Titles that
support the virtual reality experience are clearly branded as such and can be found in their own category on the PlayStation Store.
Not exact matches
However, those with the headset eager to
experience the title in
virtual reality will have to wait, as Project CARS 2 will not
support PSVR.
Fittingly then, this game has full
support for both PlayStation VR and PS4 Pro, bringing both 4K visual fidelity and immersive
virtual reality to the
experience.
Sony's Wipeout: Omega Collection, on the other hand, will be receiving VR
support, letting players
experience the entire game in
virtual reality.
To
support this further, as low - level hardware will allow us to visualize
virtual content anywhere in the real world, Augmented
Reality (AR) will become a low - cost gateway to enhancing the existing eLearning
experience.
Virtual Reality and motion control are
supported for those who prefer that extra level of immersion, the game can be played entirely in single - player or co-op, and there's even a game mode that removes combat entirely from the campaign for players who prefer a more relaxed, contemplative
experience.
There are many games that have begun to add Oculus Rift
support, but only one that was built from the ground up to create a
virtual reality experience that amplifies the level of immersion in...
These are the capability of running 4K - native games,
support of
virtual reality experiences and the introduction of a mighty six teraflops of power.
Fire up the fun as Codemasters reboots the classic table top racing
experience in Toybox Turbos — now updated to
support the Oculus Rift Development Kit 2 (DK2)
virtual reality headset for incredible immersion!
Built from the ground up for
virtual reality and
supporting binaural audio and motion control, Blind is a fully immersive and unique
experience that removes you from the world you are used to, and forces you to rely on a different range of senses.
F1 2017 does not
support PlayStation VR with creative director Lee Mather sighting that there are lots of elements within the user interface which would require optimisation to communicate everything to players without compromising the
experience when playing F1 2017 on a
virtual reality platform.
Ability to designate apps as «VR Listener» or «VR Helper», as well as «sustained performance» hardware
support flag, hint at greater versatility for
virtual reality experiences
The tech includes
support for facial performances and VFX, with Ninja Theory adding that its assets are optimised for use in interactive
virtual reality experiences.
Xbox is working to bring Xbox Live to all devices and networks — PC, console,
virtual reality and mobile — to create a unified
experience where all gamers are welcomed, respected and
supported.
2014 saw us reboot the classic table top racing
experience in Toybox Turbos — which has now been updated to
support the Oculus Rift Development Kit 2 (DK2)
virtual reality headset for incredible immersion!
In December indie developer HELM Systems started to release teasing details for its forthcoming
virtual reality (VR)
experience The Soulkeeper, which would
support the Oculus Rift head - mounted display (HMD).
In addition to the film, Ballroom has
supported the production of Ditherer, a newly commissioned
virtual reality experience from the Institute.
Xbox is working to unite gaming communities by bringing Xbox Live to all devices and all networks — Windows 10 PC, console,
virtual reality and mobile — to create a unified
experience where all gamers are welcome, respected and
supported.
Built for augmented and
virtual reality experiences, Asus ZenFone AR with Tango and Daydream
support launches in India
This will ensure that you get the best
virtual reality experiences regardless of the mobile device you are using as long as it is running on Android N. Apparently, companies such as Samsung, Huawei, ASUS, and HTC are already in and it is possible that the first wave of Daydream -
supporting smartphones will be here before this year ends.
There are also new cameras that
support virtual and augmented -
reality experiences.
As we move into 2018, we will likely see more smartphones with better
support for
virtual and augmented
reality experiences.
Oculus is adding Chromecast
support to Gear VR, potentially make
virtual reality a less solitary
experience.
It'll be interesting to see if the latest batch of Android One phones make the cut to
support Google's Daydream VR platform, which offers a range of
virtual reality apps and
experiences to users of devices that have the necessary hardware to run them smoothly.
Qualcomm on Wednesday took to this year's iteration of the Game Developers Conference in San Francisco to announce a new
virtual reality development kit meant to
support next - generation VR
experiences.
The ZenFone AR
supports both Daydream and Tango, giving users a great augmented and
virtual reality experience.
A future Daydream update will add Chromecast
support to the platform so users will be able to enjoy their
experiences in
virtual reality with friends in a whole new way.
Microsoft has picked that name because it eventually wants to blend the best of augmented and
virtual reality into a single headset with
support for multiple
experiences.
This isn't the first time Mozilla has jumped into the VR / AR arena; it already
supports WebVR, WebAR and A-Frame for
experiencing and building web
experiences in
virtual and augmented
reality.
It also
supports Google Daydream platform, which promises to deliver deep
virtual reality experiences.
The Galaxy A8 (2018) and A8 + (2018) are perfectly on par with the S8 and S8 + in terms of battery capacity, at 3,000 and 3,500 mAh respectively, and they predictably
support Samsung Pay while unexpectedly working with the Gear VR to provide an entry - level
virtual reality experience.
With
support for a number of affordable headsets from partners, the platform brings
support for mixed
reality and
virtual reality experiences built directly into Windows 10.
The Asus Zenfone AR
supports Google's Tango and Daydream technologies, ensuring that the handset can deliver the best possible augmented
reality and
virtual reality experiences to the consumers.