From grabs that allow you to
swing enemies around your head, to scything charges, there's plenty of variation.
Not exact matches
Once tossed, the player moves the robot's arms by using their own virtual arms to
swing its weapons
around and smash groups of
enemies.
Do you like
swinging a sword
around wildly killing as many
enemies as you can?
There's a couple of new
enemies, like the screamer, who can, well, scream to incapacitate you briefly, and the wrestler, who has a gigantic gross tumor of an arm it can
swing around like a club, but you're still going to kill hundreds upon hundreds of the fodder - like infected and walkers ad nauseam from beginning to end.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle
around the character's starting point - combo system - when attacking weaker
enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more
enemies in one
swing -
enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
A tap of the X button
swings whatever stick thing you have equipped, while B parries attacks, Y breaks an
enemy's defenses and A sends Roy rolling
around to dodge
enemy blows.
One especially nasty
enemy will impale him twice
swing his body
around on its hands then sort of look at him quizically wondering what it should do next.
In the game, players can throw their hat to collect coins and break bricks, or
swing it
around to damage nearby
enemies.
With the Sleep Ability, Kirby appears to have the ability to nap to regain help by remaining idle, blow bubbles to attack
enemies,
swing a pillow
around, or smack foes with a night cap to give them a luxurious first - class ticket aboard the snooze cruise.
Since you are suppose to be
swinging around this could be a lot of fun to get kills by dropping on your
enemies... assuming that I can ever figure out how to
swing around effectively.
These camps see Max fight his way to the top of a larger camp in order to take on a heavy
enemy who
swings around a heavy weapon.
I can even tell them how it would work; hold two move controllers side - by - side horizontally to represent the handle bars of your bike and pull the triggers to accelerate, but when you release the trigger your hand comes free and you can
swing out at
enemies around you to smash them with your chain.
It's turn - based action, so each round you'll be given a certain amount of time to move
around by crawling, jumping,
swinging around on ropes and even jetpacks, pick a weapon and blow merry hell out of the
enemy, or in some cases yourself or the rest of your own team.
Others transform from light blades that deal small amounts of damage to heavy weapons that can quickly whittle down
enemy health bars, or metal whips that
swing around dealing damage to large groups.
These are different for each of the game's five playable characters, but they can range from Optimus
swinging a trailer
around and hitting everything at once to Bumblebee getting small and slipping through an
enemy's legs to gain a tactical advantage and strike from behind.
Using the Wii U GamePad, we'll create clay ropes for Kirby to
swing around on and blast
enemies away, finally using the touchscreen for more than just browsing.
Mugen is the brute of the group: his special skills enable him to do such things as taking a number of
enemies out with a
swing of his sword, he also carries a bottle of Sake, which can be put down on the ground to entice
enemies, he can effortlessly carry two
enemy corpses
around, and even run with them in his arms, he is also able to carry heavier objects, and finally he is the only member of the team that is able to kill samurai outright.
It's a deadly dance of frustration and throwing caution to the wind, as
swinging your weapon while moving
around like a tank doesn't always respond to the awkward controls, and then you'll also struggle with seeing what's going on as the camera likes to be in strange angles and get trapped in buildings, making it just as bad as your
enemy.
There are some new moves added to the system, such as
swinging around columns and both throwing and strangling your
enemies until they die.
You move Link
around, you tap
enemies for him to shoot with arrows, you draw out paths for him to throw a boomerang on, and you slash between Link and
enemies to make him
swing his sword.
Seeing Nathan Drake bullwhip -
swing around a rocky cliff, drop on top of an
enemy, simultaneously struggle to disarm said
enemy and shoot the guy across the brush gunning for him, backslide down a steep cliff with guns blazing, sneak through the environment stalking his prey, climb mountainsides, and pull
enemies over the edge of a cliff brought a tear to my eye.
You can see them on the screen, stomping
around,
swinging swords, firing arrows, and generally giving their
enemies a hard time.
He's able to smack objects
around with a golf club - like
swing, which can hit
enemies and clear the way.
He's «don't care, don't bother» attitude, and again that Buster Sword,
swinging it
around as if it was nothing and slicing
enemies up with ease as well as that iconic Cross Slash limit break!
The video confirms earlier rumors that Rapunzel would be a playable party member, showing her using her hair as a whip to take down waves of
enemies and
swinging around the battle field.
Nick: One of the maps we played on made the grappling hook a central component to moving
around, and it was pretty refreshing to be able to
swing across chasms to get away from
enemies.
Roger — Ronan is one of those characters that I didn't have a huge connection with, I felt in the movie that he was a pretty 1 dimensional character, so wasn't that excited to get him for Disney Infinity, but once I popped him down and started
swinging around his huge hammer and knocking
enemies flying, I was quickly turned.
In each Zelda game, he has usually faced one or two
enemies at a time — not counting the coucco swarms that tend to happen when you
swing your sword too zealously
around a chicken.
Swinging your arms
around to trigger melee attacks is great when it works — the feel of beating an
enemy in the face with your shield is top - notch — but you can probably tell by the way I phrased that sentence that they don't work often, which is disappointing.
Gameplay is very similar to the former, with third - person action as you block
enemies,
swing your weapon with light and heavy attacks, roll
around baddies, and everything else.