I have a dream to have all systems in one household and to have
those systems play nice with one another.
KEF's Egg speaker
system plays nice with desktops, laptops and tablets.
Not exact matches
Interesting approach — I do nt think Arsene will
play a new
system this year as seen by the two matches already
played, so a
nice thought but a useless article overall.
Perhaps develop a
system that enables intuitive and flowing
play, (would be
nice), but you have to invest or you stand still.
Nice one Wenger, again showing how clueless he is (like most of the pundits outside this country are claiming)... Anyone knows that Vardy will not fit our
system (a rigid
system that never changes because the guy in charge is a liability)... We pass the ball to death while Leicester main
playing strategy is counter attacking...!!
Porter reclassified to
play alongside his brother this season and has a lot of learning to do, but his instincts for passing and positioning would be a
nice long - term fit for the Spurs»
system.
Even as the mayor
played nice with Cuomo, the governor kept finding ways to tweak him — from neglecting to tell City Hall about plans to shut the subway
system during a snowstorm to attempting to big - foot him during City Hall's public fight with police unions.
«It's
nice to see EEG and related approaches involving scalp electrodes, but if I think about getting my thoughts to operate a complex, dexterous action like
playing the piano, my personal opinion is that these
systems will never get you to that level of precision,» Nurmikko says.
I appreciate a
nice sound
system that does not
play country or rap.
great game n fun to
play but too short i recommend it for fun but do nt expect too much the plot is avg i lyk the combat
system its
nice
great game n fun to
play but too short i recommend it for fun but do nt expect too much the plot is avg i lyk the combat
system its
nice bosses are quite creative
Do nt
play it if you are looking for spohisticated plot or innovative combat
system, but if you are looking for a
nice piece of action and a lot of cool QTE go ahead.
I'm on the fence on this one... recently I've been
playing tougher, longer games, (Wolfenstein, RE5 etc.) and Cloudy With a Chance Of Meatballs was a
nice break from that and although the dialogue is often times completely irrelevant to the current situation, a good selection of funny weapons and a collectables
system with alternate ending make this game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited game rentals.
There's a really
nice rating and reporting
system, so for the most part I think we'll be able to avoid having to constantly
play penis - shaped levels and can instead get to the genuinely good stuff.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a
nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo
system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to
play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are
nice to the eye, battles are divided into rounds, with all the tiny
nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening
system, called the «Seventh Sense» awakening, unlike the NUNS awakening
system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The game gives you a very
nice looking menu
system that may look complex, but it is still are pretty fun to
play through.
loading up Fast RMX and i'm greeted with a very stark menu which shocked me, but, all the fun is in the gameplay; just as it should be i've not taken the
system to work yet but it will be
nice to continue
playing on my lunch where i left off at home if there are any indys which are being released multi-format at the same time i'll be getting them for the Switch
As EA sucked up some really
nice studios and brands, I still think it hurts as I loved the idea of not having to buy a PS4 to
play everything I'm interested in, but now the WiiU is turning into a
system that can't stay alone forever, again.
Also, to think about it - Lightning would be
nice choice (but only for SCV, not potentially upcoming SCVI), because of irony - FF13LR is
nice game, but terrible FF, while SCV is
nice SC (best fighting
system so far and awesome online), but terrible game (5 years ago, when I wasn't really into fighting games - didn't care about balance, haven't
played online - I wouldn't buy such a barebones of a game.
That would make it a
nice little niche
system rather than another console which
plays the same yearly updates of the big sports or fps and maybe only gets a couple of decent new ip's each year.
Music
plays through a very
nice Harman Kardon audio
system, at least with the Summit trim.
Also, the ability to plug in your phone to charge or
play music is
nice and the Hands Free
system is actually really good.
Like most electronic power - steering
systems, there is some
play on center and then tightens up when you dial in more angle, which is
nice.
The ability to synchronize your electronic devices to
play through the sound
system was
nice.
It looks like all of these companies will have to take into account the new Kobo reporting
system and make sure it
plays nice with their own sales tools.
Digital has been a huge burden for the existing
systems and most distribution companies don't
play nice with each other.
While the original game may have launched with stereo support,
playing this latest version on a decent surround sound
system,
nice pair of headphones, or even a sound bar will really bring out the charming effects and music that made LocoRoco famous in the first place.
It's a
nice addition to my gaming hobby and I'm always
playing something there, but it's true, If I was a typical FSPFSPSFPPFS DURUDURUDURU AAAAAAAA TRIPLE AAAAAAAAA so called player, I'd be pissed since there's no GTA, BATTLEFIELD, no more Assassin's Creed, God of War, OMGOMGOGMOGMOGMOGOMGMOGMGO so bad this
system.
Overall: 9 A great fighter all round,
nice to look at and fun to
play though a little hard for new players to get into thanks to the combo
system and awkward 360 controls
It's pretty fun to work alongside your friends to take out the enemies, but the game also features a full leaderboard
system so it's not all
nice and friendly
play!
Nice... I haven't picked up this game yet... Though I've heard so many great things about this game, I
played the demo and the strategic elements in the battle
system weren't really my cup of tea... BUT I'll probably buy this game once the price goes down a bit...
Anyway, just a similar if not opposite interjection... It's just
nice that no matter what side we started with we'll have great games to
play and when the other
system gets cheaper we'll just get more great games to
play.
It's a little bit abstract, but looks rather
nice for Wii,
playing to the
system's strengths.
However, it was
nice to
play it on my own
system and actually be able to hear the sound.
You can only
play one game with that solution, Plus, the N3DS is so much
nicer, C stick is great,
system runs a lot faster, and the 3d is actually decent.
it's
nice to be able to keep your older games in case you ever feel like going back and
playing them one day without having to keep the old
system hooked up.
The game is a sheer joy to
play, from its manic off - road sections to its track gameplay blistering around beautiful locales like
Nice, the ingenious use of the Drivatar A.I
system, the game has something for everyone.
The leveling
system is
nice and also the fact that you can pick different costumes for your characters is so neat because, many people love different
play styles and different
play styles means customizing your characters looks.
For those of us who have
played the game before, it would have been
nice to be able to access the Master Quest as soon as we popped the cartridge in the
system.
While generally an improvement, there are some tree models that just look rubbish — the Catalunya track has the worst examples I've seen — and while lighting has been tweaked and
plays nicer with a subtle improvement over 14's already quite lovely weather
system, with a lot more standing water that reflects the sky, it can look a little washed out in comparison.
good game with colorful graphic i really love it especially MC expression laugh, sad, mad maybe one of the best graphic that push 3DS hardware more than ever for battle
system isn't to hard just like
playing rock - paper - scissors what i really love about this game is that you can freely hunting your own monster which is very
nice.
And SH is always a
nice change of pace for me; there are few Duo games quite like it (the
system, like its contemporaries, was low on into - the - screen blasters), so transferal of sharpened skills from one recently
played title to this one is generally out of the question.
After
playing the multiplayer mode I did notice there was some minor slow down while
playing the two player game but it would have been
nice to seen some more multiplayer options like a
system link option or even the ability to
play it on the Xbox Live service.
It has a
nice addition of being able to use the Nintendo Switch's touch screen, but the absence of co-op on a
system that is so easy to
play cooperatively on feels like a very large miss and something that could have really set it apart from other versions.
The game gives you a very
nice looking menu
system that may look complex, but it is still are pretty fun to
play through.
Awesome stealth mechanics; Augmentations add a whole lot of depth to the game; Heavy choice based gameplay, a lot of freedom to
play the way you want; Great story with
nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover
system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth and fluid
You can equip a maximum of three on any given hero, so it's a
nice system to
play around with and adds more depth to the gameplay.
A
nice feature is the hint
system which costs 1
Play Coin.
While it's good to see Twitter attempt to find a
system for controlling the behavior of its users, human beings are too complicated to be algorithmically guided into
playing nice.
Apple's HomeKit home control and automation
system is largely plug,
play, and enjoy, but sometimes stubborn devices need a nudge to
play nice.