It could be an improvement on a previous artwork or the first
such object in the world.
Not exact matches
Language does not «point out»
objects in the
world, but tries to paint a complete «picture» of the «facts» — of what is the case and not the case
in the
world, which is the totality of all
such facts.
By this distinction of two modes of passivity — of receiving forms - Aristotle sets off the
world of conscious experience from the
world of nature, but
in such a way that not only the
objects but the very workings of nature are included as part of what is felt.
As
such it is to be distinguished from the perception of an
object merely as passively situated
in the external
world and not experienced as affecting the sentient.
It is arbitrary
in that there are no inherent grounds
in the
object of that choice that compel my response... Jesus is
in the
world in such a way that he readies me for whatever beliefs and actions and forms of self - discipline I may be obliged to take on.
In this sense, the common objects of the world are the posits of our projections, so that the continuity of these projections for such objects is in this respect tautological
In this sense, the common
objects of the
world are the posits of our projections, so that the continuity of these projections for
such objects is
in this respect tautological
in this respect tautological.9
Such a world rests upon the evidence of similarity, the correspondence of certain images and patterns with others, and the argument that such consonance implies a common form or structure in which similar objects particip
Such a
world rests upon the evidence of similarity, the correspondence of certain images and patterns with others, and the argument that
such consonance implies a common form or structure in which similar objects particip
such consonance implies a common form or structure
in which similar
objects participate.
That Judaism has no
such theology is due not to any incapacity or lack of development
in its thought, but to the fact that Judaism has from the beginning a different conception of God; He does not
in any sense belong to the
world of
objects about which man orients himself through thought.
Palmer always uses the term «objective» to describe the antagonistic posture of the isolated, active knower who seeks, for purposes of manipulation and control, to grasp, through the scientific method, the passive
objects of the
world in such a way that the knowledge that results «will reflect the nature of the
objects in question rather than the knower's whims.»
Apart from
such orderings, there would be a complete disjunction of eternal
objects unrealized
in the temporal
world.
These
objects would be possible ways
in which that
world could be unified by the new concrescence.3 Reasoning parallel to that
in the foregoing paragraph suggests that there would be a nondenumerable multitude of
such possibilities for each new concrescence.
A route of
such occasions is
in Whitehead's language an «enduring
object,» and the ordinary physical
objects of the
world are built up of
such enduring
objects.
We will again exist
in a
world of subjects rather than a
world of
objects, and
such a
world will call for a new type of science and a changed role for technology.44 Compared with
such a revolution the issues separating liberals and Marxists are relatively minor.
The result is that the supposedly neutral referees of the global market (institutions
such as the
World Trade Organization) become themselves
objects of the competition, subject to bribery and behind - the - scenes efforts by corporate entities to sway the outcome
in their favour.
If we could find
such an
object, we might be able to read how Native South Americans viewed their history and rituals
in their own words, opening a window to a new Andean
world of literature, history, and the arts.
We are spared
such paradoxes because the rules of quantum physics seem confined to subatomic
objects —
in the human - scale
world, a cat is either alive or dead.
The optical flashes that carry our messages are generated by
such lasers, whose core workings Einstein envisioned
in those distant
World War I years; the bar codes on every
object we purchase also depend on Einstein's lasers being able to accurately read those coded spacings.
Sheppard and Trujillo, along with David Tholen of the University of Hawaii, are conducting the largest, deepest survey for
objects beyond Neptune and the Kuiper Belt and have covered nearly 10 percent of the sky to date using some of the largest and most advanced telescopes and cameras
in the
world,
such as the Dark Energy Camera on the NOAO 4 - meter Blanco telescope
in Chile and the Japanese Hyper Suprime Camera on the 8 - meter Subaru telescope
in Hawaii.
Surrealist master Luis Bunuel is a towering figure
in the
world of cinema history, directing
such groundbreaking works as Un Chien Andalou, Exterminating Angels, and That Obscure
Object of Desire, yet his personal life was clouded
in myth and paradox.
The game is played from the first - person perspective, and players can interact with the
world via crafting, destroying, looting and manipulating the environment and its
objects, all attached to working physics system which keeps things
in check,
such as unstable buildings.
Some, of course, will
object on principle to the mere act of turning events
such as the Iraq War and the 9/11 attacks — two of Greengrass's previous subjects — into pulse - pounding thrills
in the first place, arguing that he's exploiting real -
world trauma for the sake of shallow entertainment.
A Fence is an
object found
in various Mario games,
such as Super Mario
World and New Super Mario Bros..
These changes, both
in the virtual
world such as an eBook library, and now
in the physical
world with a wider and wider assortment of home CAD and CAM with more and more flexibility
in terms of materials and the size of the
objects manufactured, signal a huge change that the
world is barely able to conceive
in its mind but which is happening
in an ever widening set of circles as exemplified by MIT's FABLABs, and other more commercial examples of similar products, and product production arrays.
Using the feature, you can use the handset to enjoy augment reality enabled games and utilities, so those virtual
objects and info will overlay onto the real
world, and you can also interact with them
such as measuring items with just the phone, seeing how furniture or decor will look
in your room, raising virtual pets and more.
This works like the destruction seen
in other open
world games,
such as Just Cause, where there are particular
objects you can blow up.
The game is played from the first - person perspective, and players can interact with the
world via crafting, destroying, looting and manipulating the environment and its
objects, all attached to working physics system which keeps things
in check,
such as unstable buildings.
These items allow you to interact with different
objects in the
world,
such as mithril gloves that allow the character wearing them to pull orange handles.
In many open world or sandbox style games, developers construct their virtual worlds in such a way as to enable players to directly abuse non-playable sex object
In many open
world or sandbox style games, developers construct their virtual
worlds in such a way as to enable players to directly abuse non-playable sex object
in such a way as to enable players to directly abuse non-playable sex
objects.
The «
World»
in the title references to the new unified ecosystem
in the game,
in which players will navigate seamlessly from one area to the other, with all the elements
in the environment
such as enemies,
objects, or traps, affecting each other.
There's one that lets you summon Amiibos into the
world,
such as Twilight Princess» Wolf Link (the timeline is
in tatters) and, finally, there's a Rune called Cryonis that replaces the Ice Arrows of old, letting Link create pillars of Ice from water to help create platforms and lift up certain
objects.
Of course we don't expect Nintendo to be aiming for
such an accolade because their intention is not that of Rockstar Games» — these guys literally revolutionized the way open
world gaming is looked at, and while exploration is a key
in Zelda games, that is one of the primary objectives, not the primary
object.
Finally, the wizard is able to conjure up
objects such as boxes and planks to climb on, and is able to levitate as well as move certain
objects in the
world.
These portals can be found by activating the 3DS's camera and using it to scan
objects in the real
world,
such as a ball or a watch.
The CPU won't bottleneck performance on most linear games, since it's almost solely responsible for copying data from the HDD to the GPU and RAM, but with open
world games
such as FFXV you'll get immense stuttering when you're moving fast or driving since it copies the
objects and textures
in real time.
Early
in the game the puzzles involve actions
such as flicking a switch or pulling an
object, but the more you progress the more complex they become and change the environment around you - for instance, the turn of a cog will turn your whole
world upside down and timing is very much of the essence!
By using physical
objects,
such as her signature hand - blown glass bubbles and hanging balloons, Loher creates idealized, artificial
worlds that sit
in harmony with our own, often unpleasant, reality.
Embracing the linear, abstract and geometric, and the human desire to locate order and beauty
in a
world that often provides neither, Dahlgren's solo exhibition — his second here — features works (many site - specific or performative) that express how an artist can cultivate awe - inspiring impressions stemming from deliberation and recurring tasks, and from the alteration of domestic
objects and common items
such as weighing scales, coloured pencils and darts.
Johanson's move from making
objects to working with the natural
world — at first
in drawings and later
in actual commissions — has parallels (as well as differences) with the emergence of Earthworks by artists
in her circle of friends,
such as Robert Smithson and Nancy Holt.
Fecteau likes to play with conventions within the art
world,
such as the desire to name things
in order to know or understand them; how art
objects age, and how works
in the homes of collectors often sport a cobweb or two.
Viewing
such a bold exhibition at the Victoria & Albert Museum shows us, quite neatly
in line with «Disobedient
Objects», how the contemporary art
world is no longer limiting expression but instead celebrating it.
Consciously employing commonly used artistic techniques,
such as trompe l'oeil, action painting, graphic design, screen printing, and rudimentary drawing, Josh Reames» paintings break down hierarchies of mark - making, art historical references, computer graphics, labels, and everyday
objects in a manner drawn from the non-objective «infinite scroll» of images and information we encounter
in both the online and real
world.
A beautiful and humble
object, where neither artist plays the dominant role, thus sits perfectly
in the
world of concrete poetry for which Finlay was
such a catalyst
in the 1960s, suggesting real friendship between the two artists skilfully exploited by the publisher.
''... The found
object quality of these works draws on histories and practices
in painting
such as abstract minimalism of the»60s and»70s, quietly positioning an apparent similarity to these real
world objects which are rudimentary tools for identification,» according to Karma.
With a complete selection of over 90 works
in different media
such as painting, industrial design, animation and fashion, the exhibition, curated by MOCA Chief Curator Paul Schimmel, reveals this artist's personal universe: from his early works
in the 1990s,
in which he explored his own identity, to his large - scale sculptures created after 2000, veritable icons of this artist, and ending with his gallery of manufactured
objects, his animation projects, his connection to the
world of fashion, and his compelling works of recent years.
A reoccurring leitmotif
in Jonas's practice, cones have often served multiple functions as sound device, sculptural
object, stage prop and allusion to elements of the natural
world such as trees and volcanoes.
While historic pieces
such as the iconic code - breaking Enigma machine from
World War II are on display, SPYSCAPE isn't an ordinary museum with antiquated
objects in vitrines and dry wall texts.
In her distinguished career the painter Ellen Lanyon has explored a range of visual imagery, from the exotic manifestations of the natural
world to material culture:
objects such as antique tools or kitchen equipment, somehow bridging the distance between categories through evocative titles and scrupulous examination of form.
In objects and images that straddle the
worlds of painting, sculpture, and photography, these artists work to challenge our assumptions and understandings of terms
such as design, fine art, architecture, craft, and poetry.
Donald is fascinated by the way
in which this system of values
in the
world of decoy making and collecting (still vital today,
in spite of the anachronism of duck hunting) echoes so directly that of the art
world — while the art
world (
in spite of claims that we are beyond modernism with its distinctions between high and low culture) would have nothing of
such objects.
Her profound interest
in materials is evident
in her installations whereby organic and plastic
objects —
such as ornate textiles, shells, animal forms and plastic tourist souvenirs — combine to create fairytale
worlds that are both enticing and subtly menacing.