Sentences with phrase «take out all of the enemies»

These will task you with doing things like collecting an out - of - the - way briefcase, taking out all of the enemies or finishing the level in a certain amount of turns or less.
Even enemy outposts merge into one, once you have taken out all of the enemies and captured animals.
Provided Naya has coated the enemies with enough Fuse / antimatter mix Jacob's Arcshot bolt will set off a singularity that could result in a chain reaction taking out all of the enemies.
The Spin Attack is a cinematic, which opens up with a John Woo trademark of white doves fluttering up in front of Tequila and shows a fiery blaze of bullet casings flying from their chambers as Tequila takes out all of the enemies in the room.
After taking out all of the enemies on the map, return to the area the mission started, by the bunker's entrance turn and walk to the cliff, dropping down to the lower area and follow the stream, dropping down again where you will find a small dark cave with Thor's hammer standing upright on a rock.
Head to the bandit camp that we mentioned in the previous entry and take out all of the enemies inside.

Not exact matches

The new main weapon results in balletic, almost rhythmic combat: Throw the ax at the enemy charging at you, summon it back, and start charging a major swing to take out the next foe before dodging out of the way, adding in a few flourishes of the ax, and then finishing off the bad guys with another sturdy toss.
Standing in the middle of «No Man's Land,» a battlefield given the name because no man has been able to cross it before, Wonder Woman takes on all the enemy firepower, allowing Steve Trevor (Chris Pine) and the other allied forces to sneak across the terrain and take out the German forces.
«When you go out to war against your enemies and the LORD, your God, delivers them into your hand, so that you take captives, if you see a comely woman among the captives and become so enamored of her that you wish to have her as wife, you may take her home to your house.
Many of the [difficult] things in our lives are the enemy doing things or messes we get ourselves into, but the moment we begin to trust God to take those things and work good out of them, he can and will do that.
I don't think that selfies at Auschwitz have anything to do with the pictures we took of each other in Vietnam with out feet on the enemies heads.
The very appetite proceeding from labor and peace of mind is gone: we eat just enough to keep us alive: our sleep is disturbed by the most frightful dreams; sometimes I start awake, as if the great hour of danger was come; at other times the howling of our dogs seems to announce the arrival of the enemy: we leap out of bed and run to arms; my poor wife with panting bosom and silent tears takes leave of me, as if we were to see each other no more; she snatches the youngest children from their beds, who, suddenly awakened, increase with their innocent questions the horror of the dreadful moment.
It seems to me that this is a sort of entry level; like a child taken out of bomb - blitzed London (under the influence of the Enemy) in WW2 and put into a wonderfully peaceful country town for safety (as I was!).
(Deuteronomy 21:10 - 14 NAB) «When you go out to war against your enemies and the LORD, your God, delivers them into your hand, so that you take captives, if you see a comely woman among the captives and become so enamored of her that you wish to have her as wife, you may take her home to your house.
Abram, who initially had prudently sat out the war, now, upon learning that his nephew was taken captive, leads forth his band of 318 men into battle and wins a mighty victory: He smites the enemy, pursuing them past Damascus, and brings back all the goods, all the people, and his kinsman Lot (who promptly returns to Sodom).
why do you think the enemy wanted to take out washington with a plane, thats where the reflection of our founding fathers faith was engraved through out the years.
«36 She said to him, «My father, you have opened your mouth to Yahweh; do to me according to that which has proceeded out of your mouth, because Yahweh has taken vengeance for you on your enemies, even on the children of Ammon.»
Jesus handled this in a way that affirmed His authority, but even still, any encounter with the enemy takes a lot out of you.
His enemies took up stones to throw at him, but Jesus hid himself, and went out of the temple (John 8:59; cf. 10:31).
Further fall out from my decision to stop taking his abuse occurred as I was the music minister, and, if any of you've had experience in the church music ministry you may agree with me that the enemy — that old serpent — is heavily involved in wrecking havoc via the music ministry.
Out of all the thoughts, that have, and will process to become your mind, you took the time to share some of those thoughts with your opponents / enemies in belief, or maybe some who are similarly aligned.
giroud worshipers are out of their holes.any body that believes giroud can take arsenal forward is an enemy of arsenal period.
Like maybe WWE takes a cue from Lucha Underground and has Neville construct a throne out of the bones of his fallen enemies violent.
Liverpool take a healthy two goal lead into the Europa League second leg against Manchester United, but can be rest assured that things won't be easy at Old Trafford, as the Old Enemy will look to pull all straps to ensure that they knock the Reds out of contention for their last piece of silverware for the season.
«We can not allow this ideology the safe space it needs to breed... We need to prevent the spread of extremism... We must be far more robust in stamping it out... We must come together, pull together and united we will take on and defeat our enemies
Japanese crimes took place in the context of war - they were carried out by soldiers in what was seen as enemy territory.
Bill Bratton has taken himself out of the running for old enemy Rudy Giuliani's job.
In one scene, as protagonist leader Optimus Prime (an 18 - wheel Peterbilt truck that morphs into a two - story robot) slugs it out with an enemy Transformer known as Bonecrusher, animators slowed the scene as much as four times less than normal speed so that the audience could better take in the spectacle of two enormous robots crashing over a city bridge.
Speaking of the enemies, the Nightsithe look like the monsters from Doom took a chrome dip on their way out of hell.
Switching from an open threat such as the desert to the enclosed dangers of the Vietnamese jungle has caused Conflict: Vietnam to effectively cut out much of the need for having a squad in the first place; instead of having more freedom and creativity in taking down your enemies, your team become more like fish trapped in a jungle - shaped barrel.
A third person shooter where the player takes full control of all four squad members, Conflict: Vietnam does not set out to depict the course of the war; instead we witness four men struggling for survival in the hostile Vietnam jungle against a ruthless terrain and seemingly ever - present «invisible» enemy.
Even as a spy, her job is to seduce; there are no montages of Dominika learning martial arts or firing a gun, no long tracking shots of her taking out enemy soldiers one by one.
Farscape continues its brilliance by having Crichton finally work out the theorem for wormhole travel, having another old enemy join Moyas crew, the end (and return) of an adversary, the Scarrans taking centre stage as this seasons villians, Moya finally completing one of its missions (and beginning one of the shows finest arcs) and a cliffhanger so heartbreaking and tear worthy, that you'll curse the scifi channel for ever cancelling this piece of brilliance, then thank them for commisioning the Peacekeeper Wars.
The Xeno campaign is sort of a stealth game, as you sneak around in the dark taking out enemies.
But the entire thing is so much on the rails that if you run ahead of your teammates and successfully take out the enemy, the whole program stalls leaving you with the necessity to re-laod your last checkpoint and allow your computer squadmates to «help» you.
Balance between jumping around dodging bullets and taking aim for a better shot at your enemies, don't waste time camping at cover spots and waiting for enemies to pop out - artfully evade the onslaught of bullets and defeat all baddies that stand in your way.
But the entire thing is so much on the rails that if you run ahead of your teammates and successfully take out the enemy, the whole program stalls leaving you with the necessity to re-laod your last checkpoint and allow your computer squadmates to
Only One is an arena style sword fighting game where you grab a magic sword declaring yourself the «Only One» and then proceed to push and destroy waves of enemies off a pillar in the sky Defeat your enemies in gruelling combat or take the easy way out and push them off the pillar to their deaths down below Gain powers and strength with a wide variety of abilities and upgrades.
The game incorporates a little bit of stealth where you infiltrate enemy lines and try to take out the enemy quietly.
The developers could have added more variety of maps or strategy to take down the enemies but the limited appeal and challenge for each map becomes more apparent as the story progresses, sucking all the fun out of it.
Typically, some enemies fall to one or two weak hits, and other require more than one, so the player learns to recognize the weak enemies of the area and take them out first, to minimize the amount of damage done to Opoona and crew.
These little enemies play a role in Metal Gear Rising Revengeance, where they can be used to take out enemies after Raiden has seized control of them.
It takes a great deal of trickery to make such a farfetched premise fly, so credit director Tony Scott (Spy Game, Enemy of the State) for keeping the action and drama moving at a brisk enough pace to keep out minds engaged more in the events as they unfold on the screen, only realizing that, in the end, it doesn't quite hold up to close analysis.
Do you want to use the limited silencer ability to take out a few enemies and risk having to go loud if things go wrong, or would you rather trapeze through an active mine field where things could really go wrong and you could be sent back to the beginning of a mission?
You capture keeps and forts on the map while wiping out hoards of enemies and slowly take control of a chaotic and difficult map by thinning the numbers and completing side quests.
Needless to say, Doom is still quite fast - paced, filled with an almost never ending hoard of enemies and weapons that could easily take out a small moon.
On a more positive note: The maps are huge and unique in geography, the vehicles are very much fun to use, all of them, except maybe the inflatable landing boats, and the combat roles the different classes play out is refreshing: The sniper can lay down claymores and sit back, plinking enemies from, in some maps, perhaps up to a quarter of a mile away, considering he / she is good, and has a good gaming rig, the combat medic can heal allies, and revive those who were fragged, saving them from having to respawn back at base, the support guy can lay down suppressing fire and resupply his allies with ammo, the spec ops guy can sabotage bridges, vehicles, and team assets (such as artillery and UAV trailers) with sticky C4 charges (pity the soldier who takes off in a jet only to have it explode in midflight from a hidden c4 charge stuck on it's body), The engineer repairs vehicles and lays down anti-tank mines, the anti-armour troop works on destroying said vehicles with wire - guided rockets (note that the armour guy in bf2 has his own gun ALONG with a pistol, not just a pistol like in 1942), and the assault guy....
For instance, explosive barrels can take out a row of enemies but the flame will easily engulf you if don't move quickly enough.
Even when maxed out, the resilient enemies take loads of shots to bring down.
It might be best to save some of the weaker enemies for a mid-battle boost to the Soul Gauge, for example, rather than taking out the weakest enemies first and saving the strongest for last.
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