Inversus, by Ryan Juckett of Hypersect, is billed as a «minimalist, negative - space shooter,» in which players take control of squares and fight against other players and
swarms of enemies on a black and white board.
For starters, both of these twin stick shooters take place beyond the skies where players are tasked with wiping out
swarms of enemies on small, circular bases.
Not exact matches
An endless
swarm of enemies awaits those brave enough to take
on the game's Endless Eclipse Mode, where players can prove their worth as they go toe to toe with countless
enemies in the formidable Eclipse dimension.
-- some
enemies attack
on sight (iris icon)-- some
enemies attack based
on sounds (thunderbolt icon)-- some monsters attack if you hit one
of their kind: you have to be very careful with those, as you can get
swarmed and overwhelmed really fast; — some monsters are really powerful, and if you're underlevelled, it's best to flee.
Kratos is still regularly
swarmed by waves
of enemies and he has a plethora
of unlockable and upgradable abilities to take
on the hordes.
Duel will give players a chance to head off one -
on - one or Scramble where players can try to take out a
swarm of weak
enemies.
What sets Fire Emblem Warriors apart from other Warriors - style games is its focus
on teamwork instead
of a single hero curb - stomping
swarms of enemies.
On top
of shooting down the
enemy forces players get to rescue small dudes trapped by the invading alien
swarm: freeing them will release power ups and shields, and that adds a lot
of strategy to the game.
There are six factions to choose from: The Lyonar, who focus
on defense and healing; Songhai, the most mobile and aggressive
of the bunch; Vetruvina, who rely
on powerful abilities and high adaptability to win their fights; Abyssian, who can neutralize threats and
swarm their
enemies; Magmar, who rely
on overwhelming power; or the Vanar, with their cunning and trickery used to hedge their opponents in.
They said that in Hyrule Warriors - you would power up a gauge during boss fights by fighting
swarms of enemies and then unleashing a special attack
on the boss.
«The sheer quantity
of swarming enemies on the screen and the way they interact by climbing over one another to reach areas that would be safe in other games is unique to World War Z. I would say it truly defines the game.
Enemies which teleport, explode, summon
swarms and then must content with your own party's barrage
of attacks can occasionally cause lag depending
on what else may be going
on in the environment.
Survival is similar to Arena from Uncharted 3 and is a wave - based mode where players — with up to two additional friends — take
on swarms of increasingly powerful
enemies and unique objectives.
Funny part is, there actually are hundreds
of enemies swarming around the battlefield, only waiting for you to practice your combos
on them and inflict a quick but painful death.
``... a wave - based mode where you and up to two additional friends can take
on swarms of increasingly powerful
enemies and unique objectives.»
To top things off, there is a challenge mode that has players going into arenas based
on the game's stages and facing off against
swarms of enemies in order to get top scores.
Lastly, we have Chaos — entirely focused
on decimating your
enemies with remotely detonated grenades, setting them
on fire, launching
swarms of enemy frying nanobots like Firefly from GI Joe and making your human
enemies puke themselves to death.
While all these additions breathed some life into this tired formula, I still felt completely bored while I was actually
on the battlefield, hacking away at a seemingly endless
swarm of enemies using the same exact attacks, over and over again.
Players take
on the role
of the protagonist who is «the last hope
of mankind» as he aims to rescue «humanoids» (clones
of the last human family, consisting
of a mother, father and son) from the
swarms of enemy robots.
Beyond a doubt the most famous game
on this list, Super Crate Box is a fast - paced single - screen shooter where you collect as many crates as you can before the
swarm of very retro pixelated
enemies take you down.
The large map you walk around to go from place to place is
swarming with
enemies, but early
on you are given a crystal ball that shows you their location, the locations
of places you can visit, and most importantly, the location
of a Rune if it's within the crystal ball's range.
Nex Machina is the pinnacle
of this process, a frenzied twin - stick blaster set
on connected alien landscapes
swarming with
enemies and power - ups.
They are often tedious bordering
on boring and not nearly as fun as cutting through
swarms of enemies.
Survival is a wave - based mode where you and up to two additional friends can take
on swarms of increasingly powerful
enemies and unique objectives.
It bleeds into the game itself,
of course, not just background trimmings — the Kojima attention to detail comes in how a guard will notice a rifle
on the ground, dropped by his formerly - conscious comrade; it makes for a smelly Snake emerging from his hiding spot in a bin, flanked by a
swarm of flies (and able to be discovered easier thanks to his stench); it comes in the form
of the utterly ludicrous boss
enemies you face.
+ The action does not let up — you'll constantly be taking
on swarms of enemies, towering mecha, and airborne armadas
We've seen some incredible uses
of biomimicry, from looking at how a birds» beak is shaped for a solution to improve the aerodynamics
of a train to looking at how ants
swarm on enemies as a solution for computer security.
There are a few
on - rails sequences which are a bit weak, though, but at last Gears
of War 4 uses a colour palette that extends beyond black and brown, and the new
Swarm enemies are superb.
Get ready to battle
enemies in multi-stage Galactic Assault, take
on swarms of AI foes in Arcade, join squadrons
of friends in Starfighter Assault, and maximize your trooper skills in eight vs eight Strike missions,» EA explains.
The new game builds
on the wave - based, four - player cooperative action
of ME3, allowing you to take
on swarms of enemies as a variety
of species and class types from all over the Mass Effect universe.