Sentences with phrase «taught gamers anything»

If the past two console generations have taught gamers anything it's that no game is unsalvageable if the developer cares enough to constantly update and fix the issues present.

Not exact matches

If there's anything the video game industry has taught us, it's that foreign ownership is good for Canada.
belief in anything without supporting evidence is a childrens game... We teach our children not to lie, judge a book by its cover, or to take anything at face value or to just believe without questioning... you know, we say stuff like check the source and don't believe everything you see / hear... should we teach seeking knowledge or to have faith in without?
It almost seems cruel to decimate a roster that has already been decimated, but if there's anything the Sixers» Sunday night win over the Pistons teaches us, it's that on a long enough timeline, a team led by Thaddeus Young and Michael Carter - Williams is capable of winning a basketball game.
I have no doubt that we will struggle (but then again, maybe not) in the following years in getting top players but if Leipzig taught us a lesson is that when you know how to put a team together and when pay your players decent but not obscene salaries (that was verified also on Leicester) and when you have a manager understanding the modern game then you can dream about anything.
But if this season has taught us anything, it's that Northwestern's going to figure out a way to MacGyver an unlikely win in a close game.
If there's anything the 2017 season has taught us, it's not to try to be clever about schedule and opponent strength so much in advance... Honestly: who would have thought this time last year that our tough games would be vCHI and @JAX, and games like @CIN, @OAK and @GB would be easy cruising?
Welsh Liberal Democrat Leader Kirsty Williams AM said: «If my several years as an Assembly Member have taught me anything, it's that members of other parties enjoy a good game of political football.
If tracking every supermodel move has taught us anything, it's that you're not at the top of your game until you get that coveted athleisure deal.
I always vowed that on CUR, if ever / whenever anything fashion - related pops up, I'd actually teach some style tips and tricks I've learned to actually help you with your own style game, too.
I teach art for a living and love anime, video games, adventures, writing, and pretty much anything that gives me the opportunity to express myself
If my past experience with hunting - type games taught me anything, it's that hunting requires listening.
Besides, mobile games can be used to teach almost anything as long as they are designer right.
Anything can be taught in the form of a team game.
One of the biggest misunderstandings about games, and people who play them, is that games don't «teach» anything.
Anything can be taught in the form of a team game, and team games make terrific PATs.
As soon as you teach students that, they can think about Game of Thrones or Girls or anything on TV that way.
Gamers like shiny shiny games now, it isn't the best type of game but i can't exactly change the world now can i but if this game has taught us anything it is that «games like The Order are the worst kind of games
As gamers, we are constantly in pursuit of the perfect gaming experience, and if our years of gaming has taught us anything, it's that one size does not fit all.
That game never taught you anything, and I was never given the opportunity to improve my skills.
If Diablo 3 taught us anything, it's that not everyone loves the idea of games that demand an internet connection.
If The Banner Saga has taught me anything, it's that I'm too forgiving and that game developers relentlessly punish heroism.
The resolution of games through the headset is a bit lower than what you'll see displayed on the TV but if Batman Arkham VR (rated M for mature) taught me anything, it's up to the developer to really bring out the quality of the game's visuals.
If reading PS + post comments (and really, comments in general) has taught me anything, a majority of gamers don't know how to judge games.
Do you find that activities like running, or the Grouse Grind, can teach you anything about making games?
If Fable Legends taught us anything, it's that troubled projects that struggle like this are pretty much doomed these days; don't expect to hear much about this game until its cancellation is confirmed.
The Pikmin were the babies and I the babysitter, and if the Pikmin games have taught me anything it's that a child is not worth it unless you really need someone to carry something for you.
The early parts of the year are typically slow when it comes to new game releases, but if 2017 has taught us anything so far, it's that this year is only just getting started, especially when it comes to a mix of diverse games from different development cultures.
If the Ni no Kuni 2 Review has taught me anything, it's that Ni no Kuni II is the most disappointing game I've ever played.
Maybe the game will actually be good, maybe we're being unnecessarily harsh and should reserve judgement, but if the last 15 + years have taught us anything, we have good reason to be so skeptical.
If writing this article has taught me anything, it's that comedy in games is a very hard thing to pull off effectively, which is probably why so few developers attempt it.
And if there's anything fighting games have taught us, it's that few experiences are as rewarding as watching yourself improve.
If waiting seven years for the third game from Ico and Shadow of the Colossus creator Fumito Ueda has taught us anything, it's patience, which is exactly what's needed to see our young hero and his massive catbird companion through to the end of The Last Guardian.
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