These will task you with doing things like collecting an out - of - the - way briefcase,
taking out all of the enemies or finishing the level in a certain amount of turns or less.
Even enemy outposts merge into one, once you have
taken out all of the enemies and captured animals.
Provided Naya has coated the enemies with enough Fuse / antimatter mix Jacob's Arcshot bolt will set off a singularity that could result in a chain reaction
taking out all of the enemies.
The Spin Attack is a cinematic, which opens up with a John Woo trademark of white doves fluttering up in front of Tequila and shows a fiery blaze of bullet casings flying from their chambers as Tequila
takes out all of the enemies in the room.
After
taking out all of the enemies on the map, return to the area the mission started, by the bunker's entrance turn and walk to the cliff, dropping down to the lower area and follow the stream, dropping down again where you will find a small dark cave with Thor's hammer standing upright on a rock.
Head to the bandit camp that we mentioned in the previous entry and
take out all of the enemies inside.
Not exact matches
The new main weapon results in balletic, almost rhythmic combat: Throw the ax at the
enemy charging at you, summon it back, and start charging a major swing to
take out the next foe before dodging
out of the way, adding in a few flourishes
of the ax, and then finishing off the bad guys with another sturdy toss.
Standing in the middle
of «No Man's Land,» a battlefield given the name because no man has been able to cross it before, Wonder Woman
takes on all the
enemy firepower, allowing Steve Trevor (Chris Pine) and the other allied forces to sneak across the terrain and
take out the German forces.
«When you go
out to war against your
enemies and the LORD, your God, delivers them into your hand, so that you
take captives, if you see a comely woman among the captives and become so enamored
of her that you wish to have her as wife, you may
take her home to your house.
Many
of the [difficult] things in our lives are the
enemy doing things or messes we get ourselves into, but the moment we begin to trust God to
take those things and work good
out of them, he can and will do that.
I don't think that selfies at Auschwitz have anything to do with the pictures we
took of each other in Vietnam with
out feet on the
enemies heads.
The very appetite proceeding from labor and peace
of mind is gone: we eat just enough to keep us alive: our sleep is disturbed by the most frightful dreams; sometimes I start awake, as if the great hour
of danger was come; at other times the howling
of our dogs seems to announce the arrival
of the
enemy: we leap
out of bed and run to arms; my poor wife with panting bosom and silent tears
takes leave
of me, as if we were to see each other no more; she snatches the youngest children from their beds, who, suddenly awakened, increase with their innocent questions the horror
of the dreadful moment.
It seems to me that this is a sort
of entry level; like a child
taken out of bomb - blitzed London (under the influence
of the
Enemy) in WW2 and put into a wonderfully peaceful country town for safety (as I was!).
(Deuteronomy 21:10 - 14 NAB) «When you go
out to war against your
enemies and the LORD, your God, delivers them into your hand, so that you
take captives, if you see a comely woman among the captives and become so enamored
of her that you wish to have her as wife, you may
take her home to your house.
Abram, who initially had prudently sat
out the war, now, upon learning that his nephew was
taken captive, leads forth his band
of 318 men into battle and wins a mighty victory: He smites the
enemy, pursuing them past Damascus, and brings back all the goods, all the people, and his kinsman Lot (who promptly returns to Sodom).
why do you think the
enemy wanted to
take out washington with a plane, thats where the reflection
of our founding fathers faith was engraved through
out the years.
«36 She said to him, «My father, you have opened your mouth to Yahweh; do to me according to that which has proceeded
out of your mouth, because Yahweh has
taken vengeance for you on your
enemies, even on the children
of Ammon.»
Jesus handled this in a way that affirmed His authority, but even still, any encounter with the
enemy takes a lot
out of you.
His
enemies took up stones to throw at him, but Jesus hid himself, and went
out of the temple (John 8:59; cf. 10:31).
Further fall
out from my decision to stop
taking his abuse occurred as I was the music minister, and, if any
of you've had experience in the church music ministry you may agree with me that the
enemy — that old serpent — is heavily involved in wrecking havoc via the music ministry.
Out of all the thoughts, that have, and will process to become your mind, you
took the time to share some
of those thoughts with your opponents /
enemies in belief, or maybe some who are similarly aligned.
giroud worshipers are
out of their holes.any body that believes giroud can
take arsenal forward is an
enemy of arsenal period.
Like maybe WWE
takes a cue from Lucha Underground and has Neville construct a throne
out of the bones
of his fallen
enemies violent.
Liverpool
take a healthy two goal lead into the Europa League second leg against Manchester United, but can be rest assured that things won't be easy at Old Trafford, as the Old
Enemy will look to pull all straps to ensure that they knock the Reds
out of contention for their last piece
of silverware for the season.
«We can not allow this ideology the safe space it needs to breed... We need to prevent the spread
of extremism... We must be far more robust in stamping it
out... We must come together, pull together and united we will
take on and defeat our
enemies.»
Japanese crimes
took place in the context
of war - they were carried
out by soldiers in what was seen as
enemy territory.
Bill Bratton has
taken himself
out of the running for old
enemy Rudy Giuliani's job.
In one scene, as protagonist leader Optimus Prime (an 18 - wheel Peterbilt truck that morphs into a two - story robot) slugs it
out with an
enemy Transformer known as Bonecrusher, animators slowed the scene as much as four times less than normal speed so that the audience could better
take in the spectacle
of two enormous robots crashing over a city bridge.
Speaking
of the
enemies, the Nightsithe look like the monsters from Doom
took a chrome dip on their way
out of hell.
Switching from an open threat such as the desert to the enclosed dangers
of the Vietnamese jungle has caused Conflict: Vietnam to effectively cut
out much
of the need for having a squad in the first place; instead
of having more freedom and creativity in
taking down your
enemies, your team become more like fish trapped in a jungle - shaped barrel.
A third person shooter where the player
takes full control
of all four squad members, Conflict: Vietnam does not set
out to depict the course
of the war; instead we witness four men struggling for survival in the hostile Vietnam jungle against a ruthless terrain and seemingly ever - present «invisible»
enemy.
Even as a spy, her job is to seduce; there are no montages
of Dominika learning martial arts or firing a gun, no long tracking shots
of her
taking out enemy soldiers one by one.
Farscape continues its brilliance by having Crichton finally work
out the theorem for wormhole travel, having another old
enemy join Moyas crew, the end (and return)
of an adversary, the Scarrans
taking centre stage as this seasons villians, Moya finally completing one
of its missions (and beginning one
of the shows finest arcs) and a cliffhanger so heartbreaking and tear worthy, that you'll curse the scifi channel for ever cancelling this piece
of brilliance, then thank them for commisioning the Peacekeeper Wars.
The Xeno campaign is sort
of a stealth game, as you sneak around in the dark
taking out enemies.
But the entire thing is so much on the rails that if you run ahead
of your teammates and successfully
take out the
enemy, the whole program stalls leaving you with the necessity to re-laod your last checkpoint and allow your computer squadmates to «help» you.
Balance between jumping around dodging bullets and
taking aim for a better shot at your
enemies, don't waste time camping at cover spots and waiting for
enemies to pop
out - artfully evade the onslaught
of bullets and defeat all baddies that stand in your way.
But the entire thing is so much on the rails that if you run ahead
of your teammates and successfully
take out the
enemy, the whole program stalls leaving you with the necessity to re-laod your last checkpoint and allow your computer squadmates to
Only One is an arena style sword fighting game where you grab a magic sword declaring yourself the «Only One» and then proceed to push and destroy waves
of enemies off a pillar in the sky Defeat your
enemies in gruelling combat or
take the easy way
out and push them off the pillar to their deaths down below Gain powers and strength with a wide variety
of abilities and upgrades.
The game incorporates a little bit
of stealth where you infiltrate
enemy lines and try to
take out the
enemy quietly.
The developers could have added more variety
of maps or strategy to
take down the
enemies but the limited appeal and challenge for each map becomes more apparent as the story progresses, sucking all the fun
out of it.
Typically, some
enemies fall to one or two weak hits, and other require more than one, so the player learns to recognize the weak
enemies of the area and
take them
out first, to minimize the amount
of damage done to Opoona and crew.
These little
enemies play a role in Metal Gear Rising Revengeance, where they can be used to
take out enemies after Raiden has seized control
of them.
It
takes a great deal
of trickery to make such a farfetched premise fly, so credit director Tony Scott (Spy Game,
Enemy of the State) for keeping the action and drama moving at a brisk enough pace to keep
out minds engaged more in the events as they unfold on the screen, only realizing that, in the end, it doesn't quite hold up to close analysis.
Do you want to use the limited silencer ability to
take out a few
enemies and risk having to go loud if things go wrong, or would you rather trapeze through an active mine field where things could really go wrong and you could be sent back to the beginning
of a mission?
You capture keeps and forts on the map while wiping
out hoards
of enemies and slowly
take control
of a chaotic and difficult map by thinning the numbers and completing side quests.
Needless to say, Doom is still quite fast - paced, filled with an almost never ending hoard
of enemies and weapons that could easily
take out a small moon.
On a more positive note: The maps are huge and unique in geography, the vehicles are very much fun to use, all
of them, except maybe the inflatable landing boats, and the combat roles the different classes play
out is refreshing: The sniper can lay down claymores and sit back, plinking
enemies from, in some maps, perhaps up to a quarter
of a mile away, considering he / she is good, and has a good gaming rig, the combat medic can heal allies, and revive those who were fragged, saving them from having to respawn back at base, the support guy can lay down suppressing fire and resupply his allies with ammo, the spec ops guy can sabotage bridges, vehicles, and team assets (such as artillery and UAV trailers) with sticky C4 charges (pity the soldier who
takes off in a jet only to have it explode in midflight from a hidden c4 charge stuck on it's body), The engineer repairs vehicles and lays down anti-tank mines, the anti-armour troop works on destroying said vehicles with wire - guided rockets (note that the armour guy in bf2 has his own gun ALONG with a pistol, not just a pistol like in 1942), and the assault guy....
For instance, explosive barrels can
take out a row
of enemies but the flame will easily engulf you if don't move quickly enough.
Even when maxed
out, the resilient
enemies take loads
of shots to bring down.
It might be best to save some
of the weaker
enemies for a mid-battle boost to the Soul Gauge, for example, rather than
taking out the weakest
enemies first and saving the strongest for last.