Es and her huge blade provide a nice alternative to the other
sword wielders in the game thanks to her heavy use of trap setups.
Back then, I would've been excited to hear Cloud is coming to SSB, but I'm not as excited as I should be, because there's too many
sword wielders in the game with similar move sets, which kind of kills the hype of wanting to buy him.
Not exact matches
What is remarkable
in these theological constructions is that they do not retain the biblical perspective which sees the state as ordained by God,
in harmony with the divine order, and at the same time as the Beast of the Abyss, the Great Babylon; as
wielder of the
sword to chastise the wicked and protect the good, but also as the source of persecution and injustice.
The
sword -
wielders are on some hectic meat diet which is terribly low on all the good things
in life, like wheat and wheat - ish goods.
While Fire Emblem Warriors» gameplay can also feel a little
sword heavy and «same - y» at times, I would attribute that to the fact that most of the main characters
in the recent Fire Emblem series are
sword wielders.
While there are
sword, axe, lance, magic, and many different types of
wielders available to use, they all blend together
in their category.
The only drawback is that some of the more generic weapons, such as
swords and spears, are used by a wide number of officers, so characters such as Sun Jian and Xiahou Dun (both
sword -
wielders) have very similar movesets if equipped with their default weapon, while they had uniquely tailored ones
in the pre-DW6 games.
The core gameplay mechanic is to lure
in mercenaries ranging from
sword wielders to gun toting nuns, and then set up all sorts of devious traps to hurt their feelings with.
There's a
sword wielder who is
in your face, and there's a hybrid character who wields a boomerang, mirror and dagger.
While there are
sword, axe, lance, magic, and many different types of
wielders available to use, they all blend together
in their category.
Here, what makes Lucina different from Marth as a
sword wielder, for example, comes down to how often the player has used them to level up their stats, not about inherent differences
in their skills.
As a superhuman
sword wielder from a supernatural world, casting Geralt
in this game seemed sensible on Bandai Namco's part.
While Fire Emblem Warriors» gameplay can also feel a little
sword heavy and «same - y» at times, I would attribute that to the fact that most of the main characters
in the recent Fire Emblem series are
sword wielders.
The combat system is a rather good one, and Nariko is certainly equally skilled
in both defence and attack, making her a more than efficient
wielder of a very big and un-lady like
sword.
Interacting with the
sword in this manner isn't clever as the
wielders life is then slowly drained (perhaps the weight of the said weapon is the culprit) until succumbing to death.
While there is a traditional variety
in the stats and effects of individual weapons offered, it helps that you aren't always switching back and forth between
sword wielders, axe users, or spear bearers.