We are looking for an experienced and
talented Lead Game Designer, with a great attention to quality, a good artistic eye, management skills, and a passion for NAPNOK GAMES» core DNA: unique local / social multiplayer games driven by novel interfaces and new technology.
At Obsidian we have created great
games like Fallout: New Vegas and have many amazing people who will work on Project Eternity, including Tim Cain (Fallout, Arcanum, Temple of Elemental Evil, etc.), Josh Sawyer (Icewind Dale 1 and 2, Fallout: New Vegas), Scott Everts (Level creator on Fallout, Planescape: Torment, and Icewind Dale 1 and 2 and Fallout: New Vegas), Brian Menze (Vault Boy artist extraordinaire, Artist on Planescape: Torment, Creator of Darth Nihilus), Dan Spitzley (
Lead Programmer on Planescape: Torment) along with dozens of other
talented artists, programmers, and
designers.