However, Talalay has confirmed to Vice that she was never in
talks with the studio for that project, but would certainly be keen to tackle a superhero movie — and in particular, one revolving around Jennifer Walters, a.k.a. She - Hulk.
However, Talalay has confirmed to Vice that she was never in
talks with the studio for that project, but would -LSB-...]
Not exact matches
As a founder of ClassPass, a monthly subscription service
for fitness classes, she finds herself in them often,
talking with studio managers, meeting ClassPass users, and, of course, working out.
December 14: Facebook begins
talks with video producers and TV
studios for original content.
My Appearance re: McDonald's «540 Meals» on The Doctors
Talk Show Continued thanks to the TLT readership
for supporting me through terrifying life experiences like this one: going head - to - head
with a McDonald's rep on national TV, in front of a live
studio audience — and I didn't even know anyone from McDonald's was coming on the show until the night before the taping.
The shocker came later that night when I was told that Andrew Whitman, of all people, was breathlessly introduced on FiOS1NEws
with, ironically, a «First on FiOS1» report on «Major developments in race
for Westchester Executive» leading off
with George Latimer in
studio taking questions from Whitman about my story, citing
Talk of the Sound as a source, using my content and basing his questions on my reporting.
The Scoop
talked with Canady along
with two managers from the Dynamic Body
studio and one other local yoga instructor to get their insight on accessory options
for aspiring yogis.
With «Guardians Of The Galaxy» now less than two years from release, the
studio is starting to get the cast in place
for what is easily the most ambitious project on their slate (it has an alien tree creature and a pistol - wielding,
talking raccoon, guys), and a ridiculously long laundry list of actors have been revealed as possibilities to star.
With Psychoz Interactive \'s Forgotten Memories survival horror game soon on the way, there is now
talks of a demo landing home on the Wii U. Being the indie
studio \'s first Wii U title, they are looking to build up excitement and interest
for the game before it debuts next month.
In an interview
with website Toyokeizai, Kojima
talked about his days at Konami, where he worked
for 30 years before creating his own
studio in December of 2015.
The Vigil
studio was not put up
for auction
with the other THQ franchises which could mean that Platinum Games make a deal
with THQ out of auction
for the lower price that Inaba - san is
talking about.
While it would seem that Avengers: Infinity War and Avengers 4 leaves the wallcrawler's future uncertain, the
studios are moving forward
with casting
for the sequel, and they're currently in
talks with Jake Gyllenhaal to play the Spider - Man villain Mysterio.
It was reported just a few days ago that Pirates of the Caribbean director Gore Verbinski was in
talks for Gambit
with the
studio potentially eyeing Daniel Craig
for the role of the villain Mister Sinister.
He also
talked about what happened
with Independence Day 3 and Stargate, why he doesn't feel he's right
for the
studio system, and which TV series he'd love to direct an episode of.
The
studios are in
talks with the «Spider - Man: Homecoming» director to return
for the sequel to the hit film, which has already grossed $ 472.8 million worldwide.
The
studio is reportedly in
talks with director Jon Favreau and screenwriter Justin Marks to return
for a sequel to the fantasy adventure.
In this very special very special episode: Da7e Gonzales flies into the magical
studio in the sky
for one last go around
with Merrill as they
talk the insanity that was American Horror Story: Asylum.
Muschietti is directing Warner Bros.'s upcoming It remake, and the
studio had previously
talked with the Argentine filmmaker
for the He - Man and Robotech movies.
Director Simon West is using crowdfunding
for his next movie so he can avoid drawn - out
talks with film
studio bosses.The Expendables 2 filmmaker is...
Daveed Diggs» racial drama was all anyone was
talking about at Sundance earlier this year,
with multiple
studios embroiled in a bidding war
for it until it went to Lionsgate.
Every year
studios crank out dozens of them and they tend to be made
for TV schmaltz fests, most filled
with force - fed morals and
talking dogs that have to make it home by Christmas some way somehow!
When I reach my final destination of Carmel
for my much - anticipated meeting
with Cara Weston, we
talk photography from her hilltop
studio overlooking the cloud - covered ocean.
MR. FRANK SESNOJoining me in the
studio to
talk about the current and future role of e-books at our nation's libraries and maybe the future of libraries themselves, Jeremy Greenfield of F+W Media's Digital Book World, Carrie Russell
with The American Library Association, Allan Adler of the Association of American Publishers and, by phone from Portland, Oregon, Vailey Oehlke, she's director of libraries
for Multnomah County Library.
The reason behind his and president Jason West's departures remain unconfirmed
for now, though it's being reported that the
studio was in secret
talks with a competing publisher.
please, stop
with the cheap
talk... Microsoft's been spinning their wheels
for years, ever since they declared Windows Me being a platform
for gamers, only to start disbanding 1st party
studios shortly thereafter.
In this edition I
talk with Chris Suellentrop, video game critic
for the New York Times, and Steve Gaynor of the Fullbright Company, an indie game
studio developing Gone Home, a finalist
for the Excellence in Narrative award at the Indpendent Games Festival later this month.
In our tech articles we are usually outsiders looking in - Guerrilla embedded us into the
studio for one remarkable day, allowing us to
talk tech
with the leads
for each of the major disciplines within the game.
I met
with Edmundo Bordeu, one of the
studios founders, to
talk about their new release and what lies ahead
for ACE Team.
Top - tier games are sure to play a huge part in the launch of the PlayStation 5, whenever it happens to be, and there has been
talk that PS5 development kits are already in the hands of some game
studios — it seems a little early
for that, but Sony is certainly going to be working closely
with the big names in games as launch day approaches.
In his
talk, which Wedgewood used to document Splash Damage's rise from developing exclusively
for PC to being a multiplatform AAA development
studio with a deal
with Bethesda, the designer suggested: «I don't think any of us really got into the industry to own intellectual property.»
Square Enix president Yosuke Matsuda recently
talked about some big plans
for the company in a recent interview
with Nikkei Trendy, stating that there are «high - end games» coming from Japan and
studios in other countries.
Download NOW Be sure to subscribe
for all the latest releases: RSS iTunes Stitcher This episode of The Indie Game Riot Podcast we
talk about: — Indie Revolution Expo (0:14:30)-- PlayDead dev forms new
studio / game (0:19:39)-- Shardlight dev splits
with Wadjet Eye (0:23:56)-- Smithsonian Indie Game Arcade (0:27:13)-- Passpartout (0:31:44)-- ...
Develop sat down
with the Creative Director of Insomniac Games at EB Expo to
talk about the creative process behind what the
studio is most known
for: its weapons.
Together
with co-founders David Chateauneuf and Hugo Dallaire, we started an indie
studio for one reason: to use our experience working on games like Prince of Persia: The Sands of Time, Uncharted: Drake's Fortune and Assassin's Creed to make the horror game we've been
talking about
with each other
for years.
There were speculations about a Nintendo Switch version
for Borderlands 3 too, but Pitchford has confirmed that while the
studio had
talked about it
with Nintendo, it is not materializing.
We sit down
with the
studio's founders to
talk about its grand plans
for the future of simulation.
The idea
for AAA track on Devcom curated by GIC came from Poland being a bastion
for production of premium games including several AAA
studios... but finally we have decided to mix Poles
with international panelists
for best quality of the
talks and the debate.
The
studio is currently in
talks with «the proper authorities» to possibly release Raptor Safari 64 as a downladable title
for consoles.
So, in a wonderful turn of events Kojima has been in
talks with Andrew House, CEO of Sony, and in a heart - warming video they have confirmed an exclusive partnership,
with Kojima Productions being turned into an independent
studio in Tokyo, where Kojima and his right hand man Yoji Shinkawa have free reign and enough financial stability to craft more beautiful worlds
for gamers to sink their teeth into.
Leading up to his two exhibitions later this autumn at David Zwirner's gallery spaces in London (October 5 — November 17) and New York (November 1 — December 19), I discussed
with Tuymans a number of subjects that come out of his two new bodies of work, including the questions they raise around the romanticized life of artists, the recurring issue of otherness in his work, and how a
talking parrot in a charmingly ramshackle tapas bar close to his
studio inspired the title
for a series of new paintings.
In the midst of preparation
for his one - person exhibit at DCKT Gallery, (January 10 — February 14, 2009) and a group show Organic Geometry at Nicole Klagsbrun (December 12 — January 10, 2009) painter Cordy Ryman took a break from his Sunset Park
studio to pay a visit to the Rail's headquarters to
talk with Publisher Phong Bui about his life and work.
The residency at 18th Street has provided Štrukelj
with opportunities
for cultural exchange through internal programs
for visiting artists such as tours of art spaces and
studio visits
with local curators, as well as public programs such as panels and artist
talks that enhance 18th Street's everyday atmosphere of dialogue and exchange.
Many thanks to Christopher Joy and Zachary Keeting
for their incredible gift to Painters
with their «Gorky's Granddaughter» documentary art project, where they visit
studios and
talk to a wide range of important artists.
I went a few times
for talks with Milton and Pat and other artists at their home, and I also visited his
studio.
The experience of
talking with Lemieux in her
studio about these and other notable works, both finished and in - process, made me very appreciative of her eccentric and enigmatic wit, conceptual feminism, meticulous craftsmanship, and reverence
for art history.
The venue supports programmed exhibitions, artist commissions and events
with open workshops, screenings,
talks, and open
studios for diverse audiences.
In this revealing set of conversations — conducted in train stations, hotels, galleries and her own private
studio — between Abramovic and curator Hans Ulrich Obrist,
with the occasional addition of other interlocutors including Gustav Metzger (the «Old Master of action art»), the artist
talks about her work, the strict discipline of her Yugoslav childhood and the process of preparing
for her epochal retrospective at the Museum of Modern Art in New York.
Asked why this would be, Boyce
talks about going to live in Berlin
for a year in 2005 and deliberately taking nothing from his
studio, moving into a large space
with Simon Starling (yet another Turner prize winner from the Glasgow School of Art, this time in 2005).
Join Chartwell Collectors Circle
for a
talk with artist Rashayla Marie Brown on her exhibition at Aspect / Ratio, and explore six other emerging contemporary artists»
studios connected to the gallery
According to Angela Nichols, Director of Programming & Exhibitions at the Hudgens, «I had
studio visits
with all of the Finalists to
talk about what they would be including in this exhibition, and I'm so excited
for what they are presenting individually, and
for how those artworks will come together as a collective experience
for the viewer.»