Powered by Unreal 4, Space Hulk: Deathwing is a first person shooter, with
tactical elements set in Games Workshop's gritty Warhammer 40,000 universe.
Not exact matches
The sequel to the game that blended
tactical action and defense
elements is
set to offer players 25 unique heroes that include a Waterbug pirate, Bumblebee boxer, and a grenade - launching worm.
It was a fresh experience that combined
tactical warfare with third - person action, RPG
elements, and a unique painterly art style that
set it apart from any other franchise.
There are some interesting
set pieces where gun fire erupts across the current
setting, but as engaging as those are the firefight missions completely ignore other gameplay
elements like
tactical orders and flanking.
The control scheme is competently handled, although movement can feel a little clunky and those unfamiliar with this kind of game would be advised to start on a lower difficulty
setting until they feel comfortable juggling the
tactical elements with the straightforward combat.
A charming hybrid
tactical action RPG with roguelike
elements, Dragon Fin Soup is
set in a world inspired by fairytales and classic console RPG's.
Learning how to use that as a
tactical element — to block off portions of the map, to
set fire breaks that will help you defensively or prevent vehicles from getting through — it's just been a whole new layer of my own understanding of taking those dynamic
elements from a lot of single player development and folding them back into a multiplayer
setting.
The Dawn of Kernel, developed by usebox.net (primary coding duties performed by Juan J. Martinez), takes its inspiration from classic shooters such Cybernoid and is
set to feature blasting action mixed with strong
tactical and puzzle
elements set in a vast gaming map that is sure to provide gamers with long term playability.
Solstice Chronicles: MIA is a very interesting twin stick shooter with some
tactical elements that
set it apart from similar games.
Semisoft cleverly
sets up some of the key assets in the game — the
tactical wheel that takes the form of an iris and the threat of a supernatural
element to Finn's combat abilities.
An episodic shooter emphasizing
tactical elements,
set in a universe that combines science fiction and the Western genre.