Sentences with phrase «swinging sword attacks»

As the warrior, I corralled them into a small area using shield blocks and wide - swinging sword attacks, allowing my fire goddess ally to light them all on fire.

Not exact matches

Lin's charged attack sees the character swinging their sword in a wide arc in front of them while the hooded Ozo's charged attack sees the character attack only from the sides.
It's all very well getting Conan to go all in with his melee attack in order to defeat a demon or powerful foe, but for that to work out the other players really need to make sure that he isn't going to get swarmed on the overlord's turn, leaving him really wishing he hadn't exerted himself swinging a sword instead of holding up a shield.
Attacking an experienced bandit or a soldier will likely end in misery, as it should when you're just the son of a blacksmith whose still learning to swing a sword without accidental decapitating himself.
Normal attacks are your typical punches, kicks, sword swings, etc..
This looks like a super powerful attack, and the video reveal of the character class shows off some nice effects when you blow apart a skeleton with this sword swing.
Never before was Zelda so immersive and intelligent, most enemies would have a form of defence which you could only defeat by swinging your sword in the correct direction, and often they would change their defence to counter your attack.
The sword combat strikes a great balance of hefty attacks, breezy movement, and strategic swinging and parrying.
People were swinging it to play baseball, to fish, to attack with a sword, to fire a gun, to do everything.
When you use the motion controls to swing your sword or block an attack with your shield and the sound effects are responsive to that action.
If you come across an enemy and swing your sword and hit the enemy first before they attack you, you get to attack them first in battle.
Gone is the «ram into the baddies» battle system, replaced with a more standard «swing your sword with an attack button» method.
If you find combat too slow, switch to the dual blades to launch a slew of fast but weak attacks, or if you aren't afraid to leave yourself exposed as you wind up for slow but powerful swings, take the great sword out for a spin.
Everything from a standard sword swing to a slide attack, and even a ground pound type moves that comes in handy in many of the later levels.
Managing your stamina is also key, as each roll, block or swing of the sword depletes your stamina bar, ensuring that those who barge in flailing their weapon wildly will soon find themselves left open to attack.
Bryce rolls around with a massive sword that you pull out and with the L1 / left bumper you ready the sword and swing the right stick to attack while holding R1 / right bumper you can block (but why would you ever need to when everything dies with 3 swipes?)
Swinging your sword works fine, unless you are dual wielding, in which case attacks can get confused.
The game play shows Jecht's attacks to be a combination of basic punches and sword swings that lead into hitting the opponent in the air with follow up aerial combos to deal heavy damage.
There's still button input required for actions like drawing an arrow, but even wielding a sword and shield can see you raise the left Joy - Con to block and incoming attack to then swing the right Joy - Con to retaliate.
By timing your sword swings to the music, by using the right joystick, you can block the attacks and survive the various areas of the game.
Link appears as a tall teenager with a perpetual dopey grin on his face, swinging a painfully short sword and collecting experience points from downed bad guys to raise health, magic, and attack power.
Too many enemies to count... Swing your sword with [W] to attack nearby enemies.
As opposed to the ridiculously fast, fire - sword swinging king of Dark Souls, Dark Souls II has a giant skeleton woman with slow swinging attacks.
You don't just hold up a sword and swing it, instead you must choose which angle you want to swing your sword from (there are six points), as well as anticipating where your enemy will attack from as well.
When you swing your sword or fire your pistol — yep, you dual wield for long - and short - range attacks — you feel the recoil of the gun and you struggle a bit as you cleave through flesh.
You can equip him with «pins,» which give you various attacks, like sword swinging, projectile shooting, and elemental magic.
With a sword and shield equipped, players can hold the circle button down to block incoming attacks, while a succession of quick taps produce a powerful combo (and on the final swing, the sequence can leave players prone).
By swiping on the Wii U GamePad touch screen, you can swing your sword in different directions — slash away at the ghoulish monsters to inflict damage, or parry their attacks in defence.
«I cant swing a sword to attack or use a bow like in every VR - game.
If you're determined to crack the Barroth's noggin, try using the Long Sword's Spirit attacks, the Switch Axe's sword form, the Charge Blade's axe swings or the Hammer's fully charged spin attack.
It's fun at first to be able to lift your left arm and see your shield come up in front of you, or swing your right for a heavy sword attack.
The knight, when being carried around, can swing its sword to attack, providing a faster and more consistent method of combat than using Elasto Blasts or simply tossing whatever is being carried around.
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