Sentences with phrase «teaching the game mechanics»

Portal 2 does a great job of teaching the game mechanics as you progress through the game.

Not exact matches

She chose the latter and Stanich has been with her every step of the way, teaching her the mechanics and nuances of the game.
The story in this game is superb and quite honestly teach you the mechanics of the game in such a unique way.
It uses game mechanics to teach children about the seasons.
The game tries to quickly teach you the new mechanics as you stumble through an impressive amount of zombies.
While players will start out with the basics, like learning to change between squid and kid form and using weapons like the Splattershot and Roller, the campaign gradually teaches players the game's advanced mechanics and provides more exotic weaponry.
It's also worth noting how the game successfully communicates with and teaches the player its mechanics without tutorials or excessive hand holding: a godsend considering its emphasis on personal exploration and purposeful sequence breaking for more effective speedrunning.
After a lengthy intro that teaches the basic game mechanics as well as setting the stage, the game opens with young Vaan, a boy that despises the Empire because of his brother's death and wishes to find escape as a sky pirate.
The first part of the game or prequel mission serves as a tutorial which teaches the players the control mechanics of the title which is fleshed out more when you return to your abandoned oil rig with Ocelot (Troy Baker) who helps you fine tune your mercenary skills at «mother base».
Recent reviews praised the 3D fighting game for its visuals and new fighting mechanics but criticized it for its lack of basic teaching tools and sparse offline modes.
A game jam is a great opportunity to teach fundamentals of game design, from story line and narrative to the actual mechanics.
«The game mechanics are based on symptoms and statistics from the real diseases, so this hame has huge appeal for science teachers as well when teaching students about the human body and its immune system,» Dr Epstein said.
Platform: Web Cost: $ 2 per student GameStar Mechanic teaches kids, ages 7 - 14, to design their own video games.
Instead of worrying about this, let the students collaborate by teaching each other and researching the game mechanics — the unique rules and features of a game.
Learn the mechanics of Clicker Training in this fun - filled class developed to teach you how to effectively train «clicker - style» while your dog gets to learn new games and behaviors!
With that mechanic of looking after Clem, and trying to teach her how to live in this new reality, it allows the player to become more emotionally invested into the game.
Like HABA's other two family games Adventure Land can be taught very quickly to both adults and children, although it's not as intuitive as Karuba and thus even the minimum age of 8 on the box might struggle just a little to grasp a couple of the mechanics.
Toki Tori 2 + has a very interesting mechanic for teaching you how to play the game, which is that it doesn't.
He advising aspiring game developers and designers to use empathy as a game mechanic, where they can increase visibility on important topics and teach life lessons through their games.
One thing I really appreciated about the game was its method of teaching you the core mechanics concerning how to control the embers.
The developers did a great job of teaching the player the mechanics of the game, as well as steadily infusing new things into the mix so as to keep the proceedings from becoming stale.
I found this section of the game more of a tutorial as it will teach you how to control the character and basic mechanics required for the game.
So now, instead of my job being to enjoy the good games with him and sharing the merits they offer, I teach him the fundamentals of design, mechanics and monetisation.
This is absolutely baffling, as every good simulation teaches players the game's mechanics.
We didn't do a great job at teaching the importance of the dodge mechanic in the first game.
The only shame is that Codemasters didn't use the Young Driver's test to delve even further into the game's mechanics, such as teaching the player the basics of setting up the car or how to manage tyres, since this year tyre management is more important than ever for getting good results.
This is where the game teaches the player the rest of the game's mechanics, which includes talking to NPC, finding hidden items, and saving the game.
He also wants to introduce Western audiences to the Tekken Girl's Club, a mentorship program in Japan in which professional players teach women to master the game's mechanics.
Once you get through the tutorial, which of course teaches you the basics of the game and its simple mechanics.
The game's opening segments barely teach you the tricks you need to avoid the game's many dangers while forcing you into a stealth sequence, and when you're well - equipped to handle these mechanics, you rarely have an opportunity to use them.
It uses game mechanics to teach children about the seasons.
It's the mechanic that all gamers were taught through Angry Birds a few years ago and one that is simple, intuitive and makes the game much more accessible.
Each mechanic is nicely taught to players in the Discovery Mode, the game's single player campaign that is set in the format of the periodic table of elements.
The included Mission Mode, which teaches basic and advanced gameplay and combo mechanics with different characters, didn't feel nearly as robust as other fighting games such as Dead or Alive 5 or even Capcom's own Street Fighter, however.
Getting into ArmaGallant was made incredibly easy with its multi-stage tutorial, which taught the game's basic mechanics, such as controlling units and using cards, and its control scheme, which is undeniably once of the game's strengths.
Essentially the first level is a tutorial teaching you the ins and outs of the game mechanics, but it flows so seamlessly that it doesn't actually feel like a tutorial.
Growing up with these games taught me stuff, damn it; games were more than mere mechanics, they were personal and social challenges.»
I actually concentrated on being taught the intricacies of the Syndicate mechanics and systems and even participated in an in - game tutorial or two.
The game doesn't exactly teach this mechanic, so it'll take you a while to get used to how solving puzzles works.
The game will feature a new tutorial that will teach new players the basic mechanics along with a beginners» mode that offers a simplified control scheme.
In honesty, I was getting a little bit frustrated with it at first; whilst I can appreciate that a game likes to teach you everything about its gameplay mechanics, these were features that I'd seen a million times before elsewhere and didn't really need to be shown how to do.
The game teaches you the basics mechanics and how to fight.
My game doesn't try to teach you any quantum mechanics.
Well, turns out Square Enix managed to deliver a game I personally think it's even better than Minecraft, as it gives you a purpose and teaches you how to constantly improve your building skills, all while also managing to implement subtle but functional action RPG mechanics in order to differ itself from its sources of inspiration.
The game features a short tutorial campaign to teach players the basic game mechanics, followed by Crusader and Arabic «Learning Campaigns».
There's no «Easy» mode; instead, the game takes its time slowly ramping up the difficulty while also teaching the mechanics in the process.
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