Sentences with phrase «taking care about their character»

Both the physical and mental states of the protagonist are reflected in the actual gameplay — the player needs to be taking care about their character's health, but also their level of sanity, because exploring mysterious ruins with unknown, dark forces residing in - there, can drive the protagonist insane.

Not exact matches

but, im ok with this vardy transfer... it shows us many things: 1) wenger is changing, something some of us have been demanding for a long time; 2) it shows that wenger is taking risks: think about it, he is buying a men for a not cheap price, knowing he could not getting anything after, with a future sell i mean... this is an act that shows wengers intentions to win something, the buy is not motivated by any financial or economic reason but only for a «get the f epl once again» reason... this is an act that shows us hungry, even if we fail, we could said we try... first ever, we really try; 3) finally but very important... vardy is the kind of player we need... he is a warrior, a fighter... he has character... look at how he celebrate his goals... full of energy... he, like alexis, can motivate the team when the things are not going in our way (something wenger cant do because of his age and because he has never been an active coach on the pitch)... the vardy transfer, if it finish well, is a demostration of a change, and a good one... lets take care of winning things and do nt look the economic side for once... vardy is a bit old, but we can give a chance to welbeck after maybe, or akpom... u are not thinking about the future when we talk about ibra... guys: u complain when wenger do nt spend or because he is always looking for the bargain when u are the guys who has to pay the very expensive tickets... u complain when wenger buy the always for the future guy... like morata... stop to complain for everything and be consequent with yourself... i would love auba, but it is not going to happen... lukaku is awesome but the asking price is stupid... lets try with vardy, give us the throphy..
Having all just finished college, each is deciding on what path to take in life, and its Jim who has chosen the most shocking path for the group of friends as he has chosen to ask his girlfriend Michelle, the infamous flutist of the first two films (the wonderful Alyson Hannigan, which, ya know, she is so good in it, we did nt need the other girl characters, which is sad to say, but eh, this was always about the guys so who cares?).
There are a few beguiling moments in Holy Motors, particularly a martial - arts sequence and an erotic dance while Mr. Oscar is dressed in a motion - capture body suit, but the road between those moments is so strewn with stalled ideas that audiences who care about character and plot are liable to take the exit to a movie that makes sense.
«Take Shelter» has the benefit of Michael Shannon's amazing performance, and Jeff Nichols definitely knows how to make audiences care about the characters.
, the special effects took a back seat to story and character work and it was refreshing to see that Mr. Berg still cares about that sort of thing.
They take this character and successfully transform him into a war hero we can get behind and actually care about.
Although the trailer (and the film's new title) focuses on a theft of this cash, Lehane's original short story is about Hardy's character, Bob, finding an injured pit bull puppy in the trash and resolving to take care of it and protect it from its abusive former owner.
i still remember when Xenogears came out... it took me by surprise... great game with a great story... one of the few games where i actually cared about the characters stories
I agree Christian Bale executed his take on Bruce Wayne Brilliantly I felt so invested in him as Bruce Wayne almost to the point where I do nt care about his take on Batman because he is Batman (Christian Bale has convinced me that this guy Bruce Wayne can exsist and is probably one way or another in the real world kicking ass) Christian Bale thank you for your excellent portrayal of my favorite graphic novel character.
Here, he gets to take on a character who doesn't seem to care about anyone except for himself.
Built around the notion that anything outrageous is funny, the makers of «American Wedding» bank on the idea that easy teen - and college - age audiences won't care about tediously underwritten characters, a general lameness of humor and flaccid attempts at emotional investment (Jim takes Michelle on a romantic walk on the beach) as long as those audiences leave the theater with one or two over-the-top howlers to talk about.
For some reason, Deadpool, who has never really cared about anybody but his girlfriend (Morena Baccarin), takes a sympathetic interest in the young man, despite the kid's being a pretty nasty character.
Scream wasn't freaky because of its jump scares, slow dread - inducing buildups, or brutal attacks (although those helped)-- it scared us because it took the time to build up a cast of characters that we cared about.
Dr. Loomis, Paul Rudd, the baby, and two other characters that aren't even worth mentioning are about to leave, when Dr. Loomis says he is staying behind because he has business to take care of.
Through half the movie, we have no good reason to care for him, but buried inside McDonagh's caustic comedy is a character study about someone who might just possibly take a turn for the better.
Their film features perhaps the first action scene we've ever seen where we cared more about what was happening in a character's relationship than how many kills he was about to rack up — and then, once it was done, felt simultaneously exhilarated by the visceral power of what was happening immediately, and the emotional stakes of what that set piece took him (and us) away from.
As far as the «getting away» goes, I'll admit to being a bit less impressed: clocking in at nearly two hours long, Logan Lucky limps to the finish line, dragging out the finale for an artificially happy ending that takes altogether too much time tying up loose ends of characters we simply do not care about.
The strength of those emotions took me quite by surprise by the close of The Iron Giant, when I realized just how much I grew to care about these characters and their fates.
Call me hard - hearted, but this film proved to be so inauthentic in its design, that I could scarcely take it seriously enough to truly care about these characters as real people.
If you have characters that you want credit for taking seriously and if I'm meant to care about them, they aren't pawns.
Mad About You, windbreakers, record stores, and payphones, Landline is far more interested in taking us back to the 90's than creating characters we care aAbout You, windbreakers, record stores, and payphones, Landline is far more interested in taking us back to the 90's than creating characters we care aboutabout.
Baldrick recently took time to share with Education World some of his thoughts about kids, how to reach them, and what teachers can do to encourage caring and character among them.
If we are infusing character education into the subject and really take the time to care about our students and model those traits, then we can turn [negative behavior] around.
One of the best things about settling into a good sci - fi / fantasy book is being taken away to an imaginative world, running alongside characters you care about and feeling their heartache and triumphs.
It's no secret that, taken as a whole, young adult readers become very invested in the characters they come to care about, and the link between paper and an emotional investment is a strong one for many teens.
Game director Cory Barlog wanted to take on the impossible task of making people care about Kratos, someone who was never seen as a good character up until now.
I'd take that as a sign that Microsoft didn't care about those remaining characters or that Nintendo still had the rights to them.
The fact is that I would take archaic graphics, weapon orb glitches and slow down in an RPG if Square would give me characters and a story to CARE ABOUT AGAIN!
One of the things I love about the role - playing genre is the ability to design a character, taking care to think up their skills, backstory and personality, even though these elements are not necessarily representable within the game world.
I'm taken on an adventure with characters I care about and grow with as the story progresses.
I wouldn't care that much about this issue if the game didn't force you to pay attention to the plot with so many dialogue sessions and bizarre in - game «cutscenes» in which my character freezes for 15 seconds just to take a look at something right in front of her.
Basics include sympathetic characters, a world you really care about, an overwhelming instigator, and meaningful conflict, but it's also about taking risks with the plot.
I suppose it would be fair to say that End of Darkness is to Twilight of the Spirits as Final Fantasy X-2 is to Final Fantasy X. Take the same world, put a couple of years in between, have some new characters and a boring plot to distract gamers from what they cared about in the last game, and tie up all the loose ends before everything's said and done.
[W] hat Arkham tells all of us is that you can do a unique take on characters in a game and tell a story that people care about.
I've never particularly cared to find out about the characters that I didn't romance, or to take a different path with my work and construction, but that's exactly what I find myself wanting now.
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