise and major new releases by other
big studios.
I think they may have pulled a Nintendo and secured Vanquish 2 exclusive to Xbox platforms, Actually they may have gone back to Sega like they did with the original xbox and secured a bunch of their games for xbox exclusivity... thats the only way I see them making a quick and
big splash with fans... if they announced new
studios under their umbrella thats great but fans are not going to see those rewards until the next generation as it will take a few years to get those IP's whether brand new or existing
franchises up and running... thats how I see them making shock and awe, IF they even pull that off.
EA Sports among other
big studios are in a unique position this year with the next gen consoles, releasing their
franchise games months ahead of the next gen installments.
It has risen from humble origins in 1986, when five brothers decided to handle the distribution of third - party games, to owning 26
studios across 19 countries producing some of gaming's
biggest franchises.
No longer working on the Spider - Man IP, the
studio is now entrusted with development on Activision's
biggest, billion dollar
franchises.
So what else could the
studio do to celebrate and pay tribute to the past three decades of one of the
biggest and most beloved
franchises in gaming?
It isn't only Disney, but also other
big studios have been banking heavily on the
franchise formula over the past few years.
Since then, thanks to Ubisoft's numerous global
studios, it's grown into one of the
biggest multimedia
franchises out there, with yearly triple - A games, as well as smaller installments, not to mention comic books and even an upcoming Hollywood movie.
Just when you thought this year's E3 couldn't get crazier, Sony brought out some of the
biggest reveals of the show so far, including the return of a classic
franchise, a long - rumored remake and some new projects from Sony's internal
studios.
So far, no
big - budget game
studio has added a Battle Royale mode to a
big franchise series, but it has seemed like only a matter of time before it hits a Call of Duty or a Battlefield, a Division or a Destiny.
Our portfolio includes some of the
biggest franchises in all of entertainment, developed by the incredibly talented teams at Activision Publishing, Blizzard Entertainment, King Digital Entertainment, Activision Blizzard
Studios, Major League Gaming, and our independent
studios, including Toys for Bob, Infinity Ward, Sledgehammer Games and Treyarch.
After working on some of the
biggest franchises of the last generation, the team collectively decided to form a
studio focused on unique games built on a more intimate scale.
The two
studios will participate in the development of new AAA games for some of Ubisoft's
biggest franchises, and expect to add at least 160 new talent to Ubisoft's creative workforce in their two first years of operation.
Our
studio teams have new experiences in development for some of EA's
biggest franchises, powerful new IP like The Minions and Star Wars, and more creative concepts at early stages in the testing process.
Vblank Entertainment, the indie development
studio behind the chaotic 8bit Grand Theft Auto parody «Retro City Rampage», has recently announced their next
big release in the
franchise — Shakedown Hawaii.