Sentences with phrase «tactical combat system»

Platinum makes up for any technical hiccups by providing a massive open - world chock full of weirdoes who need to be trounced in Neir's blisteringly fast and tactical combat system.
WAKFU ® is a fantasy MMO adventure with a tactical combat system and a unique anime style from Ankama Studio.
For Honor redefines the hack and slash genre with a tactical combat system and addictive online play.
The game features stunning 2D animation and art, a unique tactical combat system and a cast of unforgettable characters that drive the story forward.
Evolution Worlds» unique gameplay utilizes a 360 - degree, turn - based tactical combat system new to GameCube, and features over 60 hours of gameplay with more than 100 characters.
The result is an engaging and tactical combat system that rewards planning and a good eye for the battlefield.
And while series fans will be used to Yakuza games including multiple minigames for more serious time - wasting, like the ability to manage a hostess bar, Yakuza 6 has gone nuts, adding not just a complete army recruitment / tactical combat system for gang warfare, but a baseball management game as well.
This continuation kept all of the things that made the original Banner Saga great (narrative, animation, and tactical combat systems) and engrossed the player with another somber tale of survival in a cruel and unforgiving fantasy world.
Like I mentioned above, the new battle system is more strategy focused, it seems to be a hybrid of action and tactical combat systems used by Square Enix over the years.
This continuation kept all of the things that made the original Banner Saga great (narrative, animation, and tactical combat systems) and engrossed the player with another somber tale of survival in a cruel and unforgiving fantasy world.

Not exact matches

The idea is to arm armored combat vehicles and tactical wheeled vehicles with additional protective technology to secure platforms and soldiers from enemy fire; vehicles slated for use of APS systems are infantry fighting vehicles such as Bradleys along with Stykers, Abrams tanks and even tactical vehicles such as transport trucks and the emerging Humvee replacement, the Joint Light Tactical Vehicle.
There are nods to the Steamworld Dig series throughout Heist but the majority of the gameplay is focused on a tactical combat and movement system that lets control a party of steam - powered robots.
Fans of tactical RPGs will definitely enjoy the combat system and most of the gameplay in Blackguards 2.
At firs glance things are promising: enemies hit hard and there appears to be room for a simple combat system with enough nuance to allow for some tactical play, but as you go through the game you realise that despite the various buff's and stances the brain never needs to be engaged in order to achieve victory, even on the hardest difficulty.
Should you wish to give combat a slightly more tactical edge, a cover system is also fully present in the game allowing you to duck behind a box, pop out and pop some heads.
Final Fantasy VII Remake battle system will focus less on action and more on strategy and tactical combat.
Speedy, tactical turn - based combat with the newly - developed «ARCUS» system returns with all the bells and whistles players fondly remember alongside a new Overdrive mode, new means of transportation across both the land and sky, new allies, new dangers, and a renewed sense of hope as Rean tirelessly works to right the wrongs that have led the country to disarray.
The combat system is designed to avoid repetitive battles that are common to the genre and instead focus on unique strategic experiences and tactical situations that differ as your progress.
Game description: Play through the Knight campaign as you battle against the tribal Lizardmen or enjoy the groundbreaking PvP combat system that will deliver fast - paced real - time strategy action or tactical turn - based gameplay.
Experience the unique combat system which blends real - time strategy with tactical first - person shooter.
Where Stick of Truth had a fairly traditional turn - based combat system that was spiced up with timing button presses to boost your attack power, The Fractured But Whole reinvents it in the mould of a tactical RPG, albeit simplified to keep the battles fast and snappy.
With an engaging story full of political intrigue, a battle system that mixes real - time combat and tactical strategy, a gorgeous visual style, and more, the game will immerse players into the frontlines of a desperate war.
With an engaging story full of political intrigue, a battle system that mixes real - time combat and tactical strategy, a gorgeous visual style, and more, Valkyria Revolution will immerse players into the frontlines of a desperate war.
Deadfire offers new progression mechanics, an enhanced companion system, tactical combat, and new areas to explore across land and sea.
The demo also offers a very brief peek at the character creator and crafting system, as well as a chance to see a bit more of the tactical combat option in use.
There's also a very welcome weight to the structure of combat that makes fighting two or three enemies a tactical affair and Ninja Theory ultimately crescendos the combat into a series of conflicts that will test your understanding of the combat system to its depths while equipping you with new abilities that fit the arc of the story snuggly.
City of the Shroud combines fighting game mechanics with tactical RPG gameplay through an intuitive combat system.
The Surge's combat system is fast - paced, tactical, and brutal, with an innovative limb targeting system enabling you to attack and cut off specific limbs, farming materials to craft upgrades for your exo - suit.
Ancient Frontier combines tactical turn - based combat with RPG progression to create a combat and progression system with depth and plenty of choices.
The RPG system merges with the tactical combat well.
«Drums of War» - is a turn - based tactical strategy game boasting well developed combat system and interactive environment, providing wide opportunities for tactics.
This movement system provides an innovative combat and a new tactical dimension and thus offers more dynamism and immersion.
Here's some information about the combat in The Surge, taken directly from the press release: «The Surge's combat system is fast - paced, tactical, and brutal, with an innovative limb targeting system enabling you to attack and cut off specific limbs, farming materials to craft upgrades for your exo - suit.
Praised for highly tactical combat, an innovative territory - control resource system and varied single and multiplayer campaign design, Company of Heroes is consistently regarded as the one of the greatest real time strategy franchises of all time.
On the trail through the procedurally generated wasteland you will have to fight your enemies in the genre - mix that combines card games, roguelike elements and a tactical turn - based combat system.
Not only did this showcase the games cover and combat systems, it also showcased how exploration and tactical strategies have huge payoffs.
Fell Seal: Arbiter's Mark is an upcoming tactical roleplaying game for PCs and consoles that features captivating turn - based combat, gorgeous hand - drawn graphics, and an intricate class system.
The combat system is not revolutionized in any way but remains entirely enjoyable because of the link between health and attacking power and the tactical puzzles that are built around it.
Hunting the machines is where Horizon begins to define itself against the deluge of action - RPGs on the market, leaning on Guerrilla's penchant for creating fast, tactical combat and advanced AI systems.
While the previous two Shadowrun games handled combat in real - time, Shadowrun for the Mega CD employed a turn - based tactical system in the style of Shining Force or Arc the Lad with combat results decided by animated rolling dice.
«So, in essence, you've got a full - featured MMORPG dripping with polish and quality at every turn, an awesome combat system that takes the time to show each epic attack in slow - motion cutscenes, while still providing a simple, tactical gameplay experience that's great for kids, and fun for everyone else, that also creates a social dynamic allowing players to work together to survive — not to mention the chance to pilot your own pirate ship, alongside a bunch of addictive little mini games — and all that's before you reach level 5.»
A well - realised cover system that demanded tactical thinking and flanking trickery; an over-the-shoulder perspective that gave the chunky gunplay a gritty and gory edge; an Active Reload system that rewarded dedicated players with Bemani - style benefits; and chainsaw bayonets that meant close quarters combat was often viable and always deadly.
There's also been a redesigning of the stealth system, which will allow for more varied combat in dispatching enemies quietly; Lara now has a tactical knife she can use to assist her in her silent but deadly attacks.
Our turn - based combat system features an action point system that will make you choose between slow, powerful attacks, tactical movement, or a mixture of defense and quick attacks.
The battle system combines tactical strategy with real time combat.
The speedy, tactical turn - based combat with the newly - developed «ARCUS» system returns with all the bells and whistles players fondly...
With its dozens of interesting combat tactical cards and a unique grid - based combat system, players can get the upper hand using action and spell cards to destroy enemy forces.
Overall, the combat system feels great and strikes a fine balance between real - time and tactical styles to create an experience that's both instantly engaging and cerebral at the same time.
There is a new combat system in Skyrim, which is more dynamic and at the same time requires tactical thinking.
Furthermore, its intuitive real - time tactical combat is dynamic, fluid, and streamlined, allowing you to experience the strategic options without being bogged down by overwhelming archaic battle systems.
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