«We've been
taking the fight to the enemy for a while now,» Hecker said.
Not exact matches
Rogers Communications is
taking the
fight for the future of television distribution
to enemy turf: the telecom giant today launched Shomi (pronounced «show me»), a subscription video - on - demand service launching in November
to compete with over-the-top services like Netflix.
They call me the King of Darkness, when I offer you no pain Why would they label me heartless, when your love is my cocaine And your soul is my Rogaine, I have a thirst
to know your brain When you enter my domain got ta
take this number
for your name But you don't have
to drink cyanide, I'm gonna be right by ya side If we got ta
take that riot ride, on the
enemy and defy your side
Fight for the place we're building,
for the reproduction of more children Trying
to get that number back around 6 billion, I'm gonna rule until then Founded this colony like a pilgrim, anybody try
to penetrate this section or threaten we KILL THEM
Combat is only one part of a cycle in Horizon Zero Dawn: You stock up on supplies
to take down a foe, you
fight that
enemy, then you harvest its metal insides and use those parts
to craft new weapons and armor and more supplies
for taking on the next giant machine you come across.
Michael persuades Katherine
to take him on as her manager, but while victory is sweet
for a while, it doesn't
take long
for his old
enemies to catch up with him, and soon Michael and Katherine have
to deal with Clark (Kurt Hanover), an underground
fight promoter who has a score
to settle with Michael.
Yes, visually they change the more damage they
take, but there have been times where I've died after a gruelling battle and I'd liked
to have known if I was anywhere near defeating the
enemy, or whether I was just totally underpowered and shouldn't attempt the
fight again
for a while.
Transformers: War
for Cybertron
takes players
to the final moments of the grand civil war that will determine the survival of the entire Transformers race. Fans will be able
to explore the Transformers war - ravaged home planet in full 3D environments
for the first time, armed with a diverse arsenal of high - tech weaponry and the ability
to convert instantly from robot
to vehicle form at any time as they engage in heart - pounding battles on land and in the air in this gripping, third - person action shooter. Complete with several multiplayer modes,  Transformers: War
for Cybertron allows gamers
to play through story missions with their friends in drop in / drop out online co-op, and also create their own Transformers character
for competitive head -
to - head multiplayer modes, choosing among four distinct character classes, personalizing their characterâ $ ™ s look and selecting from a huge variety of weapons, skills and abilities. Additionally, the game introduces Escalation, a four - player online co-op mode that allows gamers
to fight together as their favorite Autobots or Decepticons against increasing waves of
enemies utilizing strong teamwork
to survive.
It's up
to you, a Blasting Agent — presumably named as such given your penchant
for obliterating the faces off of your
enemies —
to fight back a massive army of bio-engineered soldiers and genetic creatures hellbent on
taking over the world.
I'm not sure how director Gavin Hood, whose «Ender's Game»
takes up the
fight against a genocidal
enemy, and writer Guy Hibbert, who wrote that movie's script, want the audience
to root
for.
Take the Assassin's Creed franchise, its combat relies heavily on waiting for enemies to attack you, and Remember Me's S - Pressens do at least give you brief but satisfying opportunities to take the fight to the enemy, but the simple truth is combat just isn't very much
Take the Assassin's Creed franchise, its combat relies heavily on waiting
for enemies to attack you, and Remember Me's S - Pressens do at least give you brief but satisfying opportunities
to take the fight to the enemy, but the simple truth is combat just isn't very much
take the
fight to the
enemy, but the simple truth is combat just isn't very much fun.
- Iizuka has received a ton of requests from fans
to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections
for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able
to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related
to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing
for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims
to depict heroes that would feel like Sonic - by controlling different characters, the devs hope
to show a story that extends
to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up
for Classic Sonic - the character setting
for the avatar is a civilian in an area occupied by Eggman who stands up and
fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance
to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong
enemies in the past
to form an all mighty army - some people might be wondering why Shadow is on the
enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are
taking a liking
to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved
to a smooth development process - the team knew they wanted
to bring the game
to Nintendo's new console before they even knew it was the Switch - the Switch info came
to them during the middle of the game's development - SEGA knew Nintendo fans would want
to play Sonic's new game, which is why they personally worked
to bring it
to Switch - SEGA plans
to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique
to Japan
[2] VanOrd explained that additional players do not
take the role of companions that are controlled by the game's artificial intelligence, but are simply added
to the game, resulting in crowded matches with players
fighting for space and trying
to shoot
enemies.
For randomly encountered
enemies, an auto - battle feature often
takes care of baddies efficiently, while more challenging
fights against bosses and FOEs,
enemies found throughout dungeons that are often more powerful than you, require you
to use your character's skills more efficiently.
While the aesthetics and locales are fantastic (you're traveling all over the United States this time), most
fights take place in a circular open area or a long hallway, both of which you can just corner yourself and wait
for enemies to come before mowing them down.
Your fighters, bombers, cruisers and battleships are all rearing
for a
fight, awaiting your commands
to take the
enemy down.
As I
took advantage of lighting bales of hay on fire and creating bolts capable of freezing, I progressively felt more like a badass and less likely
to run away from
enemies, unless I had
to for specific boss
fights.
The full reveal of Warmind is
taking place on April 24th via Bungie's own Twitch channel;
for now, the developers have only said that it will
take players
to new places where they'll
fight new
enemies, which is par
for the course.
Although, you'll need
to conserve ammo and try
to take enemies out with melee combat in order
to save your ammo
for the bigger boss
fights that come later.
These same The setup of the game is built quite well
to support 4 - players as there are always plenty of
enemies on screen
for everyone
to fight and with my experience on line everyone seemed
to take one of the 4 - quadrants of the screen and attack the
enemies around them.
This weapon uses ammo and each ammo type has different effects
to think about, from bombs status ailments, this weapon is great
for those
taking up support roles
to stay back and
fight off
enemies.
After each battle, you
take over the
enemy castle and gain prisoners that you can ask
to fight for your army.
If you want
to take out multiple
enemies at once, go
for Doppelganger's final upgrade — two clones of Emily who'll
fight alongside her.
Two Game Modes: Earn resources
for your team with every action you
take in Resource Battle, or head Downtown and
fight against another team in a much more classic MOBA map with lanes, towers, and a Nexus
to destroy in the
enemy base.
An extra bonus
for anyone
taking advantage of this promotion is the assurance it will run well on the majority of PC's so you can enjoy playing as Isaac Clarke an engineer on the USG Ishimura who creates weapons from scavenged mining equipment
to fight off
enemies called Necromorphs.
Several countries around the globe have invented high - tech anti-air-defences which has paved the way
for SuperSoldiers
to take the
fight to the
enemy on the ground, thanks
to military scientists and their advances in Robotic Technologies.
The most effective way
to fight guards with Ezio was
to wait and bide your time, countering
enemies that
for some reason
took it in turns
to attack you.
In these locations is where all the action
takes place: you
fight enemies in each level while searching
for the exit that
takes you
to the next level.