The rifle, for instance, can
switch ammo types to fire a single powerful shot, a shotgun blast, or an explosive round, while the daggers allow the player to jump upwards and scale the sides of huge Oni — a boon when trying to cut off hard - to - reach limbs.
Playing for countless hours, trigger tapping to shoot the enemies as sometimes you will be overwhelmed looking for cover,
switching ammo types to kill certain enemy types.
Not exact matches
Each of 14 weapon
types makes combat feel like an entirely different game, from the grace and familiarity of a sword and shield, to the explosive pummel of an
ammo -
switching Bowgun, to the downright oddity of the Hunting Horn, a massive hammer that plays stat - buffing tunes.
There is a moderate learning curve when it comes to
switching between firing modes and
ammo types — especially in the heat of battle — but by the time you reach the final boss, you'll appreciate the game's control scheme and how well it works.
The change also streamlines the way that
ammo types affect enemies, so you are no longer struggling with how to approach a particular
type of shielded enemy, you simply
switch to energy weapons, bring it down, and then go right back to your bread and butter.
This makes it very hard to
switch guns and
ammo types on the move.
The use of a weapon wheel for example, accessed by the L1 button is sensible and provides easy selection of your weapons and accessories as well as
switching between
ammo types.
Melee:
Ammo Switch Cycles between the various ammo types of Buster sub-weap
Ammo Switch Cycles between the various
ammo types of Buster sub-weap
ammo types of Buster sub-weapons.
Horizon's weapon interface is built to allow you to easily
switch between four different weapons at any time, each with multiple
types of available
ammo, the action slowing down in the background while the weapon ring is open.