Sentences with word «subspace»

"Subspace" refers to a smaller space or a subset within a larger space. It is often used in mathematics or physics to describe a space that is contained or related to a larger space. Full definition
Yeah, the environments in Subspace Emissary were pretty generic, yet I really loved it nonetheless, because it was an actual adventure with all the Nintendo characters, and I definitely would want that again, generic environments or not.
While I won't claim the controls and such never bothered me in Subspace Emissary, I simply endured it for the sake of the adventure, and they didn't ruin the overall experience
I found Smash Run to be a fun diversion every now and then, but it won't satisfy players who were hoping for a true side - scrolling adventure mode in the vein of Subspace Emissary from Super Smash Bros..
They are only found in Subspace world Mushroom Blocks — They are mushrooms, but in forms of a block.
Unfortunately there is an absence of the single player story mission known as Subspace Emissary from Brawl.
These tunnels, implied by Einstein's general relativity, would be like subspace shortcuts physically linking distant locations.
I had hours of fun with Subspace Emissary.
The ship takes them inside a factory producing Subspace Bombs, and encounter various R.O.B.s that happen to live on the island.
Next up is the theme for Subspace.
Mario and friends should still be able to pick vegetables to toss at foes, enter Subspace in search of Super Mushrooms, and be able to hop atop wandering enemies for a brief ride.
To that end, the algorithm imposes a penalty on subspaces that grow too large.
But a simple left - to - right button - mash fest this is not, as Scott Pilgrim contains nearly every kind of imaginable unlockable, as well as a fully - fledged bonus area known as Subspace Areas where extra cash can be earned.
Finally, all the characters, to defeat the invading creatures from Subspace, must unite to work together.
«At the same time, you have to pick the right subspace such that the prototype makes sense.
Each cell is literally taking a 50 - dimensional vector space — face space — and projecting it onto a one - dimensional subspace.
It's just a «quantum satellite» the Chinese plan to use for teleporting information in mathematical subspace using Einstein's «spooky action at a distance.»
To illustrate the merits of subspace K - means, we reanalyzed data from a study on parenting.
Oculus also reduced the computer spec requirements for Rift through AMD's Asynchronous Spacewarp technology — essentially processor - level subspace warping — that can bring real framerates down to 45 fps while the rendered product looking as good as double that.
So when it's creating its data clusters, it has to balance three sometimes - competing objectives: similarity to prototype, subspace size, and clear demarcations between clusters.
«You have to pick a good prototype to describe a good subspace,» Kim explains.
Myers, E., Aster, R., Benz, H., McMahon, N., McNamara, D., Lough, A., Wiens, D., Wilson, T., (2014), Applications of Subspace Seismicity Detection in Antarctica, Abstract S11E - 4379, presented at 2014 Fall Meeting, AGU, San Francisco, Calif..
The movie doesn't really touch on the mystical subspace / headspace that is so important to the book's climax, and when movie Ramona reveals that movie Gideon has a different sort of path into her brain, the revelation feels forced and underwhelming.
She is old, and feels useless, when she points her tiny subspace craft at the cold stars.
3DS has Smash Run, which is kinda similar (not really) and isn't that great, but its quality and length is understandable since it's a portable game that otherwise has the full Smash Bros experience built - in, so it gets a pass, but the Wii U one would've been massively improved with a new Subspace Emissary sort of mode.
But it's similar to the very vocal Brawl crowd (which is smaller) who just detests anything that's not Subspace Emissary.
Although Subspace Emissary did a great job at making up for Melee's lack of focus on the 2d adventure platforming sequences in Adventure Mode, it still lacked the sense of exploring the worlds of Nintendo franchises.
In truth, it's not that dissimilar to the much - derided Subspace Emissary campaign that featured in Brawl.
MiniSquadron [AppStore] brings to the platform a re-imagination of classic PC games such as Subspace Continuum and Soldat, but does so more in the fashion of the more recently released Altitude.
Subspace Embasarray was an example of that in Braw.
While Subspace Embarassary of Brawl wasn't loved by all, you can't deny it was very cool and creative.
Smash Bros Wii U had much of the unlockables already unlocked and no adventure mode a la Subspace Emissary.
Its basically Subspace Emissary but without the pay - off of neat boss - fights, cutscenes and worlds.
I touched on this when I wrote about Subspace itself, but it really belongs here for completion's sake, as they're two entirely different themes:
Unfortunately, the repeating loop gets tiresome rather quickly, but at least you're probably not going to be in Subspace long enough for it to matter — that is, unless you employ a certain trick.
In other words, it's pretty much every gaming fan's dream Subspace Emissary.
Performed correctly, the music will continue playing until you do something that would change the music, i.e. dying, entering a door / jar, getting another Starman, or going into Subspace again.
Franchise creator Masahiro Sakurai spent a lot of time creating the narrative - driven Subspace Emissary mode in Super Smash Bros..
Many of the sounds were duller and less pleasant to the ear as well, from the throwing of items to the appearance of Subspace doors, to the pained shrieks of the mini-bosses as they writhed in pain from having their own devices turned against them.
Lin's work has been the subject of numerous solo exhibitions, including Drawings of Skin, Michael Steinberg Gallery, New York, NY (2008); Devin Borden / Hiram Butler Gallery, Houston, TX (2001); Curious Pleasures, DiverseWorks Subspace, Houston, TX (2001); and Meadows Museum of Art, Southern Methodist University, Dallas, TX (2000).
It was strange, because it was not a simple shape, but rather an entire subspace of points strangely smeared into three dimensions.
Principal components analysis (PCA) involves projecting a large - dimension space onto a smaller dimension subspace, and thus information (which here may be «signal» or «noise») is «always» lost in the process.
Actually, a major problem with Steig et al. is that, by projecting to a 3 - D subspace, the details of the «signal» (the pattern of the temperature trends) simply vanishes.
Hidden areas in the game are replaced by the, so called, Subspace world.
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