Not exact matches
The other level we played was called «Once Upon a Time,» which showcased the Vita's touch controls, where we would
swipe the
screen and move things
around in the level for our character to continue.
Basically, you use your left hand to control your character by moving
around with the stick and pressing a shoulder button to jump while your right hand is used to tap,
swipe, rub, and drag on the touch
screen.
However, the experts are suggesting that the biggest changes in the near future will be in software; this refers to the actual design of the interaction: using finger motion to flip pages upside down and turn them
around, and
swipe things off the
screen to delete them.
If nothing current is happening, you can
swipe right to the next
screen, which shows you broadcasts happening
around the world.
But Acer has gotten
around this by implementing a feature that lets you
swipe across the corner of the
screen to bring up on -
screen buttons that you can press from any application.
SideSync lets you connect your Galaxy phone, using an app, and mirror the phone's
screen on the tablet, allowing you to
swipe around the interface as though you're on your phone.
What's more interesting about the display it that the bezel is also part of the touch experience, not just the actual glass; you close apps by
swiping on the bezel, which is cool and takes advantage of all the real estate
around the
screen.
I do agree with allowing users to use it for navigation
around the Playstation Menus, it would be so much quicker to
swipe screens or navigate the web.
The best way to explain it is like spinning a globe;
swipes on the touch
screen rotate the camera 360 degrees
around the circle pad - controlled Pit.
Swiping in a specific direction moves your fighter
around, and you only need to tap the
screen on your enemy to have your character attack.
The other level we played was called «Once Upon a Time,» which showcased the Vita's touch controls, where we would
swipe the
screen and move things
around in the level for our character to continue.
Of the three control options available, the default is designed to work the best using a virtual stick for movement,
swiping the
screen to aim and UI elements
around the
screen to fire, throw grenades, swap weapons or deploy a special attack.
Once movement stops, you'll look
around the area for any objects or puzzle pieces by
swiping two fingers across the
screen and using one finger to examine objects and advance on
screen dialog.
«Mobile gaming» brings to mind
swiping around on a touch
screen, but you don't have to use clunky touch controls.
Not only can your double - tap the
screen while it is locked to wake the device from sleep (and double - tap again to put it back to sleep), you can also
swipe it to get
around more quickly.
One way
around this problem would be to enable Immersive Mode, which is an Android feature that auto - hides the navigation and status bars, while letting you access these controls when you need them by
swiping in from the edge of your
screen.
It comes with Micromax's
Around Yu service which lets you look for buses, flights, hotel, and recharge by simply
swiping right from the home
screen.
Tap something to activate it, move your finger
around the
screen to scroll up and down, or
swipe from left to right and right to left to move between
screens.
And, the more of them I used, the more I felt like a chicken pecking and
swiping around on a
screen on my wrist, instead of using the Gear 2 for what it really should be: a simple one - glance substitute for staring and pecking and
swiping at my phone.
Elsewhere, Fitbit has made changes to how you navigate
around the Fitbit Ionic,
swiping down from the clock face will reveal notifications, pressing and holding the back button will bring up music controls, payments and the shortcuts
screen.
It also makes it easy for you to move apps
around, you can do a pinch - out action to show the home
screens, flick an app downward to collect them,
swipe over to a new
screen and move all the collected apps there.
Found in Settings then Gestures, you'll see a few different things you can do by
swiping your finger
around on the
screen when it's turned off.
But don't let its bigger scale put you off - we find the extra real - estate of both models makes
swiping and navigating
around the
screen even better.
There are some useful shortcuts and features available that make navigating
around the UI much quicker, including the
swipe gestures using the fingerprint scanner, the ability to take a screenshot with a double tap of your knuckles on the
screen, and the ability to draw out areas to crop.
Navigating
around the UI is much smoother and the UI itself I think is better designed to accommodate this better performance (for example, you don't have to
swipe between multiple
screens just to reach the quick setting you're looking for).
As you'd expect for a phone with these specs, the Z1's performance was perfect for everyday use;
swiping around the home
screen, scrolling through apps, texting friends, etc..
If
screen size above all else is important to you, you need 4G data speeds and you fancy
swiping around the colourful tiles of Windows Phone, then yes.
Whether it's revolutionising the entire interface or just tweaking notifications to make them more user - friendly, Android Wear's approach is certainly in need of a revamp, and in the next version of Android Wear, we'd like to see a revamped experience that has less
swiping around a small
screen.
It's long been rumored that, given the blank slate nature of near bezel-less displays these days, future Android versions would do away with on -
screen buttons, shifting to a combination of
swipes and gestures to move
around the operating system.
Swiping around the home
screens and through apps was well handled by the four MediaTek cores and I never felt that the Liquid E3 was lacking in power in that department.
The virtual touch bezel feature means you can run your finger
around the edge of the
screen to scroll through menus as well as tapping and
swiping on the
screen.
While the LG V20 used a fixed secondary display for notifications, LG switched to a new «floating bar» display that can be moved
around the main
screen or completely
swiped away.
The data was easy to read on the OLED touch
screen when inside (and very bright in a dark room), which was consistently reactive when tapping and
swiping around between data
screens — more so than the Vivosmart.
Keep
swiping or rotating the bezel and you can see a whole collection of apps
around the perimeter of the
screen, as if they were numbers on a watch face, including the calendar, heart rate monitor, music playback control, pedometer, or whatever other apps you want to include.
Once logged - in, REALTORS ® can
swipe through three home
screens: property search, market activity
around the REALTORS ® location, and area demographics.