Sentences with phrase «support microtransactions»

That said, in order to support microtransactions, Monero is likely to support systems like the «Lightning network» to radically reduce the cost of small payments in the future.
The multiplayer mode, Breach, was tacked onto the game not only to support the microtransactions but because Square Enix was afraid that players would get bored of the single player mode.
With that though means the game will support microtransactions in the form of loot crates.
The game doesn't seem to be as blatantly tailored to support microtransactions as the first but I imagine that all EA would need to do to «fix» that would be change a few values regarding the collection of the ingame currency before slapping currency packs onto a storefront, after all EA can and will convert any and all good will surrounding something popular into ill - gotten wealth if things like Battlefront and Dungeon Keeper are any indication.
As you probably already know I don't support microtransactions in general, but I support them even less in an Early Access title.
The Wii U console will support microtransactions, according to Nintendo top dog Satoru Iwata.
This thing is free on mobile, and yes it supports microtransactions, but for people who just want to play a cheap and nasty clone of Monopoly once in a while, «free» is about the right price for it.
IOTA Supports Microtransaction, those are one which is done in very small amount like 0.01, IOTA can handle it all.

Not exact matches

Several years ago, it seemed like microtransactions would be the answer to rising development and publishing costs, providing developers with financial freedom to continue supporting a game with added content and players reassurance that their investment wouldn't go to waste.
If you haven't been keeping up with the game, the game director has shared some information like the time it will take to complete it, lack of microtransactions and how it supports better frame rate on the PS4 Pro.
Rockstar regularly holds events in its free online mode (which is supported by microtransactions), and continues to add expanded content such as holiday - themed events and a variety of racing modes.
Loot boxes, microtransactions, season passes, DLC bundles, subscriptions and «games are a service» are all ways in which publishers can further guard against a flop which, when used in a successful game can feel predatory but can rescue a studio in times of adversity; a good example of this is Rainbow Six: Siege which has gone on to be very successful thanks to continued support through DLC, despite a sluggish start.
If we as gamers want a «game as a service» akin to Destiny 2 that we expect to be fully supported for a decade, we need to expect to pay a little more for it or to pay small amounts regularly or accept a compromise with non-essential microtransactions.
Several years ago, it seemed like microtransactions would be the answer to rising development and publishing costs, providing developers with financial freedom to continue supporting a game with added content and players reassurance that their investment wouldn't go to waste.
, Monopoly and Street Fighter IV continue to see strong sales, as Playforge's microtransaction - supported FarmVille clone Zombie Farm finishes its debut week at fourth place.»
When it does become available, there will be an in - game item shop that will continue to support the game through microtransactions.
- Top - Grossing Game Apps: Smurfs» Village Overtakes Angry Birds «Capcom's microtransaction - supported simulation title Smurfs» Village currently earns more daily revenue than Rovio's longtime chart leader Angry Birds, and ranks as today's highest - grossing iPhone game.»
This is a stupid, STUPID idea foisted on us to support our indoctrination into the «free to play microtransactions» mindset.
Knight's colleagues designer Heath Smith and network engineer Anthony Pressacco LinkedIn profiles suggest that the game would of included both first and third person sequences, leaderboard support and microtransactions.
Following this news, Star Wars creators Lucasfilm chimed in on the matter, saying to The Washington Post that it supported EA's decision to remove microtransactions.
Games are getting more and more expensive each year, and companies can't just sell X amount of units and be successful, they need to keep players interested either with DLC or microtransactions... and if a company decides to have DLC like map - packs as free, and instead have non-intrusive microtransactions, then they should be SUPPORTED.
DDO will be free to play and supported by microtransactions, currently its only slated for a Japan release.
Investors hoped for a more traditional free to play business model supported by microtransactions, which tend to generate more revenue over time than single - purchase games.
With no Season Pass or paid DLC, the free Sea of Thieves updates will be supported over the long - haul by microtransactions.
When I buy even the base product, I'm telling studios I support what they're doing, not to mention a potential customer for their DLC and microtransactions.
It is going to be free and supported by cosmetic microtransactions.
As such, the game's microtransactions won't roll out until November 21st now, as the developers continue to work on fixing these issues, Activision support announced this on Twitter a few days ago.
Truth is that there's just far too many stupid people that don't see the bigger picture and are fine with being ripped off, most commonly using the argument that «we should be able to support games we like and DLC / microtransactions are a good way», which I can't even begin to describe how utterly moronic this is, especially when the game has a price tag to begin with.
The game is supported with cosmetic microtransactions, and should see a wealth of free content updates moving forward, from new heroes to new maps and new game modes.
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