Sentences with phrase «swapping between»

Swapping between characters is a necessary
Swapping between characters is a necessary thing to do and is something you will be actioning a lot, unless of course you have a full group of four players to fill in the empty roles.
However as you progress, you will face different robots who are not only more intelligent but slightly more powerful so swapping between the 12 different cameras can become a little chaotic at times, albeit in a good way.
Any one of which isn't dangerous on their own, but Archangel tends to throw as much as they can at the player, forcing them to keep a shield up and attack with the other weapon, swapping between arms frequently to recharge their shields.
Gone are the obvious hitscan days of Just Cause 2, where you'd constantly be swapping between a single pistol, submachine gun, assault rifle, or explosive.
In Atelier Escha & Logy I felt like I was constantly using different techniques in battle, swapping between front line and reserve characters, using special support attacks and the powerful double draw technique.
Once you've put in the practice, though, swapping between these empowering abilities sets The Wonderful 101 apart from any other brawler on the market.
Delsin Rowe may not be the most dynamic of protagonists, but his ability to absorb multiple powers, and the potential strategy behind swapping between them, adds a lot of flavor to the gameplay.
Swapping between spring, summer, winter, and autumn (fall for you Americanos) gives way to some really nice puzzle - solving being weaved into the level design.
The concept of fluidly swapping between the hot and cold theme in Stage 3 adds a little hype to that, and the use in the initial Trailer / Teaser got me hooked from the beginning i think.
Underrated in the busy game climate of 1995, it's an excellent side - scrolling action shooter where you pilot six different battle - mecha, swapping between them whenever possible.
Judging from the gameplay trailer introduced by Koji Igarashi, the players will be swapping between characters Zangestsu the sword and chain wielding demon hunter, Mirium the Knife throwing and whip cracking slayer, Alfred the spell wielding alchemist, Gebel the shape shifting human hater.
I found myself swapping between the two often, enjoying the variations of each, both in visuals and sound.
In fact, once I had those extra levels under my belt, much of the challenge was far removed and I continued to breeze through the experience, swapping between Normal and Hard modes whenever I was aching for a slightly more promising challenge.
Don't get me wrong, the combat is also very enjoyable, swapping between different colored ammo to match the enemy your fighting, while commanding your A.I. companion what to do is quite satisfying.
Swapping between these power modes throughout the match is both important and engaging, as if you're redirecting the rig's power to where it matters most depending on situation.
However, strategically swapping between powers injects the combat with a welcome layer of immersion - amping variety.
This does, however, lead me to the biggest problem the game has — swapping between single and multiplayer... To put it bluntly, you can't without losing your progress.
After selecting one of the pre-made character builds, players land in a quarantine zone, and are taught the basic mechanics: shooting, getting into cover, rolling to dodge, swapping between weapons, using the map, etc..
Unlike 80's video games, TMNT — I'm looking at you, each character has their own health bars so swapping between them mid-fight will effectively give you a new health bar.
Other than that, I didn't really use this unless I needed to have a look at the enemies and plan out in my own head what to do next — or if I had to heal someone and didn't want to get shot whilst swapping between characters.
The game's battle system also allows for member - swapping between rounds, adding an element of strategy to the larger fights towards the end.
Play solo, swapping between characters, or bring a friend along.
Swapping between direct control over the game's main character, William Carter, and the two randomly generated soldiers you pick to join you in the field could've been an absolute nightmare, but it works surprisingly well in practice, seamlessly shifting perspectives and allowing you to queue up commands without any unnecessary complications.
This makes the whole experience mean so much more than it would have if we were swapping between different characters like we have done previously.
The control scheme is hardly the most intuitive of designs and takes a while to adjust to, but once you do you'll be swapping between Rebellion and your other weapons with ease mid-combo, chaining together attacks like a lunatic that's been on a sugar binge for the past week.
Dante slices through the demon hordes in spectacular style, creating massive combo chains by swapping between numerous weapons on the fly, from his classic sword Rebellion and twin pistols, Ebony and Ivory, to demonic axes and whirling shurikens.
You'll be constantly swapping between the members of your gang as you carefully master each boss» attack patterns and identify their weaknesses.
Watt and Volt will have their work cut out for them, but the good news is you might not have to go it alone as although both robots can be controlled at any moment due to swapping between them, co-op is fully supported, so as long as you have a friend to control the other robot, the only thing you'll need to focus on, is what your own robot is doing.
And, finally, how could I leave out the star of the show: the video of swapping between models ~ every 2 seconds.
Now gamers will no longer find themselves hassling with removing games from behind their 3DS screen, this is something that is a very welcomed sight and has made gaming on the handheld rather easy versus slightly meticulous when having to either, open your screen or close it based upon ease of access to ensure the top screen didn't get scratched, damage, or just even in the way when swapping between games (for those of you who don't prefer digital).
Working out these setups can make a big difference, and I found myself swapping between different weapons depending on my situation, which was a nice touch.
I'd simply have liked to have them interact a little more for the fun banter it produces, and feel like swapping between them had more of an impact on puzzles somehow, although I freely admit that I have no idea how that could have been accomplished.
The latter especially gets hailed as one of the best games of all time (and for good reason), but the qualities it demonstrated are often hamstrung in retrospect by naff inventory management and the game's insistence on swapping between a number of gadgets in quick succession.
I also noticed that swapping between the two main viewpoints would sometimes result in a second or two of unresponsiveness on the menus.
During combat you can, of course, sling some spells as we've already discussed, but mostly you'll be swapping between the two available fighting stances by pressing the appropriate button on the game pad, and yes I recommended using a controller for a smoother experience.
The quality of the writing does tend to vary and has a few issues with swapping between the first and third person at times, but for the most part the writing is solid enough, especially when you consider it's aimed at children.
In all honestly the gameplay in LEGO Lord of the Rings hasn't changed all that much: you still round around swapping between the various characters and solving simple puzzles.
Firstly the mouse is capable of swapping between channels on the fly to ensure it's using the least busy one available, thereby keeping the signal as consistent as possible.
A full 1 GB of RAM keeps delays when swapping between apps to a minimum, and the Bionic comes with a healthy 32 GB of storage, split evenly between internal memory and a removable microSD card.
The screen is touch - capable, but there are buttons for swapping between screens.
Swapping between the McLaren 570S and the NSX on eCoty felt spookily reminiscent of that sunny day on the evo Triangle in July 2014, when the P1 and 918 went toe - to - toe.
The DSG gearbox works extremely well, giving a decent impression of a conventional automatic under gentle use while seamlessly swapping between its seven ratios, but offering near - instant changes when driven a bit more keenly — or when over-ridden with wither the push - pull gear selector or (optional) steering wheel paddles.
However, there's a bit of lag when swapping between systems — from navigation to radio, for example.
Colin Farrell's character Ray was simply brilliant, swapping between his state of normality and torment.
The director seems intent on sparing viewers from having to watch a married couple smooch even though strippers, prostitutes, invitations for group sex, a buff, shirtless security officer (Mark Wahlberg) and passionate saliva swapping between a couple of tattooed criminals (James Franco, Mila Kunis) are fine.
It builds on the base that Ys Seven provided, swapping between three different characters in the heat of battle to wreck anything that gets in the way of your exploration.
Thankfully, scientist Nikola Tesla, who also ended up in the parallel universe, arms Grey with a jetpack, which makes swapping between ground and air combat the big mechanic of the game.
Swapping between characters sometimes makes the narrative feel fractured but for the most part, it creates an enjoyable five hour long campaign with an interesting ending.
You must hold L to have a free 360 aim, and you must hold R to ready your missiles, and you must tap Y to fire, but be ready for country with X — combine those basic controls with jumps and swapping between firing types on the touch screen and in the more claustrophobic battles, things can get frustrating.
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