Sentences with phrase «switched during combat»

Some of these perks can also be switched during combat, so that you can use them however you need to in any given situation.
Additions include the day - night cycle as well as the emphasis on real - time action and weapon switching during combat.
Lightning switches during combat between schemata which are different outfits that are accompanied with unique battle actions.

Not exact matches

Also during the winter I wanted to have a hot breakfast to combat the cold outside and so I switched from cereal to oatmeal.
Dual Play will let you switch between Batman's allies on the fly during the games free flow combat.
Switch between four fighters during combat to bring in the best weapons for each situation.
While your party each have one Persona that levels up as you use that particular character, the hero has the ability to hold multiple Personas, and switch between them during combat.
During combat, you lock onto targets and attack them, and can also switch between them.
There were over a dozen times where Tomb Raider would hear noises from the game itself, or misinterpret words I was using to pause the game or switch weapons, which can be detrimental during combat.
And for all of those who prefer single player, it provides a LEAP feature which will let you switch between the four main characters — Dalton Brooks, Izzy Sinclair, Jacob Kimble, and Naya Deveraux - at anytime during combat, so you can fully control every action and enjoy every characters» skill set.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
UNS 4 adds a «change leader system» wherein players can take advantage of that massive character roster and select three - person teams that you can switch between during combat, provided the appropriate meter is full.
For those new to the series Tales of Xillia's combat is all about Real Time Combat although do not worry if you are a strategic combat fanatic as Tales of Xillia has that covered too with the ability to switch between your characters during battle and also exchange characters with reserves any time during a fight combat is all about Real Time Combat although do not worry if you are a strategic combat fanatic as Tales of Xillia has that covered too with the ability to switch between your characters during battle and also exchange characters with reserves any time during a fight Combat although do not worry if you are a strategic combat fanatic as Tales of Xillia has that covered too with the ability to switch between your characters during battle and also exchange characters with reserves any time during a fight combat fanatic as Tales of Xillia has that covered too with the ability to switch between your characters during battle and also exchange characters with reserves any time during a fight scene.
Update: Rocksteady tells Eurogamer that the co-op takedowns are showing off a a new «dual play» mode that lets you switch between characters during combat.
To keep the combat from becoming repetitive, Omega Force also added the ability for your controllable characters to carry multiple weapons which can be easily switched between during battle.
The game world looks absolutely stunning, and the player will also be able to switch control between the four party members during the real - time combat.
After having reached Act II; the new Ring of Power can be utilised to dominate any Orc by making them switch allegiances to serve as a follower of the Bright Lord, while captains and overlords can also be dominated after being broken during combat in preparation for recruitment as a follower within your army, although Talion does have to be a higher level than the Orcs he is actively recruiting.
Getting this «ninja feel» was extremely important to our team during development of Shadow Warrior 2 on PS4 and we spent a lot of time testing how switching from ranged gunplay to close quarters melee combat felt on DualShock 4.
During combat, for instance, you can hold the character change button to do a team - up move as you switch characters.
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