Not exact matches
According to ICC, last month a radicalised university student
attacked a priest and churchgoers with a samurai
sword at St. Lidwina Church in Yogyakarta, Java, injuring four people.
Islam
at the beginning held the
sword only when it was necessary to survive the wars launched against it by the Pagans of Mecca beside the Persians who then were worshipping fire... Any way remember that we never came closer to the West until the launched their first
attacks against Muslims by the crusaders that came from the west towards Jerusalem... Such acts has drove Islam to adopt the policy that says «
Attack is the best means of defense» to push the crusaders further back.
declared openly within the hearing of our people that if the Emperor had followed the resolution arrived
at in Bologna and
attacked the Lutherans with the
sword... then the problem would have been solved.
Whilst we have seen great
attacking play from Swansea this season
at times their defence has lacked coherence and strength which has led to the Swans conceding very poor goals with prime reference being made to their fixture
at Anfield the Sunday before their Carling Cup final triumph, if Arsenal catch Swansea on a day such as that tomorrow then it could well be to quote Gary Neville «bingo time» for Santi Cazorla with the quick footed Spaniard having the potential to put a disorientated and poorly organised defence to the
sword.
NYC Mayor Bill de Blasio spoke
at the funeral for Timothy Caughman, a black man who was killed in a racist
attack by a white Balitmore man armed with a
sword on the night of March 20 while scavenging in Midtown.
A man rides through an opposing army slashing as he goes, rears his horse, and throws a knife
at a man on a rearing elephant, who throws a spear that hits the horse and the man is shot with an arrow; the man falls to the ground, the horse is
attacked repeatedly by men with
swords and spears (we hear the horse shrieking, see blood gush from its wounds and then see it fall to the ground, although it does not die).
She combines Western European
sword with Eastern European whip techniques, making her
attacks graceful and absolutely deadly
at the same time.»
Mapped to Square, Triangle and Circle (
at will) players can cycle between two sets of three abilities (the right trigger acts as a «shift») which can vary from simple close - quarter
sword attacks to ice spells or healing portions.
The
sword and shield allows players to build up
attack power while in a defensive pose and then unleash it by swapping over to a specialized
attack form, but I personally opted for the new chain whip — think Ivy from Soul Calibur, only with the option to chuck dozens of kunai into enemies and explode them
at will.
She's
at her most ferocious in Fire Emblem Warriors, able to
attack with her
sword and huge balls of fire.
You'll use a boat to move from one island to another, there are bombs and arrows to collect (fire one through flame to create fire arrows), smash ceramic pots, cut tufts of grass with the
sword to reveal coins, fight patterned - based bosses found
at the end of environmentally themed dungeons, and a spinning
sword attack.
However, the above trailer for the game that was shown
at TGS actually makes the game look like it plays a lot like Secret Rings just with a
sword to
attack instead of Sonic jumping on things.
He has a wide range of gun and
sword attacks that make him extremely dangerous
at close and medium ranges.
There were also a few enemies that would glitch out when I
attacked them or my
sword attacks wouldn't hit them
at all for some reason.
Swords of Ditto will throw a lot of enemies
at you, and unfortunately there is no way to block any of their
attacks.
Much like the other 3 - D MK's, I still had a few problems with hit detection
at some points such as
attacking with Deathstroke's
sword in a corner or attempting to hit Dark Kahn with Sonya's bike kick while playing in single player.
Finally you have Pontius, the knight, the strongest in close - up combat with two weapons
at hand: a
sword and shield to defend and
attack enemies with, and a heavy hammer to bash through stone walls.
You'll start out a simple Freelancer who uses
sword strikes to
attack and can learn useful abilities such as Examine to learn about the monsters you face, but you'll soon be able to wield powerful elemental magic with the Wizard class (who, usefully, can cast defensive as well as offensive spells), or equip multiple weapons
at once as a Charioteer (basically a horse - inspired warrior).
- dungeon maps are a 3D model - specific locations you need to pursue are marked - can't see a floor - by - floor layout - no compass - dungeons are smaller and less labyrinthine - dungeons have a friendly voice guiding you that offers general hints and warns you of the boss - this voice is not heard outside of the dungeon, and Nintendo has not mentioned who the voice belongs to - dungeons do not hide items that are required to complete the dungeon - bosses won't be based around a singular dungeon - focused item - when you find a dungeon, you need to make sure you have everything you need, and lots of it - one dungeon has pockets of a poisonous, sentient liquid that hurts to touch - this substance is called malice, and little eyeballs will sprout from these patches -
attacking the eyeball will clear away the malice and sometimes constituted a small puzzle - diamond - shaped switches that can be activated with an
attack are present, and still react to your
sword, bombs or arrows - in one dungeon, after activating a switch with his Sheikah Slate, Link was able to control the dungeon slightly - when looking
at the map, he could tilt the dungeon in order to open new paths or to make blocks and switches slide around
Players can fire
at targets in the distance or switch to
sword attacks for close - range targets.
And when those enemies get too close, Ryu can either strike
at them with his
sword or block them with his shield, which absorbs several
attacks before flying away and taking Ryu's
sword with it.
While the unarmed
attack itself is not really anything special, it does have the ability to disarm opponents
at times, leaving one of four weapons available for Kratos to use temporarily —
swords, spears, shields and hammers.
Survival Mode makes the world more dangerous, adding deadly monsters that come out
at night and
attack you if they see you — you will be able to defend yourself with
swords, pickaxes and more.
The Stalfos
attack Link by thrusting upward
at him from below with their
swords.
There are multiple ways to take out enemies, including a standard or charged
attack,
swords, bats, throws and even a special spinning move that is great when dealing with all 8 bosses or when facing multiple opponents
at once.
You'll head out
sword in hand and swipe away
at enemies until they're dead, all whilst avoiding any incoming
attacks or traps they might send your way.
The action is fast and fluid, and felt responsive whether I was dodging
attacks, shooting Mega Man's missiles or slicing up multiple opponents
at once with Link's
sword.
It's easy to take shots
at the
attacking wolves and malicious tree spirits from afar and then switch to the
sword when they get too close.
At times, you'll be swamped with enemies, with bullets and
attacks flying all over the screen which you'll have to avoid and counter by moving about the screen and either shooting your foes or slashing them with a
sword.
They can range from powering up your
attacks with lightning on your
sword, increase defence, send a small or large firebolt
at an enemy, reviving your AI companion, and so on.
At least with the
sword and shield combo, you can chain together some
attacks and make it a little more interesting, but the constant dodging just to get one hit is over my head, apparently.
Link can defend himself with his shield by holding the R button,
attack with his
sword with B button (which also fires beams of energy when
at full health), and also assign items to the X and Y buttons.
The second phase sees the brotherly duo combine, with Lorthric clutching onto Lorian's back and augmenting their
attack by enchanting Lorian's already powerful
sword while casting powerful projectiles
at the player.
Using the Moves also opens up a whole new dimension in terms of combat, giving players the opportunity to simultaneously
attack in two different directions; the intensity of the combat has been pared back somewhat in VR, with NPCs generally waiting their turn to
attack, but there is still no more satisfying feeling than striking an enemy with your
sword whilst casually blasting force lightning with your free hand
at a grunt trying to unsuccessfully flank you.
Battles are turn - based, and on their turn, players tap on the
attack symbol to activate a power meter on a
sword at the bottom of the screen.
Lester's only standard means of
attack is the single most pathetic kick in video game history, though
at certain points in the game he can pick up weapons like throwing rocks and (
at the very end) a
sword to fight off pirates.
My favorite
sword ditches the moveset introduced in Dark Souls 2 in favor of a moveset that is —
at the very least — similar to the
sword's
attacks in Dark Souls — complete with the overhead swipes that I so adore.
The Original Mechanical Ninja returns with
sword in hand and wacky
attacks at the ready.
[6][7] By shooting
at her red eye with a Deku Seed via the Fairy Slingshot, Gohma will be stunned, leaving her open to
attack from Link's
sword or Deku Sticks.
All three of us
attacked and took down one of the enemies, the
sword was definitely the strongest standard
attack at this point.
By swiping on the Wii U GamePad touch screen, you can swing your
sword in different directions — slash away
at the ghoulish monsters to inflict damage, or parry their
attacks in defence.
It's fun
at first to be able to lift your left arm and see your shield come up in front of you, or swing your right for a heavy
sword attack.