Sense of exploration and wonder Vibrant game world and NPCs Brings so many
subtle modern gameplay elements The alternate form of story telling
Sense of exploration and wonder Vibrant game world and NPCs Brings so many
subtle modern gameplay elements The alternate form of story telling
Not exact matches
SEGA, along with the excellent Christian «Taxman» Whitehead and Simon «Stealth» Thomley (responsible for the brilliant mobile ports of Sonic 1, 2 and CD), have taken the 16 - bit titles, keeping the
gameplay and level designs / layouts and just using
subtle enhancements to keep the game feeling fresh enough for
modern systems.
There are some
subtle nods to other
modern surrealist artists (I noticed at least one homage to Magritte) and the levels all have their own individual flavor to them and mirror the unique nature of the
gameplay itself.