Sentences with phrase «tactical move once»

If an unconstrained manager made a brilliant tactical move once, can he do it twice?

Not exact matches

Once we get some volatility back, we might see some opportunities pop up for some tactical moves.
No matter how you slice it, you can't run an uptempo offence with Giroud on the pitch and that means sideways soccer and an over-reliance on crosses into the box, thereby negating many of the very reasons Lacazette was on your radar in the first place... we simply aren't clinical enough from wide positions to continue with that approach, which is why many fans have been clamoring for a viable alternative to Giroud for several years... once again this isn't an attack on Giroud, he clearly has some tangible skills, but his mere presence on the pitch greatly impacts your tactical options... Giroud's weaknesses are simply highlighted by the way in which our offence now moves in a more horizontal than vertical manner, which allows most teams ample time to regroup defensively before a scoring opportunity even arises... a player of Ibra's or Benzema's ilk would have been far more effective as they had size, speed and the first touch capabilities required to for intricate link - up play... once again square peg in a round hole
Moureen pioneered the use of defensive midfielders and was a tactical master once - upon - a-time, but football has moved on, and he too is beginning to fall behind and can't accept it.
Excellent presentation, Prof. Had a question: Once you've recognized that the market (or one of its subsets like dotcom stocks) are in bubble territory, what kind of tactical moves can one make, besides avoiding such stocks (like increasing cash in the portfolio) & how does one go about doing so?
Once a unit is selected from the tactical map, the camera is brought down to the player's level and you are free to move about.
Once you engage in battle, if you press the touch - pad then the game will enter «tactical mode» — the game will pause and you can freely move your characters around (as above).
Once you're in the tactical battles, things play out much like they do in the recent XCOM games; you move your agents around the enemies and if things escalate, you can take out your enemies with your arsenal of firearms.
Each character has access to several useful moves, though they can only have four active at once, adding yet another tactical layer to the game.
While card placement absolutely matters, I find it interesting to have a tactical game where, for the most part, the heroes don't move once placed.
a b c d e f g h i j k l m n o p q r s t u v w x y z