For a Metroidvania video game with
such simple mechanics, there is a surprising amount of variation in the combat.
The game has
such simple mechanics but there is a hidden complexity behind it all that makes the game both challenging and fun.
For
such a simple mechanic as bouncing on a shovel there's an amazing sense of satisfaction to be had from it, and the developers constantly keep it interesting with each new twist on the formula.
Not exact matches
«
Such simple microswimmers circumvent the technical limitations of fabrication technologies, which effectively allow for a focus on the functionalization of microswimmers,» said MinJun Kim, a professor in the Mechanical Engineering and
Mechanics Department at Drexel University in Philadelphia.
He views errors as valuable clues to understanding students» underlying «pseudo-concepts» about grammar and
mechanics; for example, he celebrates errors that reveal a writer is moving to a new level of skill,
such as from
simple to complex sentences.
Players can enjoy numerous battle strategies via the
simple but deep game system featuring
mechanics such as «Throw Back» and «Projectile Bounce Back».
The
mechanic is very
simple to use, incredibly satisfying to kill in motion, or avoid fire, and definitely contributed to the level design to accommodate
such free movement.
The Guru Games team really goes out of their way to make this experience as captivating to the player as possible, forgoing health bars and inventory screens for more
simple, realistic
mechanics such as visually checking a quiver to see if there are any remaining arrows.
While this premise probably sounds too thin to prop up an entire game, the
mechanics have been tuned
such that performing fairly
simple maneuvers is surprisingly satisfying.
The fighting
mechanics are pretty
simple at first with the basic turn based approach however it develops into a more complicated process when rows, monster types
such as spectral beings (or going to ruin your current team set - up species) and status conditions get involved.
It's
such a
simple gameplay
mechanic but it works so well and is completely engaging.
The game ditches the standard Princess - getting - kidnapped plot, with Link's Awakening's darker tale proving the series strong enough to exist without
such a
simple story
mechanic.
Even so, as a child he enjoyed creating
simple mechanic games
such as a pinball game which he describes as totally
mechanic and horrible looking, but he was fascinated with iterating it.
Speaking about puzzles, the team got pretty creative with Obduction's puzzles, including a nice variety ranging from
simple physics based puzzles to others that take advantage of unique
mechanics such as teleportation.
The game's difficulty curve is largely forgiving: whenever it introduces a new
mechanic —
such as colour coded lasers - it generally does so in a
simple puzzle, before integrating it into more complex levels.
By having
such simple controls, the game was able to give nearly every character unique abilities which create a new
mechanic to fights.
It adds one new and
simple mechanic to the game, it does so in
such a way that entirely new strategies are required.
Being forced to do the tutorial / training before you hop straight in is
such a
simple way to get new and returning players comfortable with the fighting
mechanics.
A well - rounded tactical shooter that builds on the
simple Terrorists vs Counter-Terrorists gameplay
mechanics of Counter-Strike 1.6 and Counter-Strike: Source, CS: GO updates classic maps
such as Italy and Dust while keeping adding new modes in Arms Race and Demolition.