Players with 1080p HDTVs will also benefit from increased image clarity via
supersampling of a higher resolution onto their display, thanks to the game's built - in supersampling technique.
Not exact matches
Buyers will need to invest in a 4K television with HDR support to see the benefits
of both consoles, but Engadget says «the Xbox One X uses
supersampling to push more detailed graphics» on regular 1080p displays.
Yes, if like most people, you're still enjoying your HD television then your games will look better due to the new console's use
of «
supersampling» and various small visual enhancements, but the benefit you'll see will pale in comparison to what an Ultra HD set is capable
of.
That said, the console will support
supersampling (taking a 4K image and scaling it down to a 1080p screen, granting much
of the texture and image quality improvements, but at the lower resolution) on non-4K screens, which would be a marked improvement regardless
of whether you are running a launch system or an Xbox One S.
The developers have confirmed that Sueprsampling won't be a part
of this patch so perhaps there is hope
of a potential update in the future that can add
Supersampling to the game, which might help eliminate some
of the jaggies / aliasing from the game.
When some
of the PS4 Pro supported games run on a 1080p TV, they get
supersampling effect since they are essentially downsampling the game running at a higher resolution.
According to a dev from Respawn Entertainment, Titanfall 2 can achieve resolutions above 4k courtesy
of Dynamic
Supersampling.
but other than that, there's nary a complaint about performance, and even when simply upscaled, 4K
supersampled manages to do a good job
of hiding a lot
of the shimmering and jaggies you may see at 1080p.
Supersampling mode will allow PlayStation 4 Pro owners to experience the benefits
of higher resolution rendering on some games, even if they do not own a 4K TV.
This means Xbox One X owners with a 1080p (Full HD) TV can enjoy upscaled textures as part
of the Xbox One X's
supersampling feature, which renders 4K textures at 2K resolution.
Games that update to have or come with True 4K graphical assets will be able to utilize Project Scorpio's
supersampling to make 1080p - like assets out
of the 4K ones for a better - looking gaming experience.
MSAA looks nice, but is computationally inefficient because
supersampling is performed for every single pixel, even though you only notice a difference along the edges
of an object.
Microsoft went on to describe that the new console will feature the ability to use
supersampling to make the most
of existing 1080p displays so your games look sharper than ever... even the old ones.
Often regarded as one
of the Xbox One X's most impressive features,
supersampling uses the console's additional horsepower to provide improved graphical quality to your games when played on Full HD (1080p) displays.
I will occasionally try a specific kind
of shot in a standalone app, like «
supersampled» photos in Camera Super Pixel, but that's about it.
While the benefits
of 4K are mostly limited to those with compatible displays, the use
of supersampling technology also provided benefits for those at 1080p.