Sentences with phrase «successful projects released»

However, the writer has had other successful projects released.

Not exact matches

Devices like Google Glass — which projects images and data onto the lens of actual glasses like Arnold Schwarzenegger's terminator eye — had long been released, but nothing caught on like the phenomenon of «Pokemon Go,» which became one of the most successful apps of all time.
Jeremy Martin takes a look at actors who have become successful directors and offers advice for Ben Affleck, with the release of his latest directorial project, Argo.
Following the hideous (and hideously successful) ALICE IN WONDERLAND Tim Burton was given carte blanche for his next Disney project, previously released short FRANKENWEENIE.
Paper Mario: Color Splash was released in October, and our guide for the game has been the most successful project we have ever produced.
Warner Bros. sure seems confident in the project: they've already staked out a release date identical to that of «The Town,» clearly hopeful that fall festival buzz and solid word - of - mouth will see «Argo» following in that film's successful footsteps.
Her level of influence is well established, and after the Michigan law passed the state House of Representatives, a press release from DeVos's group, the Great Lakes Education Project, noted that lawmakers «were successful tonight in preserving choices and options for [students] and their families -LSB-...] Despite efforts by some of the elites and big city bosses who believe they know what is best for children.»
Unglue.it, a project conceived by Gluejar founder Eric Hellman, has faced some obstacles along the way to establishing copyright - free ebooks based on crowdfunded pledge campaigns, but has been able to release a landmark work as part of its first successful «ungluing.»
Shovel Knight was a massively successful project on Kickstarter and it feels like the entire gaming population has been waiting with baited breath for its release.
The studio previously released Pneuma: Breath of Life, and recently concluded a successful Kickstarter campaign — hitting their funding goal in three days — for their next project Battalion 1944, due to launch in 2017.
Following the release of its debut game, Bohemia Interactive took on various ambitious new projects, and was involved in establishing a successful spin - off business in serious gaming and simulations with its first game for training: VBS1.
Starting its life as a hugely successful Kickstarter campaign that has since inspired multiple other dream projects, developer Double Fine released the first part of its new adventure game on PC at the beginning of 2014.
Descent: Underground was one of 2015's most successful Kickstarter projects and is scheduled for release later this year on PC, Mac, and Linux.
Sebastian has experience in game design and runs the business side of things, having owned a successful 3D graphics company since 2005 (his first game credit was «DoveZ: The Second Wave», a scrolling shooter released in 2004), while Julian is the lead programmer on the project.
Yeah Jam Fury started life as a student project, which was released as a successful free Flash game via Newgrounds.
There's a reason Raven software - located in Madison Wisconsin - has survived a number of frankly mediocre releases, and why when any tech startup in Silicon valley needs to be really successful with it's first project or it burns up quickly, usually they're bleeding money by the time they release.
Unlike crowdfunding services Kickstarter and IndieGoGo, Fig allows contributors the option of becoming an investor in the project; if the Psychonauts 2 crowdfunding campaign is successful, Fig investors will own stock for the project, and can potentially profit off of its sales after release.
Following The Fruit of Grisaia's (Gurizaia no Kajitsu) 2011 release in Japan, Sekai Project mounted a successful Kickstarter campaign, raising nearly half a million dollars to fund an English localization for...
Founded in 2011 by Vladimir «Bobik» Piskunov, the studio's most notable achievement is the release of the successful multiplayer online RPG project: Life is Feudal: Your Own.
After releasing its successful virtual reality (VR) title Wilson's Heart in collaboration with Oculus Studios, Twisted Pixel has now revealed details on its next Oculus Rift exclusive project, a spy caper called Defector.
Coming off a successful 2014 with the release of their terrifying and intense Alien: Isolation, developer Creative Assembly seems to be hitting the ground running with their next project that seems to be in the early stages of production.
With the release of three print editions, the opening of two solo shows in Los Angeles and Hong Kong - and a couple of big projects in between, the stage was set for a successful 2017.
Selected accomplishments: • Increased efficiencies & reduced production turnaround time 25 % by utilizing functional prioritization • Reduced cancelled orders 30 % and salvaged the threatened loss of key accounts by initiating daily and weekly communications reports and focusing on personalized client supervision • Recognized Client Relationship Specialist and preferred project manager by major national accounts • Key contributor in improvement of inter-departmental project flow by assisting in the establishment of real - time based deadlines for order entry and job order release • Improved office efficiency by initiating purchase order requirements and pre-production checklists implemented by company president for use throughout customer service department and included in new client information packets • Strengthened inter-departmental relationships by practicing team focused recognition and open communication • Won the respect of all department managers, company president and owner as recognized by receiving MVP employee of the quarter award January 2007Page TwoMarketing Manager, Company Name7 / 2002 — 7 / 2004Created and implemented successful internal and external store marketing programs.
Responsible for successful delivery of HP All - in - one software builds worldwide; designed software test plans and strategies, prioritized project resources and release schedules to meet cost and constraints, managed project risks and proactively drove technical issues to resolution.
Managed multiple successful quarterly releases of Wachovia integration projects SAFE - Transmissions (SAFE - T) and Transmission Conversion Repository (TCR) systems.
Led three project managers, five systems support personnel, two quality assurance engineers and three trainers in the successful launch of new releases and product upgrades.
Summary Principal ASIC Design Engineer with more than 20 + years ASIC design and verification experience including completion of more than 10 project cycles from concept through successful first - pass production release of silicon.
Successful Senior IT Program, Product, and Project Manager versed in managing all aspects of the project lifecycle from concept development to production release including SDLC and Infrastructure deplProject Manager versed in managing all aspects of the project lifecycle from concept development to production release including SDLC and Infrastructure deplproject lifecycle from concept development to production release including SDLC and Infrastructure deployment.
Profile Motivated, personable business professional with multiple college degrees and a successful 27 - year track record of technical and business experience in Process Engineering, Project and Product Management, New Product Development, Business Process Engineering, Network Administrator, Software Build and Database Administrator, Configuration Management, Software Release processes in Engineering, MFG, Mailing - Shipping Sy...
* Lead projects to production releases resulting in successful implementation.
Clickability, Inc. (San Francisco, CA) 2/2008 — 9/2009 VP of Engineering & Client Services • Managed and rebuilt engineering, professional services, and technical support departments • Directly responsible for increased efficiency, revenue, and expansion from 18 to 40 people • Implemented an agile / scrum development methodology resulting in 12 platform releases • Created a QA team that implemented full regression testing and automatic platform deployment processes • Instituted an agile / scrum implementation process that dramatically reduced project implementation time, led to more successful executions and higher project visibility for customers • Restructured all internal case management processes reducing the average case age from 20 days to 4 days • Constructed a Technical Account Management program for key all accounts • Provided clear transition and escalation processes for all teams while reducing overall escalations • Acted as key executive sponsor for many strategic accounts including NBC, Philly.com, Voice of America, Clarity Media, and BI Media
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