Sentences with phrase «talk such a big game»

After talking such a big game for seven years, the time came to meet this retirement I had envisioned for myself.
Yet, some talk such a big game that they are clearly exaggerating.

Not exact matches

The trend remains the same, we are incapable of putting more than 3 or 4 wins in a row in the PL and when we play a big team at the end of such a mini winning streak we become arrogant and confident, forget the past and start actually publicllay talking about the PL title depite have been double digits away from first place with in barely having played 10 PL games this season.
What are you talking about Nintendoododo is such a big PS3 and / or Xbox 360 fan he's been hiding from the school district all his life paying video games.
On this blog we mostly talk about topics from the video games consulting part of ICO Partners, but we also have an excellent Public Relations team working on a wide range of clients and titles (from big players like SMITE, Fractured Space, Endless Legend to indie titles such as Evoland, The Lion's Song and Fragments of Him).
Legends of Wrestling II offers many exciting new features, including: More than 65 of the greatest wrestlers of all time; Cranium - crushing match types, such as 6 - and 8 - man Elimination Bouts, Cage, Battle Royal, Ladder, and 3 - and 4 - way dances; Never - before - seen $ 15,000 Body Slam Challenge with Big John Studd; All - new career mode, allowing players to battle throughout the United States and the world for the respect of promoters and fans while fighting for the heavyweight championship of the world; All - new DVD bonus footage, including interviews with many of the legends talking about their famed careers, favorite opponents and more (not available in Nintendo GameCube or Game Boy Advance); Signature entrances and taunts for each legendary wrestler, including all new licensed music composed by «Mouth of the South» Jimmy Hart; Fierce tag - team tournaments with great teams such as The Road Warriors, Steiner Brothers, British Bulldogs, Nasty Boys, Rock - n - Roll Express and more; Advanced ISP system delivering even more bone - breaking one - button combos and reversals for outstanding game play; Create - A-Legend returns bigger and better, allowing players to make their ultimate grappler; All - new dynamic cloth and hair technology enhancing the realism of the wrestlers» movemeGame Boy Advance); Signature entrances and taunts for each legendary wrestler, including all new licensed music composed by «Mouth of the South» Jimmy Hart; Fierce tag - team tournaments with great teams such as The Road Warriors, Steiner Brothers, British Bulldogs, Nasty Boys, Rock - n - Roll Express and more; Advanced ISP system delivering even more bone - breaking one - button combos and reversals for outstanding game play; Create - A-Legend returns bigger and better, allowing players to make their ultimate grappler; All - new dynamic cloth and hair technology enhancing the realism of the wrestlers» movemegame play; Create - A-Legend returns bigger and better, allowing players to make their ultimate grappler; All - new dynamic cloth and hair technology enhancing the realism of the wrestlers» movements.
In the follow - up episode, we'll talk about the big games we played, such as Phantasy Star Online 2 and Gravity Rush moving from Vita to PS4, Star Ocean 5, Metal Gear Online, then give out some arbitrary awards and all that good stuff.
Other companies such as Activision, EA and Ubisoft have come out and said that they will not be flagging peoples videos for uploading their games seeing the value in having big Youtubers talk about their game and getting their viewers hyped up about their new games.
Hunting being such a big part of the game brings us to our next feature I want to talk about.
Back in the day, Samurai Shodown was another big hit next to the King of Fighters and Garou: Mark of the Wolves, when SNK was just kind of... Vomiting out fighting game titles left and right, and with a model for Nakoruru (Eugh) in the King of Fighters XIV already, it seems like a very real possibility that a Samurai Showdown game is on the horizon, so what a missed opportunity it would be to not talk about the things that we want such a game to have.
Rules: First talk about how everyone has different sized personal bubbles and then ask them to practice different sizes of bubbles.Say that during the game, all the players will be bubbles, and can choose how big their personal bubbles will be during the game.Then talk about real bubbles, explaining that real bubbles pop if they accidentally rub up against anything, such as a wall or other people, therefore if the students touch anything, they have to pop and fall onto the ground.Also, there are 1 - 2 students or teachers in the room that are «needles.»
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