Door Kickers is a great
tactical game because it is a great question generator:
«It will be a very
tactical game because they are well organised and dangerous up front,» he said.
Not exact matches
He's apparently never to blame for the onedimensional (
tactical)
game approach regardless of the opponent and he's also never to blame for overplaying his players causing mid-term injuries like Ozil, Koscielny, Giroud most recently and Ramsey last year (I'm excluding Wilshere
because his injuries are foremost due to his reckless playing style and behavior vs other players).
and for the major problem which is arsene wenger this man does nt even veiw his opposition let alone construct a
tactical plan for them wenger's football ideas are extinct and in all honesty we have a decnt squad, he have seen ferguson do better with less so maybe wenger should bow out for some change
because now all other clubs have to do is veiw the swansea
game and step up on it and they will cause arsenal problems.
It is a risk of course, as is Arsene Wenger telling the world his
tactical thoughts ahead of the
game,
because the home side are fairly competent going forward as well, but I think the reason the boss has gone for this
game plan rather than try to be defensive as we did there famously a few years ago, is
because of the return to fitness of Sead Kolasinac.
Because of the Monaco
game, this Arsenal vs West Ham
game is a
tactical game for the boss and the Gunners including us.
They are pushed so high up with pitch
because that is what they do every
game, it's part of Wenger's
tactical approach.
Arsenal fans will love to watch their beloved team again if a manager whose
tactical awareness is on the high side
because wenger has no plan B in every
game, he leaves his step son Ozil who is playing bad and remove Iwobi or anybody just
because his tactics is configured.
I wish Theiry Henry takes the managerial position, not just
because of the love he has towards the club, but the
tactical analysis of the
game he does at sky sports.
Or if our coach repeatedly makes the wrong
tactical decisions and costs us
games, should we sit back and chant his praise like there's nothing wrong, just
because we are fans?
Wenger is no
tactical genius but we lost
because Ramsey was very poor in possession, Cazorla wasn't really in the
game, Welbeck didn't help Bellerin out enough (or effectively enough) and Bellerin was overrun by Rose.
We are gonna come unstuck in the next few
games because wenger will make
tactical errors and not find a plan to stop Chelsea or united.
Kinda makes sense though, the only reason people are asking for another CDM is
because we all fear the possibility of injury to coquelin and know flamini is usless, beilick is inexperienced so it begs the question what happens if an injury where to occur, but wîth how many midfielders we have in the squad i think it could allow us to change a
tactical approach and potentially experiment with people like Ramsey and Wishere potentially playing a deeper role??? But the striker is a must as i mentioned earlier Giroud went 8
games without scoring a goal and none of the other strikers stepped up to the plate, we cant have a drought of goals when your the quest for titles...
Ramsey has had one good season for us since his horrible injury, he needlessly gives the ball away much too often and his finishing is even worse than Giroud's... once again we have fallen in love with the idea of what could have been... Ramsey has only scored 2 meaningful goals in his entire Arsenal tenure: one in Turkey and the other in last year's FA Cup, which is not near enough to make him a centerpiece of this offence... likewise simply his presence on the team sheet has led Wenger into making horrible
tactical blunders
because he will force Ramsey into the lineup even when it doesn't make sense... just think of all those
games when Ramsey was played out wide on the right, which forced the RB to come up into the play far more often, and deeper,
because Ramsey invariably would find himself in a more central position leaving us far more vulnerable to the counterattack..
So this
game against West Brom is important
because it will allow us to experiment with different form of tactics (if Wenger does) i don't really care weather we win or not (ideally i'd prefer it if we did) but what i do care about is that we have a different
tactical approach than what we've had in recent
games (even if it means dropping people),
because if we don't, all Villa have to do is park the bus and when possible lump it up to Benteke or when Arsenal commit too many men forward have Agbonglahor / Nzogbia / Sinclair / Grealish run against Metersacker (I'm not saying he is a bad defender, he is just not fast!!!!)
You may be wondering why there was no
tactical analysis for the Atalanta
game and the simple answer is
because I was terribly ill during and after the match and as this fixture was only a few days after, by the time I could get it done, it would be full focus onto Cagliari.
To what extent have
tactical elements and even playing styles been taken over from the men's
game because of all the footage available that you can use with the team?
And when you do look at those goals — as I have, on my
tactical breakdowns, which you can find on the site — you can see why Liverpool have dropped points, and more often than not it's
because of some individual error you can not account for, such as Lovren missing the ball, Matip leaving a header, Karius not positioning himself well enough, a midfielder not tracking his man properly, or the team of officials being useless in enforcing the laws of the
game.
Now according to reports from the BBC, revelations have been made that Sanchez was not dropped due to
tactical reasons but
because of an angry exchange with Arsenal team - mates after leaving training mid-session ahead of the
game at Anfield.
You will notice though that with UFC 3 there is a more
tactical style than in the previous
game's and this in my opinion makes the
game appeal to more
gamers because the realism of the
game means everybody has a chance of winning.
SOCOM 4 is a good
tactical shooter, but is falls short from being a great
game because it really doens» t do anything new and flounders in an area or two.
Shadow Tactics: Blades of the Shogun is a
tactical stealth
game set in the Edo period in Japan, which by the way is the best time in history in almost any time for any country / region
because of NINJAS!
If you make a Socom
game or even close and make it decent, people will know about it
because in all honesty we don't have a 3rd person
tactical shooter on the PS4 let alone the Xbox.
I know why, it's
because the
game wants you to use it's
tactical mode — which I really didn't like so I didn't use after the first few battles.
Don't get me wrong — I love
tactical games and strategy
games like X-com, but they work
because the whole battle plays out in a turn - based system.
We use the term «
tactical»
because the
game is all about managing your units and deciding how to tackle the warzone.
I was pleased to see these kind of design decisions
because the most important aspect of any turn based
tactical game is punishment.
However, in some significant ways, this isn't the MechWarrior you remember,
because Ekman and Piranha
games have some promising ideas for how to make MechWarrior more of a
tactical sim and less of a shooter.
Blizzard's colorful team - based shooter is currently one of the biggest multiplayer
games out there; not just
because of its accessible gameplay and
tactical depth, but also due to its vibrant, diverse cast of characters that have inspired troves of cosplay and fan - fiction from all corners of the internet.
This gives the
game a whole new feel of realism simply
because it puts emphasis on
tactical movement when you are playing.
Then there's the even more dissonant clash of the cute characters with the gameplay,
because this is, believe it or not, a turn - based
tactical combat
game in the style of XCOM.
Cognitive factors eliminate many
games from inclusion
because board -
games in particular tend to thrive in
tactical and strategic problem spaces.
Sure, they'd still have to be good at the
game,
because it is fairly complex and requires a
tactical mind.
I found the single player campaign in Call of Duty: Modern Warfare 2 just as short but less satisfying
because, where the latter
game is linear to a fault, Convictionis much more replayability due to well randomized AI, locations with multiple entry and exit points and more numerous
tactical approaches to each objective.
As known from the original
game,
tactical movement plays an important role,
because enemy units surrounded by own units can be attacked more easily.
The
game itself was unique at the time (and still is to an extent)
because it combined
tactical RPG gameplay with dating sim elements.