For starters, while the E3 demo ran at 1280 x 720 pixels in docked mode, the new demo has bumped that resolution up to 1600 x 900, the
same target resolution as Breath of the Wild.
This is why checkerboarding is actually considered a native 4K output when that is
the target resolution.
Both the base Xbox One and PlayStation 4 will have
a target resolution of 900p, so it's quite the jump for Xbox One X owners.
Games that have been developed with change resilience in mind, namely dynamic resolution scaling, will have an edge on the Xbox One X, achieving
their target resolutions and frame rates more often.
The developers have now been able to confirm
their target resolution and frame rate for Microsoft's Xbox One X and Sony's PlayStation 4 Pro, though, and you can find them below.
Finally,
the target resolution for PlayStation 4 is native 1080P while Xbox One will render The Surge at 900P.
Can you tell
us your target resolution and frame rate?
These Conan Exiles requirements are fairly reasonable, though we don't know
the target resolution and frame rate for these recommendations.
Running in their original forms, Xbox games won't see any enhancements to leverage the additional hardware, aside from more consistently hitting
their target resolutions and frame rates.