Sentences with phrase «super interesting item»

For me it is sort of escapism and treasure hunting combined, I can spend hours navigating through it and every time I will find an absolutely unique, super interesting item that in most cases I'm not going to find on other retailer's site.

Not exact matches

As usual I like neutral colours and simple styles, however I've actually added a few unusual (to me) items to my wardrobe this time which I'm unexpectedly finding super interesting.
I was recently contacted by Lavitta to see if I would be interested in reviewing some items from the current collection, and I was super impressed by the range and choice.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
Looking back, it's interesting to see that not only has Super Mario Bros. 2 had a significant impact on the franchise, but that in some effect, Mario items would appear in Yume Kōjō: Doki Doki Panic even before it was repackaged to be a part of the Mario series proper.
Unless this game has Dream Events with Super Mario and Sonic Items then i'm not interested in it.
There's some interesting and rare items here such as the box for the Sega Dreamcast version of Half - Life that was never released, an invitation to a party thrown by Accolade to celebrate the 1993 release of Bubsy for the Super NES and Sega Genesis (it's printed on a sandal), the Tiger handheld version of Castlevania: Symphony of the Night, and the special North American version of Sonic the Hedgehog for the Sega Master System.
Don't make it s pay to win game please, I noticed there is an Item mall in the game, don't make the items weapons or stuff like that, that will make some people op and will make people lose interest in your game, but you can make it items that are super hard to get from monsters but are still available to people who can't / won't pay
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