«The 0.6 update brings the game even closer to Halo 3 by fixing the original equipment and adding dual wielding, while keeping features that made Halo Online unique, such as variant weapons and Reach -
style armor abilities,» one of the project's testers, who goes by Hammock, said in an email to Kotaku.
Not exact matches
So I could easily see a bit more rpg so maybe some
abilities / skills (which would be new) built around play
styles and / or gear, outfits,
armor, etc...
The game has a science - fantasy air about it, mashing tribal elements, various old -
style melee weapons and
armor carved from the bones of your enemies with all sorts of high - tech buildings and
abilities with a distinct sci - fi aesthetic defining the visual direction.
Kratos will grow stronger and level up as players progress, and you'll be able to customize
armor,
abilities, and weapons to favor different
styles of play.
Magic: The Gathering meets Battle Chess in one hell of a game» -TechRaptor.net In a true RPG
style, every Combat Monster has a basic attack move and most of them also have an additional activated special
ability, along with various power and defence stats that can be modified by equipping and
armoring and playing runes and spells.
Hashirama uses the power of his wood
style jutsu, while Madara shows his
abilities by controlling the Nine Tailed Fox with his Sharingan and engulfing it in Susanoo
armor.
Fighting
styles are permanently attached to the weapons the regular roster characters use, but created characters» appearances have near endless customizations, mainly due to the
ability to swap color palettes of an extensive list of pants, boots,
armor, helmets, etc..
In the multiplayer beta, each warrior will align themselves with one of four Gods who will grant a different set of unlockable powers,
armor sets and
abilities, which leads to a unique
style of play for each God.
Each Warframe (a kind of suit of
armor that you wear) plays like its own character class, complete with unique
abilities that define its combat
style.
Battle, craft, steal, siege, or explore, and combine different types of
armor, weapons, and
abilities to create your own
style of play.
Why did it take an equal amount of time to make the necessary «sandbox» changes, which determine the speed and variety of play
styles the game incentivizes, to address the fact that almost everyone was using the same minuscule set of guns,
armor, and
abilities?
Kratos will grow stronger and level up as players progress, and you'll be able to customize
armor,
abilities, and weapons to favor different
styles of play.