Sentences with phrase «style weapons being used»

Flash - bang devices are one of many military - style weapons being used in Ferguson, along with tear gas and beanbag munitions

Not exact matches

What we got was things going off the rails from the start — Cena hit his finisher on four opponents before Styles decided against running right into one, and then it was signature moves and finishers and false finishes due to interference and brutal attacks on the outside and broken announce tables and stairs getting thrown and Corbin did throw someone into the crowd, but alas, did not then use a fan as a weapon.
The mayor will also announce that the jail will be setting up new TSA - style scanners at Rikers» entry points to increase searches of both officers and visitors who might smuggle weapons or other contraband into the jail that can not be detected by the scanners in use by the Department of Correction today.
Among the weapons found was an assault - style weapon equipped with an illegal bump stock like the one used in the Las Vegas shooting.
The House package also included a measure to study bump stocks, the devices that turn rifles into automatic - style weapons and were used in the Las Vegas assault last fall, the deadliest mass shooting in U.S. history.
To demonstrate this, the authors used an engineering technology called finite element analysis — computer modeling of a structure to calculate the strains and stresses experienced when different forces are applied to it — to simulate the mechanical performance of the weapons of different rhinoceros beetle species under both the species» own style of battle and other species» fighting styles.
And in - game tutorials too but the game is very intuitive (easy to use) the base control system is simple and weapons and powers can be switched in and out rapidly to alter your play style at will.
Sloshing through an ink - soaked battlefield is a delightful, visceral, messy, physical thing, like playing in the mud as a child, and the weapons - from paintball - style repeaters to rollers, brushes, and buckets - are a joy to use (if somewhat unbalanced at this stage).
The audience needs no convincing, once we've gotten a load of Emma Frost (January Jones), a James Bond - style villainess made entirely of crystal, and other freaks of nature including a stripper with wings, a goth - looking dude who uses smoke as a weapon, and someone whose superpower appears to be... being the devil?
Of course, Monster Hunter players will be used to the series» style of combat by now, and many new players will surely find the high level of preparation and weapon mastery necessary to make it through the game refreshing.
Her weapon of choice is a bayonet - styled weapon that can be used to attack at a distance.
Is it just the fact that everyone uses weapons as part of their fighting style?
One of the things the film is about is the use of media as a weapon: this war of propaganda between RBSS on one side and ISIS — with its slick Hollywood - style productions — on the other.
The trick with this weapon set isn't just that you can swap styles, but that your one - handed sword is used primarily to charge up energy that can then be stored in your shield and axe to unleash later on.
From there, you're able to use different weapon Styles, which are a lot more flashy than the regular movesets you usually see.
- they got rid of styles, sure they added the weapon swapping but that was already in dmc games before that these weapons though had better uses I'll give you that but the list of the style system puts it way down then it's weapons could ever put up.
Kratos does not use the Blades of Chaos (GOW1) or the Blades of Athena (GOW2) But the * Blades of Exile *, all of his weapons and style is based off of GOW 3
Sound effects include the pulsing of a tracker reminiscent in style to Aliens, growls from nearby zombies, sparks, distant screams, firing weapons, reloading, using special abilities and ambience such as the ESS Meridian's nearby generators; which is complimented by an original classical and dramatic score.
I was a little disappointed with these weapons — I won't spoil the details of them, but none of them really offered me any attacks I found particularly changed my play style, and I actually preferred using the default Heavy attacks as I found them to be the most satisfying.
Players are able to change their weapons and this will change the fighting styles used throughout the battles.
And all are geared towards enhancing a certain play style and can allow for efficient use of your favorite weapons in maps and game modes in which they might not otherwise be the best choice.
I love the art style that is used for the character portraits and cinematics coupled with multitudes of «mechs and different weapon combinations makes for some pretty amazing strategies.
The aural quality and presence of Killzone 2 is evidently heard in every action you perform, be it reloading your weapon, firing said weapon, slashing your trusty knife, the crunch of the soil underfoot or the tapping of your boots on cold and hard pavement, the distinct sound of a rusty old Helghast assault rifle being reloaded from behind cover 10 yards away... regardless whether it's voice, sound effect, music (an orchestral style which hearkens back to Michael Giacchino's Medal of Honor days), or environmental audio, all of it was created and put to use in such a top - notch way that there is no ignoring the fact that you surely are jacks - of - all - trades, Guerrilla Games.
The unique selling point of this weapon type is «demon mode», a switch that lets you change to a different type of play style that's more damaging — though using it will sap away your stamina.
- four different Hunting Styles coupled with the 14 types of weapons - Hunting Skills are «flashy» actions you can use while hunting - these help you to get buffs, heal, and more - two types of Hunting Skills: those that anyone can perform and those which require a specific weapon - more returning monsters include: Arzuros (from Monster Hunter Portable 3rd) Volvidon (from Monster Hunter Portable 3rd) Plesioth (from Monster Hunter) Royal Ludroth (from Monster Hunter 3) Uragaan (from Monster Hunter 3)
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
There's nothing quite like landing an epic combo that uses all seven weapons in Dante's arsenal and watching the style ranking climb to the SSS style rating.
This weapon type swapping brings back memories with Bloodborne of being able to strategically choose your combat style depending on your needs, firing from a distance can be crucial to gain that little time you need to recover stamina or use an item against a massive foe.
These breaks in Ryu's gameplay are a nice change given that Rachael is equipped with a new weapon, and a whole different gameplay style to use.
Fighting styles are permanently attached to the weapons the regular roster characters use, but created characters» appearances have near endless customizations, mainly due to the ability to swap color palettes of an extensive list of pants, boots, armor, helmets, etc..
In Zora form Link was able to: fight close range with acrobatic kicks and punches; use an impressive somersault kick; wield his fins as a close range bladed weapon; and launching those same fins at enemies for a boomerang style attack.
Sacred 3 is a top down Hack n Slash game that uses RPG elements in order for players to customise the combat style of their chosen fighter by using XP to level up abilities, weapons and armour as you progress through the game.
Ultimately this weapon is still just an average Scout Rifle, but if you use those Perks to make it suit your play style you can pop the heads off of enemy Guardians at any distance, becoming an effective killing machine.
He is ready to cause some trouble using signature style and weapons found in the comics.
Players can earn Zenny and collect resources that can be used for crafting powerful weapons and armor which are styled after the monsters they have defeated.
There are different fighting styles, environmental weapons to use and brutal finishers.
Impressive QTE - style finishing moves are satisfying while the sub weapons (grenades, RPGs, etc.) involve slow targeting methods, so use them in long - range situations.
So selecting your weapon is like striking a balance between the attack style, how you use the weapon as well as finding sub weapons you like and find useful.
And then Bungie added in just a little bit of extra bullshit, focused on endgame micro-transactions: Sparrows are now cosmetic items you receive randomly in the game's lootbox - style «bright engrams»; shaders, received the same way, are now single - use items, received in packs of three to five; and the faintest whiff of non-cosmetic paid upgrades exists in the armour and weapon «modifications», which you receive in the same way and use to boost your gear.
This allows you to mix up what you're using to suit your play style, though we found it incredibly useful to have at least one melee weapon on hand for when ammo did run low.
Completing missions will earn you souls that can be used to unlock weapons from Charon's arsenal tailored to your specific play style, such as crossbows, scythes, or a semi-auto shotgun.
The game is being developed using the same engine as Monster Hunter Ultimate and offers a new assortment of monsters to defeat, weapons to use and an emphasis on new styles and special attacks to defeat enemies.
Players will be able to control four entirely new characters, each with a very different fighting style, ranging from Okoi, who uses her claws to fight, to Gonbe, the farmer with one strong hoe for a weapon!
But it still showed the player liberating an outpost from baddies using a myriad of weapons and a herd of enraged elephants, this highlighted the flexibility of FarCry 4 which is a good thing for gamers with all disabilities, since it allows them to use a play style that compensates for any barriers they may face.
As seen above, Capcom was good at varying the style of the genre up to use more than fists and melee weapons, so something with Mega Man wouldn't be outside the realm of possibility.
Also introduced in the update will be special GUARDIANS Advanced Style missions — these missions will offer unique challenges to players, with automatic «level caps» for the missions and restrictions on the weapon types that can be used, as well as other unique conditions.
Style points earned from racking up combos of kills in slow - motion or with the sword can be used to upgrade Rubi and her weapons with extra health and moves or for extra damage, ammo and faster rates of fire.
The House package also included a measure to study bump stocks, the devices that turn rifles into automatic - style weapons and were used in the Las Vegas assault last fall, the deadliest mass shooting in U.S. history.
Not on the agenda in the Florida Legislature's final three weeks is a Democratic senator's bill (SB 196) to ban the sale of military - style weapons like the AR - 15 semi-automatic rifle Nikolas Cruz used to massacre 17 people — and injure 15 — at Marjory Stoneman Douglas High School on Wednesday.
Democrats want to ban weapons such as the AR - 15 assault - style rifle, which was used to kill 17 people at Marjory Stoneman Douglas High School on Feb. 14.
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