Sentences with phrase «style hand drawn animation»

The 1930's style hand drawn animation is absolutely incredible.

Not exact matches

In additional to the usual manner of digital animation, Yuh employs hand - drawn imagery (or an excellent facsimile) for many of the flashback scenes and a «stick puppet» style to present narrative background.
The hand - drawn feature animation is the first feature from animation house Titmouse, Inc., a smooth transition to the big screen that borrows animated TV comedies» fast - paced style.
These images are also hand drawn in an animation style that helps to bring the characters to life and gives a better presentation than just slapping a bunch of text on the screen.
Cuphead is truly a special game, the hand drawn animation and old school 30's style cartoon artwork is gorgeous.
• Unlock 8 unique characters each with 16 moves and over 100 transitions between them • Find your style with innovative freestyle controls that perform toprock, downrock, power, freeze, and combo moves • Win over the crowds with a scoring system that rewards musicality, originality, feel, and style • Dance in many different locations, either in solo freestyle mode or two - player local party mode • Stylized hand - drawn animations by JonJon • Original music and sound design by Kid Koala
Meticulously Hand - Drawn Graphics: Visual stylings of the game are inspired by the work of Ralph Bakshi, old - school Disney cartoons and the Soviet animation studio «Soyuzmultfilm» of the 1960's.
The 1930's hand drawn animation style is beautiful to look at and the sound track fits in perfectly, if a bit too jazzy for my taste.
The only other mainline game that comes close to this visual style is Skyward Sword, but I would argue that was going for a watercolor look, not a hand - drawn animation look.
The art is also pretty incredible, and as I mentioned earlier, it's hand drawn art that evokes the classic animation styles, and does a fantastic job at bringing the world of Jotun to life.
It is set in a futuristic, hostile alien environment and features a hand - drawn animation style.
Oh, and it doesn't hurt that the hand - drawn, old animation - style graphics and presentation make this one of the best looking games I've ever played.
A gorgeous hand - drawn style and fantastic physics - based animations are reason enough for this game to be a head - turner, but it's the fact that it never missed a beat with its performance that truly impressed me.
Graphics are a kind of hand drawn artwork which gives it a cartoon like style and works fine, the characters could do with a little more frames of animation though.
The hand drawn animation by Studio Ghibli is of course beyond reproach, while this exact style doesn't carry over the main gameplay, it still looks good.
Where Nightmare Boy shines most is in its hand drawn Saturday Morning cartoon cel art style and animation, which imparts a sense of childlike wonderment to the nightmarish world themes.
Because Cuphead utilizes a hand - drawn art style likened to 1930s animation, it's been universally praised for its gorgeous visuals.
With 2D hand - drawn animation and hundreds of moves, Floor Kids will have you creating your own style in no time!
Years of development and beautiful hand drawn artwork in the style of 1930s animation has kept us intrigued for Cuphead for years, an ambitious project being made by Canadian brothers Chad and Jared Moldenhauer.
The game is a classic - style, 2D fighting game from the makers of Guilty Gear, and uses the same beautiful cel - shading as said series, which looks as close to hand - drawn animation as possible.
Not only are they designed to look hand drawn, they also move with missed frames and exaggerating features to really grab that traditional Japanese animation style.
Unlike commercially - made animated films of the 20th century, which were also hand - drawn and painted, artists in this exhibition have more in common with American aesthetic development as a whole: artistic trends and styles found in all media in the larger art world are found simultaneously in animation.
In another example from the exhibition, artist Geoff McFetridge has developed an immediately recognizable cartoon style and vocabulary of images that he deploys in fine art, commercial ad work, and hand - drawn, stop - motion animation.
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