And there's the cat costume, ostensibly 3D World's grand invention, which adds to Mario's increasingly fetishist wardrobe, allowing its wearer to temporarily climb walls and
swipe at enemies with sharpened claws.
The game has you dashing around,
swiping at enemies, dashing back, dodging what looks like bullet hell and
swiping at enemies some more.
Assassin's my personal favorite, are best at getting in quick, taking a few
swipes at the enemy and retreating, before going back for more.
Cat suit Mario is the newest, and although the power up does appear too frequently and is slightly too overpowered, I very much enjoyed
swiping at enemies with my paws, and using my claws to climb up walls.
Not exact matches
Here's Assembly Speaker Sheldon Silver taking a
swipe at Ed Koch in response to the former NYC mayor's recent remarks that his fellow Manhattan Democrat is an
enemy of reform and a «bum» who should be ejected from office by the voters this fall.
He marred a mostly sensible speech on political reform last week with the cynical insertion of a
swipe at Brussels, still caricatured as the distant
enemy of our native democracy.
You'll be
swiping like mad on one
enemy with an exposed weak point then quickly rotate to cancel a tough foe's charged attack only to realise that another
enemy is readying their attack
at the same time and before you know it; your finger is cramping up due to the rather intense workout.
While it can be used to
swipe at the many foes you'll encounter along the way and dig up treasure, its most interesting offensive feature is how it can be utilised as a pogo - stick, a skill that lies
at the heart of the game as bouncing off of
enemies is key, often being used to reach high platforms or make it across otherwise impassable gaps.
Naturally just ploughing straight into an
enemy is the simplest method of doing some damage and to that aid you in that area there's a handy side -
swipe move available
at the touch of a button, but Max's ride also comes equipped with a harpoon that can be aimed in slow motion and used to rip off wheels, doors, bumpers and even spear an
enemy driver before yanking them savagely out of the car.
You'll head out sword in hand and
swipe away
at enemies until they're dead, all whilst avoiding any incoming attacks or traps they might send your way.
The side - scrolling adventures adds touchscreen support for Captain Olimar, who can now fling Pikmin
at enemies and obstacles with the
swipe of a finger.
Each
enemy has their own unique method of fighting you, whether they
swipe at you with sharp claws, or crush you with enormous arms.
Aim and launch projectile weapons
at enemies using the SIXAXIS controls and the precise firing mode on the front panel, and unleash unbelievable Ninpo attacks by tapping, painting or
swiping on the rear touch screen
By default, players use a virtual joystick to move around each environment, and they can
swipe to move the camera and aim
at enemies.
Something that never occurs in the original series (
at best Amuro only ever managed to take out nine
enemies in a single skirmish with the RX -78-2 and that was over the course of five minutes, not in a single beam sabre
swipe).
An indicator underneath each
enemy will turn red when they are about to attack and in order to avoid their onslaught, the player must
swipe at the perfect moment in the direction of the attack.
Use long
swiping motions to deal more damage, and strike
at precise angles to devastate weak spots in
enemy armour.