Sid Meier's Starships is a light strategy games imagined for
the tablet gamers audience.
Not exact matches
«As mobile gaming expands with increased smartphone and
tablet penetration, we're seeing a very broad and diverse
audience develop for mobile gaming, with women comprising 68 % of mobile
gamers who play on their smartphone or
tablet for at least an hour each day,» said Anders Evju, the CEO of PlayPhone.
But the Wii U is a poor substitute for a
tablet and the
games that both the gaming
audience and the wider public at large has come to expect since the launch of the iPad in 2010.
Mobile
games seam to appeal to a great rage of
audiences, while according to a large - scale online survey I conducted as part of my research 49 % of respondents answered that they play
games on their mobile device (either phone or
tablet) more often than on other devices.
Potential banana skins abound From simple things like Amazon's patent for reselling ebook licences (bound to have an impact on ebook sales especially of lead titles if it were ever to be put into practice) or like discovering that despite having a great product your brand just doesn't resonate with consumers beyond your core
audience and hence you lose a bundle of cash trying to sell them
tablets or realizing that your main competitor is not the rival publisher of literary novels or commercial non-fiction but a
game in which trajectory considerations are a more important aspect of gameplay than would normally be considered cool and various music video fads from Gangnam Style to Harlem Shake.
The Renegades team welcomed one of the members right there at INDIE 48, and managed to make a
game playable on iPad, and anyone from the
audience could try it on the
tablet.
But the Wii U is a poor substitute for a
tablet and the
games that both the gaming
audience and the wider public at large has come to expect since the launch of the iPad in 2010.
Company of Tanks is free to play cross-platform
game targeted at a casual
audience on mobile /
tablet - platforms.
I loved XCOM on iPad, and it's a good example of how you can transfer a core
game to
tablets, but I'm sure there's ways to make it even more inclusive to a wider
audience.